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build.yaml
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name: build
on: [push, pull_request]
jobs:
macos-metal:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: .ci/mac-metal.sh
macos-gl:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: .ci/mac-gl.sh
ios:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: .ci/ios.sh
linux-gl:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: sudo -E apt-add-repository -y "ppa:ubuntu-toolchain-r"
- run: sudo apt-get install libglew-dev
- run: .ci/linux-gl.sh
windows-direct3d11:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: |
cd examples
..\\pmbuild win32 -libs
..\\pmbuild win32
..\\pmbuild make win32 all /p:Platform=x64 /p:Configuration=Release
windows-opengl:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: |
cd examples
..\\pmbuild win32-gl -libs
..\\pmbuild win32-gl
..\\pmbuild make win32-gl all /p:Platform=x64 /p:Configuration=Release
macos-editor:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: |
cd tools
../pmbuild mac-editor -libs
../pmbuild mac-editor
../pmbuild make mac-editor all
windows-editor:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: |
cd tools
..\\pmbuild win32-editor -libs
..\\pmbuild win32-editor
..\\pmbuild make win32-editor pmtech_editor /p:Platform=x64 /p:Configuration=Release
..\\pmbuild make win32-editor all /p:Platform=x64 /p:Configuration=Release
linux-editor:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: "recursive"
lfs: true
- run: |
sudo -E apt-add-repository -y "ppa:ubuntu-toolchain-r"
sudo apt-get install libglew-dev
cd tools
../pmbuild linux-editor -libs
../pmbuild linux-editor
../pmbuild make linux-editor all