diff --git a/Game-Rythm-main/README.md b/Game-Rythm-main/README.md
deleted file mode 100644
index 52794c1..0000000
--- a/Game-Rythm-main/README.md
+++ /dev/null
@@ -1,2 +0,0 @@
-# rythm
-hii i made a cool drum beat website...come and play
diff --git a/Game-Rythm-main/background.jpg b/Game-Rythm-main/background.jpg
deleted file mode 100644
index a883857..0000000
Binary files a/Game-Rythm-main/background.jpg and /dev/null differ
diff --git a/Game-Rythm-main/crash.mp3 b/Game-Rythm-main/crash.mp3
deleted file mode 100644
index d568062..0000000
Binary files a/Game-Rythm-main/crash.mp3 and /dev/null differ
diff --git a/Game-Rythm-main/crash.png b/Game-Rythm-main/crash.png
deleted file mode 100644
index a992fa0..0000000
Binary files a/Game-Rythm-main/crash.png and /dev/null differ
diff --git a/Game-Rythm-main/index.css b/Game-Rythm-main/index.css
deleted file mode 100644
index a85e153..0000000
--- a/Game-Rythm-main/index.css
+++ /dev/null
@@ -1,210 +0,0 @@
-@import url("https://fonts.googleapis.com/css2?family=Dancing+Script&family=Lobster&display=swap");
-@import url("https://fonts.googleapis.com/css2?family=Changa:wght@200&display=swap");
-
-* {
- margin: 0;
- padding: 0;
-}
-.background {
- background-image: url("background.jpg");
- background-size: cover;
- background-position: center;
- background-attachment: fixed;
- background-repeat: no-repeat;
- /* height: 100vh; */
- /* opacity: 0.75; */
-}
-.max-width {
- /* width: 50vw; */
- margin: auto;
-}
-
-
-
-.navbar {
- /* background-color: chartreuse; */
- display: flex;
- flex-direction: row;
- justify-content: space-between;
-}
-.logo {
- display: flex;
- /* justify-content: center; */
- align-items: center;
- color: white;
- font-family: "Dancing Script", cursive;
- font-size: 50px;
- text-shadow: 2px 20px 10px rgb(80, 73, 58), 20px 2px 20px rgb(0, 0, 0);
-}
-.navbar img {
- width: 100px;
- height: 100px;
-}
-.instructions {
- /* background-color: violet; */
- display: flex;
- flex-direction: row;
- justify-content: center;
- align-items: center;
- font-size: 20px;
- font-weight: bold;
- color: white;
-}
-.glass {
- width: 80vw;
- margin: auto;
- min-height: 70vh;
- /* border-radius: 30px; */
- margin-top: 50px;
- padding: 50px;
- background-color: rgba(204, 193, 193, 0.171);
- box-shadow: 1px 1px 10px black, 1px 1px 20px black, 1px 1px 30px black,
- 1px 1px 40px black;
-}
-
-.container {
- margin: 20px 0px;
-
- /* padding: 10px; */
- display: flex;
- flex-direction: row;
- justify-content: center;
- align-items: center;
- flex-wrap: wrap;
- /* background-color: aquamarine; */
-}
-.drum {
- margin: 0px 10px;
- /* background-color: rgb(255, 255, 255); */
-}
-.drum {
- text-align: center;
- font-size: 30px;
- /* color: rgb(255, 166, 0); */
- font-weight: bolder;
- text-shadow: 2px 2px 10px black;
- font-family: "Changa", sans-serif;
- cursor: pointer;
- display: flex;
- flex-direction: column;
-}
-.drum span {
- transition: 3s;
- animation-name: colorchange;
- animation-timing-function: ease-in-out;
- animation-duration: 5s;
- animation-iteration-count: infinite;
-}
-.drum img {
- /* margin: 5px 0px; */
- width: 6rem;
- border-radius: 0px;
- transition: 1s;
- background-color: white;
-}
-.drum-notplay {
- width: 6rem;
- opacity: 0.35;
-}
-.drum-play {
- width: 7rem;
- opacity: 1;
- box-shadow: 1px 1px 10px black, 1px 1px 20px black, 1px 1px 30px black,
- 1px 1px 40px black;
-}
-footer {
- text-align: center;
- color: white;
- padding: 10px;
-}
-footer span {
- color: red;
- font-size: 20px;
-}
-hr {
- background-color: orange;
- height: 1px;
-}
-a {
- color: rgb(214, 148, 24);
- text-decoration: none;
- /* font-size: 30px; */
- transition: 3s;
- animation-name: colorchange;
- animation-timing-function: ease-in-out;
- animation-duration: 5s;
