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As the title says this uses the native spell checking support on Windows that I wrote a few years ago. I know this is bad manners but I don't personally use Windows often so I don't have an easy way to test integrating it into the build system and I just wanted to leave this here as at least a documented implementation for those who need it. It is a self contained plugin so it is easy to build externally.
The text was updated successfully, but these errors were encountered:
I had a stab at this. The main problem is that mingw does not provide the spellcheck.h header that the win8 provider uses. I did not find a good resource how to build an autotools project with a Windows 10 SDK and do not know if it is possible at all. So this might be a good reason for #58 introducing meson.
Since this project has actually been somewhat active recently I thought I would bring this up.
https://github.com/hexchat/hexchat/tree/master/src/libenchant_win8
As the title says this uses the native spell checking support on Windows that I wrote a few years ago. I know this is bad manners but I don't personally use Windows often so I don't have an easy way to test integrating it into the build system and I just wanted to leave this here as at least a documented implementation for those who need it. It is a self contained plugin so it is easy to build externally.
The text was updated successfully, but these errors were encountered: