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Copy file name to clipboardExpand all lines: f4se/BSGraphics.h
+5-5Lines changed: 5 additions & 5 deletions
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@@ -17,7 +17,7 @@ class Renderer
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CRITICAL_SECTION m_renderLock; // 2590
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MEMBER_FN_PREFIX(Renderer);
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DEFINE_MEMBER_FN(CreateBSGeometryData, BSGeometryData*, 0x016FD580, UInt32 * blockSize, UInt8 * vertexData, UInt64 vertexDesc, BSGeometryData::TriangleData * triData); // Creates a block with a vertex copy in the resource pool with a reference to the supplied triblock (partial deep copy)
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DEFINE_MEMBER_FN(CreateBSGeometryData, BSGeometryData*, 0x016FD950, UInt32 * blockSize, UInt8 * vertexData, UInt64 vertexDesc, BSGeometryData::TriangleData * triData); // Creates a block with a vertex copy in the resource pool with a reference to the supplied triblock (partial deep copy)
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