- animation-iteration-count: infinite;
-}
-a:hover {
- color: orange;
-}
-i {
- position: absolute;
- margin: 10px;
-
- font-size: 30px;
- /* right: 20px; */
- transition: 3s;
- animation-name: colorchange;
- animation-timing-function: ease-in-out;
- animation-duration: 5s;
- animation-iteration-count: infinite;
-}
-.bottominstructions {
- display: none;
-
-}
-@keyframes colorchange {
- 0% {
- color: rgb(255, 0, 76);
- }
- 25% {
- color: rgb(99, 196, 235);
- }
- 50% {
- color: rgb(108, 255, 152);
- }
- 75% {
- color: rgb(255, 238, 0);
- }
- 100% {
- color: rgb(255, 0, 76);
- }
-}
-.btn {
- margin: 20px;
- display: none;
-}
-@media (max-width: 500px) {
- .instructions {
- /* position: absolute; */
- /* bottom: 0; */
- /* font-size: 10px; */
- display: none;
- }
- .bottominstructions {
- display: flex;
- flex-direction: row;
- justify-content: center;
- align-items: center;
- font-size: 20px;
- font-weight: bold;
- color: white;
- }
- .glass {
- margin-top: 0px;
- max-width: 60vw;
- }
-
-}
-.items{
- margin: 20px;
-
-}
-.instruct{
- /* margin-top: 20px; */
-}
-.list div{
- font-size: 30px;
- /* padding: 10px; */
-}
\ No newline at end of file
diff --git a/Game-Rythm-main/index.html b/Game-Rythm-main/index.html
deleted file mode 100644
index 7bc7bdc..0000000
--- a/Game-Rythm-main/index.html
+++ /dev/null
@@ -1,113 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
- Rythm || Drum game
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
A
-
-
-
D
-
-
-
W
-
-
-
K
-
-
-
L
-
-
-
Z
-
-
-
B
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Game-Rythm-main/index.js b/Game-Rythm-main/index.js
deleted file mode 100644
index 8494cbf..0000000
--- a/Game-Rythm-main/index.js
+++ /dev/null
@@ -1,139 +0,0 @@
-
-function tom1() {
- var audio = new Audio("tom-1.mp3");
- audio.play();
- document.getElementById("tom1").classList.add("drum-play");
- document.getElementById("tom2").classList.remove("drum-play");
- document.getElementById("tom3").classList.remove("drum-play");
- document.getElementById("tom4").classList.remove("drum-play");
- document.getElementById("snare").classList.remove("drum-play");
- document.getElementById("kick").classList.remove("drum-play");
- document.getElementById("crash").classList.remove("drum-play");
-
- // audio.setAttribute();
- // console.log(audio);
-}
-function tom2() {
- var audio = new Audio("tom-2.mp3");
- audio.play();
- document.getElementById("tom1").classList.remove("drum-play");
- document.getElementById("tom2").classList.add("drum-play");
- document.getElementById("tom3").classList.remove("drum-play");
- document.getElementById("tom4").classList.remove("drum-play");
- document.getElementById("snare").classList.remove("drum-play");
- document.getElementById("kick").classList.remove("drum-play");
- document.getElementById("crash").classList.remove("drum-play");
-}
-function tom3() {
- var audio = new Audio("tom-3.mp3");
- audio.play();
- document.getElementById("tom1").classList.remove("drum-play");
- document.getElementById("tom2").classList.remove("drum-play");
- document.getElementById("tom3").classList.add("drum-play");
- document.getElementById("tom4").classList.remove("drum-play");
- document.getElementById("snare").classList.remove("drum-play");
- document.getElementById("kick").classList.remove("drum-play");
- document.getElementById("crash").classList.remove("drum-play");
-}
-function tom4() {
- var audio = new Audio("tom-4.mp3");
- audio.play();
- document.getElementById("tom1").classList.remove("drum-play");
- document.getElementById("tom2").classList.remove("drum-play");
-
- document.getElementById("tom3").classList.remove("drum-play");
- document.getElementById("tom4").classList.add("drum-play");
- document.getElementById("snare").classList.remove("drum-play");
