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Is it expected that |
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@arcanis The texture repeat (GL_REPEAT) is the default, afaik. However, not all OpenGL versions support it, specifically I know of OpenGL ES2. For web, to have this behavior, you need to build raylib for OpenGL ES3 and link with If you want proof it works: I don't know if web is relevant, but you never specified platform or OpenGL version... |
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@arcanis The texture repeat (GL_REPEAT) is the default, afaik. However, not all OpenGL versions support it, specifically I know of OpenGL ES2. For web, to have this behavior, you need to build raylib for OpenGL ES3 and link with
-sFULL_ES3
.If you want proof it works:
https://tradam.itch.io/raylib-drawtexturepro-interactive-demo
I don't know if web is relevant, but you never specified platform or OpenGL version...
Need more info to tell you anything concrete.