diff --git a/Images/Everything.png b/Images/Everything.png index 9b736df70..faf926556 100644 Binary files a/Images/Everything.png and b/Images/Everything.png differ diff --git a/README.md b/README.md index 69ec92926..2a223a5a8 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ An Among Us mod that adds a lot of mods and relevant game settings -There are 10 roles +There are 13 roles and 2 Modifiers - [Mayor](#mayor) - [Jester](#jester) - [Sheriff](#sheriff) @@ -21,13 +21,32 @@ There are 10 roles - [Swapper](#swapper) - [Shifter](#shifter) - [Investigator](#investigator) -- [Time Master](#time-master) +- [Time Lord](#time-master) + +New in v1.1.0 +- [Medic](#medic) +- [Seer](#seer) +- [The Glitch](#the-glitch) +- [Morphling](#morphling) +- [Camouflager](#camouflager) +- [Executioner](#executioner) +- [Child](#child) + +Modifiers: +- [Torch](#torch) +- [Diseased](#diseased) +- [Flash](#flash) + + +Modifiers Roles might be added in the future # Releases : | Among Us - Version| Mod Version | Link | |----------|-------------|-----------------| +| 2021.3.5s | v1.1.0 | [Download](https://github.com/slushiegoose/Town-Of-Us/releases/download/v1.1.0/TownOfUs-v1.1.0-2021.3.5s.zip) | +| 2020.12.19s | v1.1.0 | [Download](https://github.com/slushiegoose/Town-Of-Us/releases/download/v1.1.0/TownOfUs-v1.1.0-2020.12.9s.zip) | | 2020.12.19s | v1.0.3 | [Download](https://github.com/slushiegoose/Town-Of-Us/releases/download/v1.0.3/TownOfUs-v1.0.3.zip) | | 2020.12.19s | v1.0.2 | [Download](https://github.com/slushiegoose/Town-Of-Us/releases/download/v1.0.2/TownOfUs-v1.0.2.zip) | | 2020.12.19s | v1.0.1 | [Download](https://github.com/slushiegoose/Town-Of-Us/releases/download/v1.0.1/TownOfUs-v1.0.1.zip) | @@ -35,7 +54,29 @@ Roles might be added in the future
Changelog -

v1.0.3

+ +

v1.1.0

+ +
+ + +

v1.0.3

Fixes:


