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Feature request: Make EditorGUI controls compatiable with Graphics2D and UserInterface #194

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MaxBelleville opened this issue Dec 17, 2024 · 0 comments

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@MaxBelleville
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MaxBelleville commented Dec 17, 2024

I am working on a project using the sample GUI example as a base. See that you built a good amount of compontents for the editor including the save/open file dialog that was in base Irrlicht. I can make my own version of these componets using the UI creator from the editor.

However it would be a nice quality of life feature if you make the EditorGUI controls can be called/created via using the CUIElement/CUIContainer or UIBase clasesses. Thanks in advanced.

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