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Shake time behavior for when garbage is landing while the screen is already shaking. #13

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jon12156 opened this issue Oct 17, 2017 · 1 comment

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@jon12156
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jon12156 commented Oct 17, 2017

if a garbage block "B" lands on a garbage block "A" whose shake is not yet complete, that garbage block B restarts the shake time, with the greater of initial time to shake of A or B, and any subsequent garbage block C that lands before B's shake time is done will yet again restart the shake time, with the greater of C's shake time or the time B was initially set to shake for, even if B's shake time was inherited from A

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sharpobject pushed a commit that referenced this issue Jun 8, 2018
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