@@ -88,7 +129,7 @@ However, to compensate for this, the Mayor cannot fix Lights or Comms. |----------|:-------------:|:------:|:------:| | Mayor | The percentage probability of the Mayor appearing | Number | 0% | | Mayor Vote Bank | The number of votes in the Vote Bank to start with. | Number | 1 | -| Mayor Vision | The vision level of the Mayor | Number | 1x | + ----------------------- ## Jester ### **Team: Neutral** @@ -100,18 +141,22 @@ However, the Jester does not win if the Crewmates or Impostor wins. | Name | Description | Type | Default | |----------|:-------------:|:------:|:------:| | Jester | The percentage probability of the Jester appearing | Number | 0% | + ----------------------- ## Sheriff ### **Team: Crewmates** -The Sheriff's aim is able to kill and their aim is to killl Impostors.\ -However, if they attempt to kill a Crewmate or a Neutral character, they instead die themselves. +The Sheriff's aim is able to kill and their aim is to kill Impostors or The Glitch.\ +However, if they attempt to kill a Crewmate or a different Neutral character, they instead die themselves. ### Game Options | Name | Description | Type | Default | |----------|:-------------:|:------:|:------:| | Sheriff | The percentage probability of the Sheriff appearing | Number | 0% | | Show Sheriff | Whether everybody can see who the Sheriff is | Toggle | False | -| Sheriff Kill Cooldown | The cooldown of the Sheriff's kill | Number | 25s +| Sheriff Kill Cooldown | The cooldown of the Sheriff's kill | Number | 25s | +| Sheriff Kills Jester | Whether the Sheriff kills the Jester | Toggle | False | +| Sheriff Misfire Kills Crewmate | Whether the Crewmate is killed if the Sheriff Misfires | Toggle | False | + ----------------------- ## Lovers ### **Team: Either Crewmates or Impostors** @@ -127,6 +172,7 @@ There is a 33.3% chance that one Lover is a Crewmate and one is an Impostor. |----------|:-------------:|:------:|:------:| | Lovers | The percentage probability of the Lovers appearing | Number | 0% | | Both Lovers Die | Whether the other lover automatically suicides if the other dies | Toggle | True | + ----------------------- ## Mafia ### **Team: Impostors** @@ -141,26 +187,28 @@ The Mafioso is an impostor who cannot sabotage nor kill until the Godfather is d |----------|:-------------:|:------:|:------:| | Mafia | The percentage probability of the Mafia appearing | Number | 0% | | Janitor Clean Cooldown | The cooldown of the Janitor's cleaning | Number | 25s | +| Two-Imp Mafia | Only the Godfather and Janitor spawn | Toggle | False | +| Janitor Kill on Sole Impostor | The Janitor becomes able to kill if they are the last impostor | Toggle | False | + ----------------------- ## Engineer ### **Team: Crewmates** -The Engineer can fix one sabotage per round from anywhere on the map.\ -However, once fixed, the impostors receive an arrow pointing to the Engineer, giving up their spot.\ -If an Engineer has used a fix for that round, the button cannot be pressed by *anybody* and meetings can only happen from reporting bodies. +The Engineer can fix one sabotage per game from anywhere on the map.\ +The Engineer can also vent.\ ### Game Options | Name | Description | Type | Default | |----------|:-------------:|:------:|:------:| | Engineer | The percentage probability of the Engineer appearing | Number | 0% | -| Engineer Vision | The vision level of the Engineer | Number | 1x | + ----------------------- ## Shifter ### **Team: Neutral** The Shifter is a roleless character.\ They have zero tasks and zero win conditions.\ However they can swap roles with people.\ -Swapping roles with a custom role gives the Shifter the role and their tasks and turns the other player into a Shifter.\ -Swapping roles with a Crewmate gives the Shifter their tasks and turns the Crewmate into a Shifter.\ +Swapping roles with a custom role gives the Shifter the role and their tasks and turns the other player into a crewmate.\ +Swapping roles with a Crewmate swaps tasks.\ Swapping roles with an Impostor fails and kills the Shifter. @@ -168,7 +216,7 @@ Swapping roles with an Impostor fails and kills the Shifter. | Name | Description | Type | Default | |----------|:-------------:|:------:|:------:| | Shifter | The percentage probability of the Shifter appearing | Number | 0% | -| Shifter Cooldown | The cooldown of the Shifter's Shifting | Number | 25s | + ----------------------- ## Swapper ### **Team: Crewmates** @@ -181,6 +229,7 @@ To counteract this, The Swapper cannot fix Lights or Comms and cannot push the E | Name | Description | Type | Default | |----------|:-------------:|:------:|:------:| | Swapper | The percentage probability of the Swapper appearing | Number | 0% | + ----------------------- ## Investigator ### **Team: Crewmates** @@ -196,21 +245,178 @@ Every player leaves a footprint that only the Investigator can see, which disapp | Footprint Duration | The amount of time that the footprint stays on the ground | Number | 10s | | Anonymous Footprint | When enabled, all footprints are grey rather than the player color | Toogle | False | Footprint Vent Visible | Whether footprints near vents are shown | Toggle | False + ----------------------- -## Time Master +## Time Lord ### **Team: Crewmates** -The Time Master can rewind time and all plaers will reverse.\ +The Time Lord can rewind time and all plaers will reverse.\ If enabled, any players killed during this time will be revived.\ Nothing but movements and kills are affected (for now). ### Game Options | Name | Description | Type | Default | |----------|:-------------:|:------:|:------:| -| Time Master | The percentage probability of the Time Master appearing | Number | 0% | +| Time Lord | The percentage probability of the Time Lord appearing | Number | 0% | | Revive During Rewind | Whether to revive dead players when rewinding | Toggle | False | | Rewind Duration | How far to rewind back time | Number | 3s | -| Rewind Cooldown | The cooldown of the Time Master's Rewind | Number | 25s | +| Rewind Cooldown | The cooldown of the Time Lord's Rewind | Number | 25s | | Revive Voted Out | Whether people voted out are revived if time
is rewound just after a meeting finishes | Toggle | False | + +----------------------- +## Medic +### **Team: Crewmates** +The Medic can give any player a shield that will make them immortal until the Medic dies.\ +A shielded player cannot be Shifted, Hacked or Killed by anyone, unless by suicide.\ +If the Medic reports a dead body, they can get a report containing clues to the Killer's identity.\ +A report can contain the name of the killer or the color type (Darker/Lighter) +### Colors +- Red - Darker +- Blue - Darker +- Green - Darker +- Pink - Lighter +- Orange - Lighter +- Yellow - Lighter +- Black - Darker +- White - Lighter +- Purple - Darker +- Brown - Darker +- Cyan - Lighter +- Lime - Lighter +- Watermelon - Darker +- Chocolate - Darker +- Sky Blue - Lighter +- Beige - Darker +- Hot Pink - Lighter +- Turquoise - Lighter +- Rainbow - Lighter +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Medic | The percentage probability of the Medic appearing | Number | 0% | +| Show Shielded Player | Who should be able to see who is Shielded | Self / Medic / Self + Medic / Everyone | Self | +| Murder Attempt Indicator for Shielded Player | Whether the Shielded player gets an indicator when someone tries to Kill, Shift or Hack them. | Toggle | False | +| Show Medic Reports | Whether the Medic should get information when reporting a body | Toggle | True | +| Time Where Medic Reports Will Have Name | If a body is dead for shorter than this amount, the Medic's report will contain the killer's name | Number | 0s | +| Time Where Medic Reports Will Have Color Type | If a body is dead for shorter than this amount, the Medic's report will have the type of color | Number | 15s | + +----------------------- +## Seer +### **Team: Crewmates** +The Seer can reveal roles and find out who they are.\ +Based on settings, the Seer can find out whether a role is Good, Evil or Neutral or the actual role.\ +A person's name will change color to their Team or their Role.\ +If the Seer investigates someone, the Seer's name will change colour to inform the player who the Seer is. +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Seer | The percentage probability of the Seer appearing | Number | 0% | +| Seer Cooldown | The Cooldown of the Seer's Reveal | Number | 25s | +| Info that Seer sees | Whether the Seer sees the Role or the Team of a player | Role / Team | Role | +| Who Sees That They Are Revealed | Which roles see the Seer's identity once the Seer has seen their role | Crewmates / Impostors + Neutral / All / Nobody | Crewmates | +| Neutrals show up as Impostors | When the Info is set to Team, Neutral roles show up as Red, like Impostors | Toggle | False | + +----------------------- +## The Glitch +### **Team: Neutral** + +The Glitch is on a team of its own is able to kill.\ +The Glitch can hack.\ +Hacking a crewmate results in them unable to report bodies and unable to do tasks.\ +Hacking an impostor results in them unable to kill, sabotage or report.\ +The Glitch can mimic someone, which results in them looking like the other person.