camera z-up #3870
camera z-up
#3870
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Is working for me, when setting the camera to free: |
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Hey there :)
I would like to use the camera with z-up coordinates.
This is my starting point:
https://www.raylib.com/examples.html
I have flipped the camera by changing this line:
camera.up = (Vector3){ 0.0f, 0.0f, 1.0f };
The command UpdateCamera is working perfectly and smooth, but with wrong axis of course.
Therefore i have tried to create the control manually.
This is my current approach, but its far away from working correctly:
Is there a simple approach to flip the controls of the camera with UpdateCamera?
Thanks in advance!
Greetings,
Chris
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