- document.getElementById("kick").classList.remove("drum-play");
- document.getElementById("crash").classList.remove("drum-play");
-}
-function kick() {
- var audio = new Audio("kick-bass.mp3");
- audio.play();
- document.getElementById("tom1").classList.remove("drum-play");
- document.getElementById("tom2").classList.remove("drum-play");
- document.getElementById("tom3").classList.remove("drum-play");
- document.getElementById("tom4").classList.remove("drum-play");
- document.getElementById("snare").classList.remove("drum-play");
- document.getElementById("kick").classList.add("drum-play");
- document.getElementById("crash").classList.remove("drum-play");
-}
-function snare() {
- var audio = new Audio("snare.mp3");
- audio.play();
- document.getElementById("tom1").classList.remove("drum-play");
- document.getElementById("tom2").classList.remove("drum-play");
- document.getElementById("tom3").classList.remove("drum-play");
- document.getElementById("tom4").classList.remove("drum-play");
- document.getElementById("snare").classList.add("drum-play");
- document.getElementById("kick").classList.remove("drum-play");
- document.getElementById("crash").classList.remove("drum-play");
-}
-function crash() {
- var audio = new Audio("crash.mp3");
- audio.play();
-
- document.getElementById("tom1").classList.remove("drum-play");
- document.getElementById("tom2").classList.remove("drum-play");
- document.getElementById("tom3").classList.remove("drum-play");
- document.getElementById("tom4").classList.remove("drum-play");
- document.getElementById("snare").classList.remove("drum-play");
- document.getElementById("crash").classList.add("drum-play");
- document.getElementById("kick").classList.remove("drum-play");
-}
-
-
-document.addEventListener("keypress", (event) => {
- var w = document.querySelectorAll(".drum");
- var l = w.length;
- for (var i = 0; i < l; i++) {
- sound(event.key);
- }
-});
-
-function sound(q) {
- switch (q) {
- case "A":
- tom1();
- break;
- case "a":
- tom1();
- break;
- case "D":
- tom2();
- break;
- case "d":
- tom2();
- break;
- case "W":
- kick();
- break;
- case "w":
- kick();
- break;
- case "K":
- tom3();
- break;
- case "k":
- tom3();
- break;
- case "L":
- tom4();
- break;
- case "l":
- tom4();
- break;
- case "Z":
- snare();
- break;
- case "z":
- snare();
- break;
- case "B":
- crash();
- break;
- case "b":
- crash();
- break;
- }
-}
diff --git a/Game-Rythm-main/instruction.html b/Game-Rythm-main/instruction.html
deleted file mode 100644
index 12e5473..0000000
--- a/Game-Rythm-main/instruction.html
+++ /dev/null
@@ -1,59 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
- Rythm || Drum game || Instructions
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Game-Rythm-main/kick-bass.mp3 b/Game-Rythm-main/kick-bass.mp3
deleted file mode 100644
index faf06c6..0000000
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diff --git a/Game-Rythm-main/kick.png b/Game-Rythm-main/kick.png
deleted file mode 100644
index b64877e..0000000
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diff --git a/Game-Rythm-main/logo.png b/Game-Rythm-main/logo.png
deleted file mode 100644
index dfa790c..0000000
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diff --git a/Game-Rythm-main/snare.mp3 b/Game-Rythm-main/snare.mp3
deleted file mode 100644
index e7cf5b8..0000000
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diff --git a/Game-Rythm-main/snare.png b/Game-Rythm-main/snare.png
deleted file mode 100644
index 1e089ba..0000000
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diff --git a/Game-Rythm-main/tom-1.mp3 b/Game-Rythm-main/tom-1.mp3
deleted file mode 100644
index 7dc3003..0000000
