Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement TAAEffect #574

Open
3 tasks
Tracked by #600
vanruesc opened this issue Feb 13, 2024 · 0 comments
Open
3 tasks
Tracked by #600

Implement TAAEffect #574

vanruesc opened this issue Feb 13, 2024 · 0 comments
Labels
feature Description for the implementation of a feature
Milestone

Comments

@vanruesc
Copy link
Member

vanruesc commented Feb 13, 2024

Description

Implement a TAAEffect.

References:

Tasks

  • Create TAAEffect.
  • Create taa demo.
  • Add unit test.

Implementation Details

  • Should be done after GBuffer.VELOCITY is implemented.
  • Use G-Buffer components (depth, velocity).
  • Implement jittering via ShaderLib manipulation.
@vanruesc vanruesc added the feature Description for the implementation of a feature label Feb 13, 2024
@vanruesc vanruesc added this to the v7 milestone Feb 13, 2024
@vanruesc vanruesc mentioned this issue Feb 17, 2024
33 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature Description for the implementation of a feature
Projects
None yet
Development

No branches or pull requests

1 participant