-
Notifications
You must be signed in to change notification settings - Fork 10
/
quicklist.c
2651 lines (2376 loc) · 98.1 KB
/
quicklist.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/* quicklist.c - A doubly linked list of ziplists
*
* Copyright (c) 2014, Matt Stancliff <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must start the above copyright notice,
* this quicklist of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this quicklist of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include <string.h> /* for memcpy */
#include "quicklist.h"
#include "zmalloc.h"
#include "ziplist.h"
#include "util.h" /* for ll2string */
#include "lzf.h"
#if defined(REDIS_TEST) || defined(REDIS_TEST_VERBOSE)
#include <stdio.h> /* for printf (debug printing), snprintf (genstr) */
#endif
#ifndef REDIS_STATIC
#define REDIS_STATIC static
#endif
/* Optimization levels for size-based filling */
static const size_t optimization_level[] = {4096, 8192, 16384, 32768, 65536};
/* Maximum size in bytes of any multi-element ziplist.
* Larger values will live in their own isolated ziplists. */
#define SIZE_SAFETY_LIMIT 8192
/* Minimum ziplist size in bytes for attempting compression. */
#define MIN_COMPRESS_BYTES 48
/* Minimum size reduction in bytes to store compressed quicklistNode data.
* This also prevents us from storing compression if the compression
* resulted in a larger size than the original data. */
#define MIN_COMPRESS_IMPROVE 8
/* If not verbose testing, remove all debug printing. */
#ifndef REDIS_TEST_VERBOSE
#define D(...)
#else
#define D(...) \
do { \
printf("%s:%s:%d:\t", __FILE__, __FUNCTION__, __LINE__); \
printf(__VA_ARGS__); \
printf("\n"); \
} while (0);
#endif
/* Simple way to give quicklistEntry structs default values with one call. */
#define initEntry(e) \
do { \
(e)->zi = (e)->value = NULL; \
(e)->longval = -123456789; \
(e)->quicklist = NULL; \
(e)->node = NULL; \
(e)->offset = 123456789; \
(e)->sz = 0; \
} while (0)
#if __GNUC__ >= 3
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)
#else
#define likely(x) (x)
#define unlikely(x) (x)
#endif
/* Create a new quicklist.
* Free with quicklistRelease(). */
quicklist *quicklistCreate(void) {
struct quicklist *quicklist;
quicklist = zmalloc(sizeof(*quicklist));
quicklist->head = quicklist->tail = NULL;
quicklist->len = 0;
quicklist->count = 0;
quicklist->compress = 0;
quicklist->fill = -2;
return quicklist;
}
#define COMPRESS_MAX (1 << 16)
void quicklistSetCompressDepth(quicklist *quicklist, int compress) {
if (compress > COMPRESS_MAX) {
compress = COMPRESS_MAX;
} else if (compress < 0) {
compress = 0;
}
quicklist->compress = compress;
}
#define FILL_MAX (1 << 15)
void quicklistSetFill(quicklist *quicklist, int fill) {
if (fill > FILL_MAX) {
fill = FILL_MAX;
} else if (fill < -5) {
fill = -5;
}
quicklist->fill = fill;
}
void quicklistSetOptions(quicklist *quicklist, int fill, int depth) {
quicklistSetFill(quicklist, fill);
quicklistSetCompressDepth(quicklist, depth);
}
/* Create a new quicklist with some default parameters. */
quicklist *quicklistNew(int fill, int compress) {
quicklist *quicklist = quicklistCreate();
quicklistSetOptions(quicklist, fill, compress);
return quicklist;
}
REDIS_STATIC quicklistNode *quicklistCreateNode(void) {
quicklistNode *node;
node = zmalloc(sizeof(*node));
node->zl = NULL;
node->count = 0;
node->sz = 0;
node->next = node->prev = NULL;
node->encoding = QUICKLIST_NODE_ENCODING_RAW;
node->container = QUICKLIST_NODE_CONTAINER_ZIPLIST;
node->recompress = 0;
return node;
}
/* Return cached quicklist count */
unsigned long quicklistCount(const quicklist *ql) { return ql->count; }
/* Free entire quicklist. */
void quicklistRelease(quicklist *quicklist) {
unsigned long len;
quicklistNode *current, *next;
current = quicklist->head;
len = quicklist->len;
while (len--) {
next = current->next;
zfree(current->zl);
quicklist->count -= current->count;
zfree(current);
quicklist->len--;
current = next;
}
zfree(quicklist);
}
/* Compress the ziplist in 'node' and update encoding details.
