-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathchorus.spi.spi
260 lines (222 loc) · 6.62 KB
/
chorus.spi.spi
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
sop_on :A3, 20, sustain: 12
sop_mode -2
#musicbox :A3, sustain: 1
#sop_cc 1, 0
#sop_off :B3
midi_cc 65, 127*1 # port
midi_cc 114, 1
live_loop(:metro)do
tick;
cue("16") if look % 16.0 == 0.0
cue("24") if look % 24.0 == 0.0
cue("18") if look % 18.0 == 0.0
cue("32") if look % 32.0 == 0.0
cue("64") if look % 64.0 == 0.0
# midi_start if tick == 0
# midi_clock_beat 1.0, port: :iac_bus_1
sleep 1.0
end
live_loop :moving, sync: :metro do
#stop
sync :music
mega =
(ring
(ring #1/4 1/4.0
[:E3, 1/8.0], [_, 1/8.0], [:Cs3, 1/8.0], [_, 1/8.0], #1/4
[:E3, 1/8.0], [_, 1/8.0], [:Cs3, 1/8.0], [_, 1/8.0], #1/4
[:E3, 1/8.0], [_, 1/8.0], [:Cs3, 1/8.0], [_, 1/8.0],
[:E3, 1/8.0], [_, 1/8.0], [:Cs3, 1/8.0], [_, 1/8.0],
))
sleep 3/4.0
score = mega.tick(:mega)
midi_cc 5, (ring 2,4).tick(:inside), port: :iac_bus_1, channel: 9
puts "---------------------"
score.count.times{ #-Every 8 switch
tick
s2 = ""
#zero s2=(knit :D2,24,:Fs2,24,:Gs2,24).look,5 #might not get played.
s = score.look
#puts "#{s2}/#{s}"
zero s,(line 100,0,9).look*0.5 if s && s[0]
#zero s,(ring 120,20,20,20).look if s && s[0]
#midi_pitch_bend 0.5, port: :iac_bus_1, channel: 9
#puts score.map{|z| z[-1] }.reduce(:+) + 3/4.0
sleep s[-1]
}
end
live_loop :fucj, sync: :metro do
tick
midi_cc 1, ((line 0,127,127)+(line 127,0,127)).look, port: :iac_bus_1, channel: 10
sop_cc 1, 1
sleep 1/2.0
end
live_loop :music, sync: :metro do
tick
#sync "16"
harp_cc phase: 0.5, mod: 0.2, cutoff: 1.0, bass: 0.2 #(ramp 0.0, 0.85,128/8.0).tick(:firey), bass: 0.0
score = (knit
[:A3, 3/4.0],3, [:D3,1.0],3, [:E3,2/4.0],3,
[:FS3,3/4.0],1, [:A3,1.0],1, [:D3,2/4.0],1,
[:A3, 3/4.0],3, [:D3,1.0],3, [:E3,2/4.0],3)
#cue(:m) if ((look+1) % score.count) == 0
3.times{
if spread(1,3).look
sharp s=score.tick, (ring 20,20,20, 30,40,40, 40,60,80).look
end
with_transpose(12+12) do
musicbox score.look, 127
end
harp s=score.tick, (ring 20,20,20, 30,40,40, 40,60,80).look
sleep s[-1]
}
sleep 3/4.0
#musicbox score.look, 127
end
set_volume! 2.0
with_fx :none, mix: 0 do
live_loop :pat, sync: :metro do
#sync '18'
tick
#sync "16"
c1 = Dust[/clap/,1]
k2,k1,k3 = Frag[/kick/,9], Mountain[/subkick/,0], (knit Dust[/kick/,24],3, Dust[/kick/,25],3).look
s=(ring *%W{
k2 _ _ _ k1 _ _ _ k2 _ _ _ k1 _ _ _
k2 _ _ _ k1 _ _ _ k2 _ _ _ k1 _ _ _
k2 _ _ _ k1 _ _ _ k2 _ _ _ k1 _ _ _
k2 _ k2 _ k1 _ _ _ k2 _ _ _ k1 _ _ _
k2 _ _ _ k3 _ k2 _
}).look
s2=(ring *%W{
k2 _ _ _ _ _ _ _ k1 _ _ _
_ _ _ _ _ _ _ _ _ _ _ _
k2 _ _ _ _ _ _ _ k1 _ _ _
_ _ _ _ _ _ _ _ _ _ _ _
k2 _ _ _ _ _ _ _ k1 _ _ _
_ _ _ _ _ _ _ _ Frag[/kick/,3] _ k2 _
}).look
s3=(ring *%W{
k2 _ _ _ _ _ _ _ _ _ _ _
k1 _ _ _ _ _ _ _ _ _ _ _
k2 _ _ _ _ _ _ _ _ _ _ _
k1 _ _ _ _ _ _ _ _ _ _ _
k2 _ _ _ _ _ _ _ _ _ _ _
k1 _ _ _ _ _ _ _ Frag[/kick/,3] _ k2 _
}).look
shader :iMode, 0
sidechain if eval(s) && spread(1,4).look
