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buff-watcher.lic
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buff-watcher.lic
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=begin
Documentation: https://elanthipedia.play.net/Lich_script_repository#buff-watcher
=end
no_kill_all
no_pause_all
custom_require.call(%w[common common-arcana common-items drinfomon spellmonitor])
class BuffWatcher
def initialize
arg_definitions = [
[
# override the buff name, optionally override the startup delay
{ name: 'buff_set_name', regex: /^[a-z][\w\-]+$/i, optional: false, description: 'Name of a set of buffs defined in waggle_sets in your YAML' },
{ name: 'delay', regex: /^\d+$/, optional: true, description: 'Override buff_watcher_startup_delay from yaml' }
],
[
# use yaml config for buff name, override the startup delay
{ name: 'delay', regex: /^\d+$/, optional: false, description: 'Override buff_watcher_startup_delay from yaml' }
],
[
# no args, use yaml config and defaults
]
]
args = parse_args(arg_definitions)
@settings = get_settings
@no_use_scripts = @settings.buff_watcher_no_use_scripts
@no_use_rooms = @settings.buff_watcher_no_use_rooms
@startup_delay = args.delay || @settings.buff_watcher_startup_delay
@passive_delay = @settings.buff_watcher_passive_delay
@buff_set_name = args.buff_set_name || @settings.buff_watcher_name || 'default'
@barb_buffs_inner_fire_threshold = @settings.barb_buffs_inner_fire_threshold
# Don't allow users to make foolish mistakes, always prevent use during go2/burgle
@no_use_scripts << 'go2'
@no_use_scripts << 'burgle'
# Pause for the startup delay so you can control spammyness of autostart scripts
pause @startup_delay
unless @settings.waggle_sets[@buff_set_name]
DRC.message("No spells defined in buff set '#{@buff_set_name}'. Ending script. Double check your settings.")
exit
end
# Run passively in a loop
# If you want to run this only once, just call `buff` script directly
passive_run
end
def passive_run
loop do
activate_buffs if should_activate_buffs?
pause @passive_delay
end
end
def should_activate_buffs?
!(hidden? || invisible? || running_no_use_scripts? || inside_no_use_room? || need_inner_fire? || buffs_active? || DRStats.guild.nil?)
end
def activate_buffs
# Pause scripts to prevent interference
until scripts_to_unpause = DRC.safe_pause_list
echo("Cannot pause, trying again in 30 seconds.")
pause 30
end
temp_left_item = nil
waitrt?
# Free up a hand in case you use held cambrinth
unless DRStats.thief? || DRStats.barbarian? || !use_stored_cambrinth?
if /nothing in your left hand\.$|at your empty hands\.$/ !~ DRC.bput('glance', /You glance down .*/)
# If both hands are full, store the left hand item in a variable for future
# use and lower the left hand to the feet slot.
# - Left causes less problems with combat (less likely to be a loaded weapon)
# - Feet slot causes less space/correct container issues
if DRC.left_hand && DRC.right_hand
temp_left_item = DRC.left_hand
temp_left_item = nil unless DRCI.lower_item?(DRC.left_hand)
end
end
end
# Do the needful
DRCA.do_buffs(@settings, @buff_set_name)
# Pick item back up if you lowered something
DRCI.get_item?(temp_left_item) if temp_left_item
# Resume scripts
DRC.safe_unpause_list(scripts_to_unpause)
end
def buffs_active?
#Reloads your waggle settings each time it checks for active spells so you can change on the fly them without killing buff-watcher
@settings = get_settings
if DRStats.thief?
# Cleaning up the various different styles of thief waggles
spell_list = @settings.waggle_sets[@buff_set_name].join(' ').split(' ').map(&:capitalize)
# Removing elements that are not spells we want to check
spell_list.reject! { |spell| spell =~ /delay|khri|puncture|slice|impact|fire|cold|electric/i }
# Checking that each spell on our list is currently active
return spell_list.all? { |name| DRSpells.active_spells["Khri #{name}"] }
elsif DRStats.barbarian?
# Elements in the waggle set are ability names (strings)
return @settings.waggle_sets[@buff_set_name].all? { |name| DRSpells.active_spells[name] }
else
# Elements in the waggle set are maps of spell name to spell data
return @settings.waggle_sets[@buff_set_name].all? { |name, data| DRSpells.active_spells[name] && (data['recast'].nil? || DRSpells.active_spells[name].to_i > data['recast']) }
end
end
def running_no_use_scripts?
@no_use_scripts.any? { |name| Script.running?(name) }
end
def inside_no_use_room?
@no_use_rooms.any? { |room| room === DRRoom.title.to_s()[2..-3] || room == Room.current.id }
end
def need_inner_fire?
return false unless DRStats.barbarian?
DRStats.mana < @barb_buffs_inner_fire_threshold
end
def use_stored_cambrinth?
@settings.stored_cambrinth || @settings.cambrinth_items.any? { |item| item['stored'] }
end
end
# Don't auto-run during unit tests
BuffWatcher.new unless $_TEST_MODE_