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last workers take longer when doing parallel rendering #307

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justusmattern27 opened this issue Sep 25, 2024 · 0 comments
Open

last workers take longer when doing parallel rendering #307

justusmattern27 opened this issue Sep 25, 2024 · 0 comments

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@justusmattern27
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When doing parallel rendering, the workers handling later part of the scenes take longer than the early ones (e.g. worker 0 takes much longer than worker 20). This is likely because of the way we use generator functions for scenes, which makes it more expensive to skip to later parts of a video. Two possible things we can look at:

  1. Reduce the time it takes to skip
  2. Give user the option to let later workers handle fewer frames than early workers
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