* Returns 1 if ziplist compressed successfully.
* Returns 0 if compression failed or if ziplist too small to compress. */
REDIS_STATIC int __quicklistCompressNode(quicklistNode *node) {
#ifdef REDIS_TEST
node->attempted_compress = 1;
#endif
/* Don't bother compressing small values */
if (node->sz < MIN_COMPRESS_BYTES)
return 0;
quicklistLZF *lzf = zmalloc(sizeof(*lzf) + node->sz);
/* Cancel if compression fails or doesn't compress small enough */
if (((lzf->sz = lzf_compress(node->zl, node->sz, lzf->compressed,
node->sz)) == 0) ||
lzf->sz + MIN_COMPRESS_IMPROVE >= node->sz) {
/* lzf_compress aborts/rejects compression if value not compressable. */
zfree(lzf);
return 0;
}
lzf = zrealloc(lzf, sizeof(*lzf) + lzf->sz);
zfree(node->zl);
node->zl = (unsigned char *)lzf;
node->encoding = QUICKLIST_NODE_ENCODING_LZF;
node->recompress = 0;
return 1;
}
/* Compress only uncompressed nodes. */
#define quicklistCompressNode(_node) \
do { \
if ((_node) && (_node)->encoding == QUICKLIST_NODE_ENCODING_RAW) { \
__quicklistCompressNode((_node)); \
} \
} while (0)
/* Uncompress the ziplist in 'node' and update encoding details.
* Returns 1 on successful decode, 0 on failure to decode. */
REDIS_STATIC int __quicklistDecompressNode(quicklistNode *node) {
#ifdef REDIS_TEST
node->attempted_compress = 0;
#endif
void *decompressed = zmalloc(node->sz);
quicklistLZF *lzf = (quicklistLZF *)node->zl;
if (lzf_decompress(lzf->compressed, lzf->sz, decompressed, node->sz) == 0) {
/* Someone requested decompress, but we can't decompress. Not good. */
zfree(decompressed);
return 0;
}
zfree(lzf);
node->zl = decompressed;
node->encoding = QUICKLIST_NODE_ENCODING_RAW;
return 1;
}
/* Decompress only compressed nodes. */
#define quicklistDecompressNode(_node) \
do { \
if ((_node) && (_node)->encoding == QUICKLIST_NODE_ENCODING_LZF) { \
__quicklistDecompressNode((_node)); \
} \
} while (0)
/* Force node to not be immediately re-compresable */
#define quicklistDecompressNodeForUse(_node) \
do { \
if ((_node) && (_node)->encoding == QUICKLIST_NODE_ENCODING_LZF) { \
__quicklistDecompressNode((_node)); \
(_node)->recompress = 1; \
} \
} while (0)
/* Extract the raw LZF data from this quicklistNode.
* Pointer to LZF data is assigned to '*data'.
* Return value is the length of compressed LZF data. */
size_t quicklistGetLzf(const quicklistNode *node, void **data) {
quicklistLZF *lzf = (quicklistLZF *)node->zl;
*data = lzf->compressed;
return lzf->sz;
}
#define quicklistAllowsCompression(_ql) ((_ql)->compress != 0)
/* Force 'quicklist' to meet compression guidelines set by compress depth.
* The only way to guarantee interior nodes get compressed is to iterate
* to our "interior" compress depth then compress the next node we find.
