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arrows.lic
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arrows.lic
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=begin
Documentation: https://elanthipedia.play.net/Lich_script_repository#arrows
=end
custom_require.call(%w[common common-items common-crafting common-money common-travel])
class Arrows
def initialize
@settings = get_settings
@bag = @settings.crafting_container
@bag_items = @settings.crafting_items_in_container
@belt = @settings.engineering_belt
@hometown = @settings.force_crafting_town || @settings.hometown
@engineering_room = @settings.engineering_room
@hometown_data = get_data('crafting')['shaping'][@hometown]
arg_definitions = [
[
{ name: 'type',
options: %w[cougar-claw boar-tusk sabretooth angiswaerd hele'la basilisk elsralael soot-stained ice-adder jagged-horn drake-fang],
variable: true,
descriptions: "Which arrow type to create?" },
{ name: 'lumber',
regex: /\w+/i,
variable: true,
description: 'Type of lumber used.' },
{ name: 'tools',
regex: /tools/,
optional: true,
description: 'Get tools from clerk?' }
],
[
{ name: 'resume', regex: /resume/i, variable: true }
]
]
args = parse_args(arg_definitions)
if args.resume
DRC.wait_for_script_to_complete('shape', ['resume', 'arrows'])
exit_tasks
exit
end
@type = args.type
@lumber = args.lumber
@tools = args.tools
DRCM.ensure_copper_on_hand(2000, @settings, @hometown)
get_tools if @tools
order_lumber
check_flights
check_glue
DRCT.walk_to(@engineering_room)
make_shafts
make_arrowheads
DRC.wait_for_script_to_complete('shape', ['stow', '5', "#{@type} arrows", 'shafts', 'arrows'])
exit_tasks
end
def exit_tasks
clean_up
store_tools if @tools
exit
end
def get_tools
DRC.wait_for_script_to_complete('clerk-tools', ['engineering', 'get']) unless DRCI.exists?('shaper')
end
def store_tools
DRC.wait_for_script_to_complete('clerk-tools', ['engineering', 'store']) if DRCI.exists?('shaper')
end
def order_lumber
return if DRCI.exists?("#{@lumber} lumber") || DRCI.exists?('arrow shafts')
wood = find_piece("#{@lumber} lumber")
DRCT.order_item(@hometown_data['stock-room'], wood)
DRC.bput("combine my lumber", "You combine", "You must") if DRCI.get_item("#{@lumber} lumber", @bag)
stow_craft('lumber')
end
def check_flights
return if DRCI.exists?('arrow flights')
flight = find_piece('arrow flights')
DRCT.order_item(@hometown_data['stock-room'], flight)
stow_craft('arrow flights')
end
def check_glue
if DRCI.search?('glue')
DRC.bput('get my glue', 'You get')
/(\d+)/ =~ DRC.bput('count my glue', 'The wood glue has *\d+ uses remaining')
if Regexp.last_match(1).to_i < 5
stow_craft('glue')
DRCT.dispose('glue')
DRCT.order_item(@hometown_data['tool-room'], @hometown_data['glue-number'])
end
else
DRCT.order_item(@hometown_data['tool-room'], @hometown_data['glue-number'])
end
stow_craft('glue')
end
def make_shafts
return if DRCI.exists?('arrow shafts')
get_craft('shaper')
if DRCI.get_item("#{@lumber} lumber", @bag)
DRC.bput("shape lumber into arrow shaft", 'Roundtime')
stow_craft('shaper')
stow_craft('shafts')
else
DRC.message(" *** Out of #{@lumber} lumber and shafts *** ")
DRC.beep
exit
end
end
def make_arrowheads
return if DRCI.exists?("#{@type} arrowheads")
arrow_head = { "cougar-claw" => "curved claw", "boar-tusk" => "boar tusk", "sabretooth" => "ivory fang", "angiswaerd" => "angiswaerd tooth", "hele'la" => "needlesharp tooth", "basilisk" => "basilisk fang", "elsralael" => "elsralael tooth", "soot-stained" => "soot-streaked fang", "ice-adder" => "adder fang", "jagged-horn" => "jagged horn", "drake-fang" => "drake fang" }
new_type = arrow_head[@type]
if DRCI.get_item(new_type, @bag)
get_craft('shaper')
DRC.bput("shape #{new_type} into arrowhead", 'Roundtime', 'You fumble')
stow_craft('shaper')
if new_type == "soot-streaked fang"
stow_craft("soot-streaked arrowheads")
else
stow_craft("#{@type} arrowheads")
end
else
DRC.beep
DRC.message("***Out of #{@type}!***")
exit_tasks
end
end
def clean_up
DRC.bput("get my arrow shafts", "You get", "You pick up", "What were")
stow_craft('arrow shafts')
stow_craft('lumber') if DRCI.exists?('lumber')
end
def find_piece(match_string)
DRC.wait_for_script_to_complete('go2', [@hometown_data['stock-room']])
echo(match_string)
piece = DRC.bput('order', "^\\d+\\)\\.\\s\\s(?:some|a|an|stack of|5 pieces of|10 pieces of|1 batch of straight)?\\s*#{match_string}")
piece =~ /^(\d+)/
echo(piece)
Regexp.last_match(1)
end
def get_craft(name)
DRCC.get_crafting_item(name, @bag, @bag_items, @belt)
end
def stow_craft(name)
DRCC.stow_crafting_item(name, @bag, @belt)
end
end
Arrows.new