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Path in the software renderer #4178

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ogoffart opened this issue Dec 18, 2023 · 1 comment · May be fixed by #6032
Open

Path in the software renderer #4178

ogoffart opened this issue Dec 18, 2023 · 1 comment · May be fixed by #6032
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a:path The Path element implementation, compiler support and runtime (mS,bO) a:renderer-software Software Renderer (mO,bF) enhancement New feature or request

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@ogoffart
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The Path element is not supported with the software renderer.

We have different choice to implement it:

  1. use some third party crate such as tiny_skia or something to draw the path in an cached image. The drawback is that this will require std, but should be fairly easy to implement.
  2. Make it in a way that could work with no_std and with minimal allocation on MCUs
@ogoffart ogoffart added the a:renderer-software Software Renderer (mO,bF) label Dec 18, 2023
@ogoffart ogoffart added this to the 1.4 milestone Dec 18, 2023
@ogoffart ogoffart removed this from the 1.4 milestone Jan 2, 2024
@tronical
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zeno might also be an option for implementing the path rendering. It's also used by swash and has this nice Scratch pattern to re-use heap allocations.

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Labels
a:path The Path element implementation, compiler support and runtime (mS,bO) a:renderer-software Software Renderer (mO,bF) enhancement New feature or request
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