smp eval(s), amp: 3*(knit 0.8,4, 0.6,4, 0.7,4, 0.6,4).look , v: 1.1, attack: (knit 0.0,12, 0.02,4, 0.0,8).look
if s!="_" && spread(1,8+4).look
shader [:iR,:iG,:iB].choose, rand*1.0
if spread(1,32).look
at do
smp Analog[/17 /].tick(:echo), amp: 0.5
sleep 0.25
smp Analog[/17 /].tick(:echo), amp: 0.3
end
else
sidechain
smp Analog[/17 /].tick(:echo), amp: 0.5
end
end
p=Dust[/perc/, /conga/] #MagicDust[/perc/,/stone/,[4..8]].look #*Dust[/perc/, [7,7]]
# p= Dust[/perc/, [7,7]]
p=MagicDust[/perc/,/stone/,[4..8]].look
# puts p
s=(ring *%W{
p _ _ _ _ _ p _
_ _ p _
_ _ _ _ _ _ p _
_ _ p _
p _ _ _ _ _ p _
_ _ p _
_ _ _ _ _ _ p _
_ _ p _
}).look
s=(ring *%W{
p _
p _ _ _
_ p _ _
_ _ p _
_ _ _ p
_ _ p
_ _ p
}).look
if(s=="_")
# zero (knit :A2,24,:E3,24).look,5
# zero (ring :A3,1,:E3,1,:A3,1 ).look,5
end
with_fx :none, mix: (line 0.2,0.3,32).look do
if s!= "_" && spread(1,6).look
# smp MagicDust[:clack, [0,2,3,6]].tick(:insider), amp: 0.5*1, pan: (ring 0.25,-0.25).look(:inside)
end
smp eval(s), cutoff: (line 110, 115, 6*4).look, attack: (line 0.02, 0.0,6*2).look,
amp: 0.8*(line 1.0,0.9,6*8).look, rate: (knit 1,(6*4)-4, 0.85,4, 1,(6*4)-4, 0.75,4).look
end
c = MagicDust[/HI_/, [54,55,56,57]].look
if (s=(ring *%W{
_ _ _ _ _ _
c _ _ _ _ _
_ _ _ _ _ _
_ _ _ _ _ _
}).look) != _
# smp eval(s), pan: (ring 0.25,-0.25).look
end
c1,c1 = MagicDust[/HI_/,[1..4]].look, Analog[/clap /].look
s=(ring *%W{
_ _ _ _ c1 _ _ _ _ _ _ _ c1 _ _ _
_ _ _ _ c1 _ _ _ _ _ _ _ c1 _ _ _
_ _ _ _ c1 _ _ _ _ _ _ _ c1 _ _ _
_ _ _ _ c1 _ _ _ _ _ _ _ c1 _ _ _
}).look
smp eval(s), amp: 0.25
# = spread(7,11).map{|s| s ? :hit : :miss}
s=(ring *%W{_ _ _ _ c1 _ _ _}).look
# smp eval(s), cutoff: (line 80, 120, 128).look
h,h2 = MagicDust[/_HI/,18],Dust[/hat/,4]
s=(ring *%W{
_ _ h _ _ _ h _
_ _ h _ _ _ h _
_ _ h _ _ _ h {path:h,amp:0.4}
_ _ h _ _ _ h _
}).look
amp = if ((v=eval(s)) != _)
v.is_a?(String) ? 0.5 : (v[:amp] || 0.5)
else
0
end
smp eval(s), cutoff: (line 100, 127,32).look, attack: (line 0.02,0.0,64).look, sustain: (knit 0.01,4,0.02,4,0.025,4).look, amp: amp*2
sleep 1/8.0
end
end
live_loop :bells, sync: :metro do
stop
tick
# h,h2 = MagicDust[/MD_BELL_RES/,5],Frag[/hat/,7]
# smp MagicDust[/hi/,/chimes/,/_A\./].look, amp: 0.5
sleep 32
end
live_loop :vocals, sync: :metro do
tick
# stop
with_fx :gverb, room: 400, mix: (ring 0,0,0,1.0).look, room_slide: 0.5, decay: 8.0 do
with_fx :gverb, room: 800, mix: (ring 0,0,0,1.0).look, room_slide: 0.5, decay: 8.0 do |g_fx|
hz1,hz2 = (knit @slices["A3/4"][1],2).look, @slices["B3/4"][1]
hat2 = (ring *%w{_ _ hz1 _
_ _ hz1 {path:hz2,amp:0.25}
_ _ hz1 _
_ _ hz1 _})
#smp eval(hat2.look), amp: 1, rate: [-1,1].choose, attack: 0.125
if spread(1,12).look
#sop :B2, 30, sustain: 12
#sop_cc 1, (ring 30, 40, 50).look
end
#midi_cc 1, (line 0,80,32).look, port: :iac_bus_1, channel: 10
8.times{sleep 1/4.0; control g_fx, room: rand_i(800)
#sop_cc 1, (ring 30,40,50,60,70).look
# midi_pitch_bend 127, port: :iac_bus_1, channel: 10
# midi_cc 1, (line 0,80,32).look, port: :iac_bus_1, channel: 10
}
end
end
end