\ +The Glitch's aim is to kill __everyone__ and be the last person standing.\ + +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| The Glitch | The percentage probability of The Glitch appearing | Number | 0% | +| Mimic Cooldown | The Cooldown of The Glitch's Mimic | Number | 30s | +| Mimic Duration | How long The Glitch can Mimic a player | Number | 10s | +| Hack Cooldown | The Cooldown of The Glitch's Hack | Number | 30s | +| Hack Duration | How long The Glitch can Hack a player | Number | 10s | +| Glitch Kill Cooldown | The Cooldown of the Glitch's Kill | Number | 10s | +| Glitch Hack Distance | How far away The Glitch can Hack someone from | Short / Normal / Long | Short | + +----------------------- +## Morphling +### **Team: Impostors** + +The Morphling is an impostor that can morph into another player.\ +At the beginning of the game and after every meeting, they can choose someone to sample.\ +They can then morph into that person at any time for a limited amount of time.\ +They cannot vent. + +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Morphling | The percentage probability of the Morphling appearing | Number | 0% | +| Morph Cooldown | The Cooldown of the Morphling's Morph | Number | 30s | +| Morph Duration | How long the Morphling can Morph into a player | Number | 10s | + +----------------------- +## Camouflager +### **Team: Impostors** + +The Camouflager is an impostor that can turn everyone grey.\ +Everyone goes grey for a certain period of time. + +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Camouflager | The percentage probability of the Camouflager appearing | Number | 0% | +| Camouflage Cooldown | The Cooldown of the Camouflager's Camouflage | Number | 30s | +| Camouflage Duration | How long the Camouflager can Camouflage | Number | 10s | + +----------------------- +## Executioner +### **Team: Neutral** + +The Executioner is a neutral role who's aim is to vote out a crewmate. +If that crewmate gets voted out, they win. +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Executioner | The percentage probability of the Executioner appearing | Number | 0% | + +----------------------- +## Child +### **Team: Crewmates** + +The Child cannot be killed. If the Child is killed, everybody loses. +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Child | The percentage probability of the Child appearing | Number | 0% | + +----------------------- + +# Modifiers +## Torch +### **Applied to: Crewmates** +The Torch can see in the dark and could perhaps catch out an Impostor +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Torch | The percentage probability of the Torch appearing | Number | 0% | + +----------------------- +## Diseased +### **Applied to: Crewmates** +Killing the diseased triples the Impostor's cooldown. +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Diseased | The percentage probability of the Diseased appearing | Number | 0% | + +----------------------- +## Flash +### **Applied to: All** +Player travels at double speed. +### Game Options +| Name | Description | Type | Default | +|----------|:-------------:|:------:|:------:| +| Flash | The percentage probability of the Flash appearing | Number | 0% | + ----------------------- ## Extras ### New Colors! @@ -230,9 +436,9 @@ If you have any bugs or any need to contact me, join the [Discord server](https: [Essentials](https://github.com/DorCoMaNdO/Reactor-Essentials) - For created custom game options.\ [Among-Us-Sheriff-Mod](https://github.com/Woodi-dev/Among-Us-Sheriff-Mod) - For the Sheriff role.\ [Among-Us-Love-Couple-Mod](https://github.com/Woodi-dev/Among-Us-Love-Couple-Mod) - For the inspiration of Lovers role.\ -[ExtraRolesAmongUs](https://github.com/NotHunter101/ExtraRolesAmongUs) - For the Engineer role.\ -[TooManyRolesMods](https://github.com/Hardel-DW/TooManyRolesMods) - For the Investigator & Time Master roles.\ -[XtraCube](https://github.com/XtraCube) for the RainbowMod. - -# License -This software is distributed under the GNU GPLv3 License. BepInEx is distributed under LGPL-2.1 License. +[ExtraRolesAmongUs](https://github.com/NotHunter101/ExtraRolesAmongUs) - For the Engineer & Medic roles.\ +[TooManyRolesMods](https://github.com/Hardel-DW/TooManyRolesMods) - For the Investigator & Time Lord roles.\ +[TorchMod](https://github.com/tomozbot/TorchMod) - For the inspirtation of the Torch Mod.\ +[XtraCube](https://github.com/XtraCube) - For the RainbowMod.\ +[PhasmoFireGod](https://twitch.tv/PhasmoFireGod) - Button Art.\ +[TheOtherRoles](https://github.com/Eisbison/TheOtherRoles) for the inspiration of the Child and Spy roles.