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color palette #3

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rupl opened this issue Jul 7, 2015 · 1 comment
Open

color palette #3

rupl opened this issue Jul 7, 2015 · 1 comment

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@rupl
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rupl commented Jul 7, 2015

It doesn't happen too often, but sometimes the randomly generated colors are too light. having a color palette, or stepping the randomness would fix that.

also maybe use a blend mode if it's not too tragic for the GPU.

@rupl
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rupl commented Jul 9, 2015

another idea, base one RGB channel off width and another off height. would make for a pleasing gradient which relates the ratio to a specific color.

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