* If compress depth is larger than the entire list, we return immediately. */
REDIS_STATIC void __quicklistCompress(const quicklist *quicklist,
quicklistNode *node) {
/* If length is less than our compress depth (from both sides),
* we can't compress anything. */
if (!quicklistAllowsCompression(quicklist) ||
quicklist->len < (unsigned int)(quicklist->compress * 2))
return;
#if 0
/* Optimized cases for small depth counts */
if (quicklist->compress == 1) {
quicklistNode *h = quicklist->head, *t = quicklist->tail;
quicklistDecompressNode(h);
quicklistDecompressNode(t);
if (h != node && t != node)
quicklistCompressNode(node);
return;
} else if (quicklist->compress == 2) {
quicklistNode *h = quicklist->head, *hn = h->next, *hnn = hn->next;
quicklistNode *t = quicklist->tail, *tp = t->prev, *tpp = tp->prev;
quicklistDecompressNode(h);
quicklistDecompressNode(hn);
quicklistDecompressNode(t);
quicklistDecompressNode(tp);
if (h != node && hn != node && t != node && tp != node) {
quicklistCompressNode(node);
}
if (hnn != t) {
quicklistCompressNode(hnn);
}
if (tpp != h) {
quicklistCompressNode(tpp);
}
return;
}
#endif
/* Iterate until we reach compress depth for both sides of the list.a
* Note: because we do length checks at the *top* of this function,
* we can skip explicit null checks below. Everything exists. */
quicklistNode *forward = quicklist->head;
quicklistNode *reverse = quicklist->tail;
int depth = 0;
int in_depth = 0;
while (depth++ < quicklist->compress) {
quicklistDecompressNode(forward);
quicklistDecompressNode(reverse);
if (forward == node || reverse == node)
in_depth = 1;
if (forward == reverse)
return;
forward = forward->next;
reverse = reverse->prev;
}
if (!in_depth)
quicklistCompressNode(node);
if (depth > 2) {
/* At this point, forward and reverse are one node beyond depth */
quicklistCompressNode(forward);
quicklistCompressNode(reverse);
}
}
#define quicklistCompress(_ql, _node) \
do { \
if ((_node)->recompress) \
quicklistCompressNode((_node)); \
else \
__quicklistCompress((_ql), (_node)); \
} while (0)
/* If we previously used quicklistDecompressNodeForUse(), just recompress. */
#define quicklistRecompressOnly(_ql, _node) \
do { \
if ((_node)->recompress) \
quicklistCompressNode((_node)); \
} while (0)
/* Insert 'new_node' after 'old_node' if 'after' is 1.
* Insert 'new_node' before 'old_node' if 'after' is 0.
* Note: 'new_node' is *always* uncompressed, so if we assign it to
* head or tail, we do not need to uncompress it. */
REDIS_STATIC void __quicklistInsertNode(quicklist *quicklist,
quicklistNode *old_node,
quicklistNode *new_node, int after) {
if (after) {
new_node->prev = old_node;
if (old_node) {
new_node->next = old_node->next;
if (old_node->next)
old_node->next->prev = new_node;
old_node->next = new_node;
}
if (quicklist->tail == old_node)
quicklist->tail = new_node;
} else {
new_node->next = old_node;
if (old_node) {
new_node->prev = old_node->prev;
if (old_node->prev)
old_node->prev->next = new_node;
old_node->prev = new_node;
}
if (quicklist->head == old_node)
quicklist->head = new_node;
}
/* If this insert creates the only element so far, initialize head/tail. */
if (quicklist->len == 0) {
quicklist->head = quicklist->tail = new_node;
}
if (old_node)
quicklistCompress(quicklist, old_node);
quicklist->len++;
}
/* Wrappers for node inserting around existing node. */
REDIS_STATIC void _quicklistInsertNodeBefore(quicklist *quicklist,
quicklistNode *old_node,
quicklistNode *new_node) {
__quicklistInsertNode(quicklist, old_node, new_node, 0);
}
REDIS_STATIC void _quicklistInsertNodeAfter(quicklist *quicklist,
quicklistNode *old_node,
quicklistNode *new_node) {
__quicklistInsertNode(quicklist, old_node, new_node, 1);
}
REDIS_STATIC int
_quicklistNodeSizeMeetsOptimizationRequirement(const size_t sz,
const int fill) {
if (fill >= 0)
return 0;
size_t offset = (-fill) - 1;
if (offset < (sizeof(optimization_level) / sizeof(*optimization_level))) {
if (sz <= optimization_level[offset]) {
return 1;
} else {
return 0;
}
} else {
return 0;
}
}
#define sizeMeetsSafetyLimit(sz) ((sz) <= SIZE_SAFETY_LIMIT)
REDIS_STATIC int _quicklistNodeAllowInsert(const quicklistNode *node,
const int fill, const size_t sz) {
if (unlikely(!node))
return 0;
int ziplist_overhead;
/* size of previous offset */
if (sz < 254)
ziplist_overhead = 1;
else
ziplist_overhead = 5;
/* size of forward offset */
if (sz < 64)
ziplist_overhead += 1;
else if (likely(sz < 16384))
ziplist_overhead += 2;
else
ziplist_overhead += 5;
/* new_sz overestimates if 'sz' encodes to an integer type */
unsigned int new_sz = node->sz + sz + ziplist_overhead;
if (likely(_quicklistNodeSizeMeetsOptimizationRequirement(new_sz, fill)))
return 1;
else if (!sizeMeetsSafetyLimit(new_sz))
return 0;
else if ((int)node->count < fill)
return 1;
else
return 0;
}
REDIS_STATIC int _quicklistNodeAllowMerge(const quicklistNode *a,
const quicklistNode *b,
const int fill) {
if (!a || !b)
return 0;
/* approximate merged ziplist size (- 11 to remove one ziplist
* header/trailer) */
unsigned int merge_sz = a->sz + b->sz - 11;
if (likely(_quicklistNodeSizeMeetsOptimizationRequirement(merge_sz, fill)))
return 1;
else if (!sizeMeetsSafetyLimit(merge_sz))
return 0;
else if ((int)(a->count + b->count) <= fill)
return 1;
else
return 0;
}
#define quicklistNodeUpdateSz(node) \
do { \
(node)->sz = ziplistBlobLen((node)->zl); \
} while (0)
/* Add new entry to head node of quicklist.
