As progress is made on quests, you can receive events so that you can update dependent
state. All the events are on the USuqsProgression
class:
- Quest Accepted
- Quest Completed
- Quest Failed
- Objective Completed
- Objective Failed
- Task Completed
- Task Failed
- Task Updated (in any way)
Each gives you the identifier required to figure out if it's the event you're waiting for.