macOS: fallback for missing font glyph? #912
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jeffglover
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I am surprised it isn't working on MacOS tbh, lemme reproduce Btw cool shader you have, what are you using? |
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OS version: macOS Sequoia 15.2
Rio version: 0.2.4 (20230528.115631) & main @ 66257aa
When using a font missing certain glyphs, in my case braille glyphs mostly used in various progress bars, it does not fall back to another source for those glyphs. This very notable in btop and docker commands. This same config works without issue on Linux. Is there a specific way for macOS to use a font, such as JetBrains, and fallback for missing glyphs like on Linux?
If I use a font that contains braille glyphs as my primary font, such as cascadiacode or Iosevka this is not an issue.
Non nerd font variants have the same issue:
family = "JetBrains Mono"
If I add an extras font with anything that has the missing glyphs, it renders, but does not match the same spacing as the original font.
Changing extras to another font with braille glyphs such as
IosevkaTerm Nerd Font Mono
renders the glyphs with the same font spacing mismatch.Disclaimer: I'm pretty much exclusively a Linux user for the past 15+ years. I've taken on this Mac for work. My configs were copied over with very little change, where in Linux none of the issues exist. I very well could be missing something.
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