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It seems like Chrome and therefore likely all Chromium-based browsers will remove their software fallback for WebGL, and while there seems to be some plan to replace it with a different software shader on Windows, that doesn't seem to be the case on Linux where apparently WebGL use will just fail in the future.
Since the project already has almost-Playstation-like looks, perhaps it might be worth exploring adding a software renderer? If you compile it to web assembly, it could still run fast enough on most machines. If necessary you could lower resolution a bit to speed things up, too. And software renderers can be very fun and retro.
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