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bck3.spi.spi
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bck3.spi.spi
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load_support('piezoelectric_resonator'); use_bpm 127
glitch_cc mode: 0, corode: 0.5
#solo :pad
#stop
fx reverb: 1.00
#stop
#overclock_x
overclock_cc drive: 0.70
#overclock_on :F3
#overclock_cc amp: 0.85
#overclock_cc motion: 0.25
live_loop :go, sync: :unsyncable do
#stop
tick
if spread(1,8).look
glitch_cc corode: 1
glitch_cc mode: 0
#glitch :c3, 2*(ing 120 90 100 100 100 90 90 90).look
if spread(1,16).look
#at{
# sleep 0.25
# glitch_cc corode: 0.8
#glitch :c3, 3*(ing 120 90 100 100 100 90 90 90).look
#}
end
# if spread(1,16).look
# at{
# glitch_cc corode: 0.0
# glitch :c3, 2.1*(ing 120 90 100 100 100 90 90 90).look
# sleep 0.25
# glitch_cc corode: 0.5
# #glitch :c3, 4.1*(ing 120 90 100 100 100 90 90 90).look
# sleep 0.25
# glitch (ing :as3).look , 8.1*(ing 120 90 100 100 100 90 90 90).look
# glitch_cc corode: 1.0
# }
# else
# if spread(1,32).look
# else
# glitch :c3, 2.1*(ing 120 90 100 100 100 90 90 90).look
# end
# end
glitch_cc corode: 1.0
else
glitch_cc corode: 0.0
#glitch :a3, 1*(ing 120 90 100 100 100 90 90 90).look
end
if spread(7,11).look
glitch_cc mode: (ing 0 2 3 5).look
#mt S, [100,80,90,70,100].choose, [100,80,90,70,100].choose
#glitch (ing :f3 :g3).look, 90+rand*0.5
end
if spread(1,8).rot(0).look
#glitch :e3, 127*1.5
#mt 6, 30, 127
end
with_swing 0.25{
if spread(1,64*2).rot(-8 - 1).look
glitch_cc corode: 0.2
glitch :gs3
end
}
sleep 1/2.0
end
mbox2_cc motion: 0.50
mbox_cc motion: 0.50
#overclock_on :E3
#overclock_cc motion: 0.43
live_loop :ModularSynthsControlledByCode, sync: :unsyncable do; tick
with_bpm 127*1 do
#kalshot :G3, [5,10,15,20].choose, sus: 6 if spread(1,12).look
glitch_cc mode: 4
glitch :fs3, 20
if spread(11,11).look
if spread(4,4).look
mbox2 :E3, 1*(ing 50 60 70 110).look, sus: 1.0/8.0#/2.0
glitch :fs3, 20
glitch_cc corode: 0.0
sleep 1/4.0
with_swing((ing 1.0 0.125 0.125 0.125).look) do
#mbox (ing :E3 :E3 :E3
# :F3 :F3 :F3 :D3 :D3).look, 0.75*(ing 50 60 70 110).look,
#sus: (ing 1/4.0 1/4.0 1/4.0 1.0 1.0).look
end
glitch_cc corode: 0.2
glitch :gs3, 20
#mbox2 :D4, 2*(ing 50 60 70 110).look, sus: 1.0/8.0
sleep 1/4.0
else
mbox2 :D4, 2*(ing 50 60 70 110).look, sus: 1.0/2.0
sleep 1/2.0
end
glitch_cc corode: 0.5
glitch :fs3, 20
mbox :A3, 50, sus: 1.0
sleep 1/2.0
else
glitch :fs3, 20
mbox2 :C4, 2*(ing 50 60 70 110).look, sus: 1.0/2.0
sleep 1/2.0
glitch :fs3, 20
mbox :D3, 50, sus: 1.0
sleep 1/2.0
end
glitch_cc corode: (ine 0.2 0.7 128).look
#glitch (ing :c3 :a3).look, 30 if spread(7,11).look
with_swing -0.1 {
#mbox2 :E4, 5.5*(ing 50 60 70 110).look, sus: 1.0/2.0
}
sleep 1/2.0
#glitch :fs3, 20
sleep 1/2.0
#glitch :fs3, 20
with_swing -0.1 {
#mbox :f2, 127-rand*10, sus: 1.0/4.0
}
sleep 1
#glitch :cs3, 5 if spread(3,7).look
#mbox :f2, 127-rand*10, sus: 1.0/8.0
sleep 1/4.0
glitch :e4, 70
sleep 1/4.0
#glitch :fs3, 80 if spread(1,4).look
sleep 1/4.0
glitch :c4, 60
sleep 1/4.0
end
end
live_loop :wind, sync: :unsyncable do; tick
stop
if spread(1,128).rot(-2).look
#mt S, 20, 20
end
s=(knit :A3, 128, _, 128).look
#qbitsea s, (line 127,50,256*4).look, sus: (knit 1/4.0,32,1/2.0,31, 1, 1).look if spread(7*1,11*4).look
if spread(7*1,11*4).look
if spread(7*1,11*4*8).look
#bitsea :A4, (line 127,100,256).look, sus: 2, hi: 0.85
end
end
# qbitsea :G3, ((line 20,40,128)+(line 40,20,128)).look, sus: (ing 1/4.0 1/2.0 1/4.0).look if spread(3*4,8*4).look
# qbitsea :E3, 50, sus: (ing 1/2.0 1 1).look if spread(1*4,8*4).look
sleep 1/8.0
end
live_loop :light, sync: :unsyncable do; tick
scorez = (ing
[[:A3 :C5 :E4] 8]
[[:F4 :A6 :C5] 8]
[[:C3 :E5 :G4] 4]
[Zz 4]
[[:A3 :C5 :E4] 8]
[[:E4 :G5 :B3] 8]
[[:F4 :A6 :C5 :E5] 8]
[[:C3 :E5 :G4] 8]
[Zz 8]
[[:A3 :C5 :E4] 8]
[[:F4 :A6 :C5] 8]
[[:C3 :E5 :G4] 4]
[Zz 4]
[[:A3 :C5 :E4] 4]
[[:A3 :C5 :E4] 4]
[[:E4 :G5 :B3] 4]
[[:E4 :G5 :B3] 4]
[[:G4 :B6 :D5 :F4] 8]
[[:C4 :E5 :G4] 8]
[Zz 8]
)
score = scorez.look[0]
sleeps = scorez.look[-1]
heat score[0], 0.5*(ing 10 30 50 10 10 30 40 50).look, sus: sleeps, pads: [0], sat: 0.0, drive: 0.00
#deep root(score), 127, sus: sleeps*2, drive: 0.80, sat: 0.00
sleep sleeps
end
live_loop :pacey, sync: :light do; tick
#stop
overclock_cc oct: (ing 0, -12, 0, 12).look
sleep 0.5
# tick
# overclock_cc oct: (ing 0, -12, 0, 19).look
# sleep 1
end
live_loop(:unsyncable) do; sleep 1.0;end