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diff --git a/Game-Rythm-main/tom-2.mp3 b/Game-Rythm-main/tom-2.mp3
deleted file mode 100644
index f3c0485..0000000
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diff --git a/Game-Rythm-main/tom-3.mp3 b/Game-Rythm-main/tom-3.mp3
deleted file mode 100644
index 3806033..0000000
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diff --git a/Game-Rythm-main/tom-4.mp3 b/Game-Rythm-main/tom-4.mp3
deleted file mode 100644
index 58b04be..0000000
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diff --git a/Game-Rythm-main/tom1.png b/Game-Rythm-main/tom1.png
deleted file mode 100644
index 855b211..0000000
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diff --git a/Game-Rythm-main/tom2.png b/Game-Rythm-main/tom2.png
deleted file mode 100644
index 3e9f363..0000000
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diff --git a/Game-Rythm-main/tom3.png b/Game-Rythm-main/tom3.png
deleted file mode 100644
index 762cbf8..0000000
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diff --git a/Game-Rythm-main/tom4.png b/Game-Rythm-main/tom4.png
deleted file mode 100644
index e79c49e..0000000
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diff --git a/Menu Hover Effect/index.html b/Menu Hover Effect/index.html
new file mode 100644
index 0000000..19695c8
--- /dev/null
+++ b/Menu Hover Effect/index.html
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+ Document
+
+
+
+
+
+
+
diff --git a/Menu Hover Effect/pro.png b/Menu Hover Effect/pro.png
new file mode 100644
index 0000000..6fee5ff
Binary files /dev/null and b/Menu Hover Effect/pro.png differ
diff --git a/Menu Hover Effect/readme.md b/Menu Hover Effect/readme.md
new file mode 100644
index 0000000..0b3921a
--- /dev/null
+++ b/Menu Hover Effect/readme.md
@@ -0,0 +1,2 @@
+# Menu Hover Effect
+
\ No newline at end of file
diff --git a/Menu Hover Effect/style.css b/Menu Hover Effect/style.css
new file mode 100644
index 0000000..0deb7cc
--- /dev/null
+++ b/Menu Hover Effect/style.css
@@ -0,0 +1,75 @@
+* {
+ margin: 0;
+ padding: 0;
+ box-sizing: border-box;
+ font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
+}
+
+section {
+ position: relative;
+ width: 100%;
+ height: 100vh;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ background: #222;
+ overflow: hidden;
+}
+
+ul {
+ position: relative;
+ display: flex;
+ flex-direction: column;
+}
+
+ul li {
+ list-style: none;
+}
+
+ul li a {
+ position: relative;
+ display: block;
+ text-decoration: none;
+ text-align: center;
+ text-transform: uppercase;
+ color: #fff;
+ font-size: 4rem;
+ font-weight: 700;
+ transform: 0.5s;
+ transition-delay: 0.5s;
+}
+
+ul li a:hover {
+ color: rgba(255, 255, 255, 0.1);
+ transition-delay: 0s;
+}
+
+ul li a:before {
+ content: attr(data-text);
+ position: absolute;
+ top: 50%;
+ left: 50%;
+ transform: translate(-50%, -50%);
+ font-size: 0.35em;
+ color: #3bffe8;
+ text-shadow: 0 0 10px #3bffe8, 0 0 10px #3bffe8, 0 0 10px #3bffe8;
+ font-weight: 500;
+ letter-spacing: 40px;
+ white-space: nowrap;
+ text-align: center;
+ opacity: 0;
+ transition: 0.5s;
+}
+
+ul li a:hover::before {
+ opacity: 1;
+ letter-spacing: 6px;
+ transition-delay: 0.5s;
+}
+
+footer{
+ position: absolute;
+ bottom: 10px;
+ color: white;
+ left: 10px;
+}
\ No newline at end of file
diff --git a/README.md b/README.md
index 4221267..f6e0361 100644
--- a/README.md
+++ b/README.md
@@ -32,7 +32,7 @@ Simple Frontend Animation Projects.
| Testimonial | https://pulkit203.github.io/Testimonial/ |
| Water Animation | https://pulkit203.github.io/Water-animation/ |
| Wave Animation | https://pulkit203.github.io/Wave-Animation/ |
-|Test Link|https://determined-sammet-87dc3c.netlify.app/|
+| Menu Hover effect|https://lavishbansal17.github.io/Menu-Hover-Effect/|
##