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Cooldown indicator is missing for newly crafted items #182

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NetSysFire opened this issue Mar 20, 2022 · 2 comments
Open

Cooldown indicator is missing for newly crafted items #182

NetSysFire opened this issue Mar 20, 2022 · 2 comments

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@NetSysFire
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Steps to reproduce (it will probably work with any consumable item, but I just use potions of mana since it happened with them):

  1. You need: some potions of mana, a vial, a couple blue lupine and some wine.
  2. Consume the potion of mana.
  3. Immediately craft a new one before the cooldown is over.
  4. The newly crafted item is missing the cooldown indicator.

The cooldown indicator is broken just for this cycle, it appears that items newly added to the inventory while a cooldown on this type of item is active do not get the indicator. If you try to consume an item with the missing indicator, the indicator appears.

I'd rate this issue as pretty minor but annoying. The issue was also confirmed by squiz.

@NetSysFire
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I also managed to reproduce this by:

  1. Having one quantity of vegetables in my inventory
  2. Eating it
  3. Immediately harvesting it again
  4. The vegetables are missing the cooldown indicator until you stop harvesting

@pjbroad
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pjbroad commented Apr 3, 2022

This looks to be a server/protocol issue. The cool-down message does not appear to be sent from the server when you create or harvest the new item. It is sent if you get a new item from the inventory or a ground bag. Perhaps @raduprv can comment.

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