Releases: pmndrs/postprocessing
v6.34.2
Requires three ≥ 0.138.0 < 0.162.0
What's Changed
- SSAOEffect: Mark options as optional in typings by @PontusHorn in #563
- LuminanceMaterial: Fixed luminance threshold for HDR values in e278993
- ToneMappingMode: Updated docs (#567)
New Contributors
- @PontusHorn made their first contribution in #563
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🚀
Full Changelog: v6.34.1...v6.34.2
v7.0.0-alpha-1
Requires three ≥ 0.160.0 < 0.161.0
What's Changed
This release includes most of the fundamental changes outlined in #419 and #279.
Please note that some of the features are still incomplete and that many effects are still missing. There's also a good chance that some of the existing features won't work as expected. Use with caution.
Special Thanks
This release was funded by Cozy Giant, Inc. (https://cozygiant.com) 🚀 🎉
Also a big thanks to @juliangarnier and @donmccurdy as well as @pmndrs and all the others who have supported the project in 2023 ❤️
v6.34.1
v6.34.0
Requires three ≥ 0.138.0 < 0.161.0
Changelog
Effects
- ToneMappingEffect
- Added support for AgX tone mapping. See #555.
- Changed default tone mapping mode to AgX.
Enums
- ToneMappingMode
- Added
AGX
.
- Added
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! ❤️
v6.33.4
Requires three ≥ 0.138.0 < 0.160.0
Changelog
Types
- FXAAEffect
- Changed type of
minEdgeThreshold
tonumber
. Thanks @renaudcollet!
- Changed type of
Special Thanks
Thanks @juliangarnier and @donmccurdy for the support! 🚀
v6.33.3
Requires three ≥ 0.138.0 < 0.159.0
Changelog
Materials
- DepthDownsamplingMaterial
- Refactored array initializations. See #506.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the support! ❤️
v6.33.2
Requires three ≥ 0.138.0 < 0.158.0
Changelog
Effects
- NoiseEffect
- Adjusted animation time to prevent artifacts.
- BloomEffect
- Intensity no longer affects alpha.
Passes
- EffectPass
- The output alpha value will now be limited to 0..1.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the support! 🚀
v6.33.1
Requires three ≥ 0.138.0 < 0.157.0
Changelog
Effects
- DepthOfFieldEffect
- Fixed CoC masking. See #529.
- Added
maskFunction
setting. - The
resolution
setting no longer affects the far scene to prevent artifacts around sharp objects.
Enums
- MaskFunction
- Added
MULTIPLY_RGB
.
- Added
Package
- Included
version
in package exports. See #528.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the support! ❤️
v6.33.0
Requires three ≥ 0.138.0 < 0.156.0
Changelog
Effects
- Added
LensDistortionEffect
. Thanks @danrossi! - OutlineEffect
- DepthOfFieldEffect
- Changed CoC masking to always use
MULTIPLY_RGB_SET_ALPHA
. This fixes artifacts when using a transparent canvas.
- Changed CoC masking to always use
- BloomEffect
- Updated type definitions. See #519.
Miscellaneous
- Marked helper objects as pure to help with tree-shaking. See 841b82d.
- Updated the demos to account for recent legacy lighting mode changes in
three
.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the support!
v6.32.2
Requires three ≥ 0.138.0 < 0.155.0
Changelog
Effects
- ToneMappingEffect
- Changed default
maxLuminance
/whitePoint
to4.0
. - Changed default
mode
toACES_FILMIC
. - Changed default
adaptive
tofalse
. - Added
ToneMappingMode.UNCHARTED2
.
- Changed default
- OutlineEffect
- Fixed clearing for empty selections when multisampling is enabled. See #508.
Materials
- Added backward-compatibility for recent shader chunk changes.
- DepthDownsamplingMaterial
- Added explicit precision to float array declarations. See #506.
Special Thanks
Thanks @canadaduane, @juliangarnier and @donmccurdy for the support!