*
* Returns 0 if used existing head.
* Returns 1 if new head created. */
int quicklistPushHead(quicklist *quicklist, void *value, size_t sz) {
quicklistNode *orig_head = quicklist->head;
if (likely(
_quicklistNodeAllowInsert(quicklist->head, quicklist->fill, sz))) {
quicklist->head->zl =
ziplistPush(quicklist->head->zl, value, sz, ZIPLIST_HEAD);
quicklistNodeUpdateSz(quicklist->head);
} else {
quicklistNode *node = quicklistCreateNode();
node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_HEAD);
quicklistNodeUpdateSz(node);
_quicklistInsertNodeBefore(quicklist, quicklist->head, node);
}
quicklist->count++;
quicklist->head->count++;
return (orig_head != quicklist->head);
}
/* Add new entry to tail node of quicklist.
*
* Returns 0 if used existing tail.
* Returns 1 if new tail created. */
int quicklistPushTail(quicklist *quicklist, void *value, size_t sz) {
quicklistNode *orig_tail = quicklist->tail;
if (likely(
_quicklistNodeAllowInsert(quicklist->tail, quicklist->fill, sz))) {
quicklist->tail->zl =
ziplistPush(quicklist->tail->zl, value, sz, ZIPLIST_TAIL);
quicklistNodeUpdateSz(quicklist->tail);
} else {
quicklistNode *node = quicklistCreateNode();
node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_TAIL);
quicklistNodeUpdateSz(node);
_quicklistInsertNodeAfter(quicklist, quicklist->tail, node);
}
quicklist->count++;
quicklist->tail->count++;
return (orig_tail != quicklist->tail);
}
/* Create new node consisting of a pre-formed ziplist.
* Used for loading RDBs where entire ziplists have been stored
* to be retrieved later. */
void quicklistAppendZiplist(quicklist *quicklist, unsigned char *zl) {
quicklistNode *node = quicklistCreateNode();
node->zl = zl;
node->count = ziplistLen(node->zl);
node->sz = ziplistBlobLen(zl);
_quicklistInsertNodeAfter(quicklist, quicklist->tail, node);
quicklist->count += node->count;
}
/* Append all values of ziplist 'zl' individually into 'quicklist'.
*
* This allows us to restore old RDB ziplists into new quicklists
* with smaller ziplist sizes than the saved RDB ziplist.
*
* Returns 'quicklist' argument. Frees passed-in ziplist 'zl' */
quicklist *quicklistAppendValuesFromZiplist(quicklist *quicklist,
unsigned char *zl) {
unsigned char *value;
unsigned int sz;
long long longval;
char longstr[32] = {0};
unsigned char *p = ziplistIndex(zl, 0);
while (ziplistGet(p, &value, &sz, &longval)) {
if (!value) {
/* Write the longval as a string so we can re-add it */
sz = ll2string(longstr, sizeof(longstr), longval);
value = (unsigned char *)longstr;
}
quicklistPushTail(quicklist, value, sz);
p = ziplistNext(zl, p);
}
zfree(zl);
return quicklist;
}
/* Create new (potentially multi-node) quicklist from a single existing ziplist.
*
* Returns new quicklist. Frees passed-in ziplist 'zl'. */
quicklist *quicklistCreateFromZiplist(int fill, int compress,
unsigned char *zl) {
return quicklistAppendValuesFromZiplist(quicklistNew(fill, compress), zl);
}
#define quicklistDeleteIfEmpty(ql, n) \
do { \
if ((n)->count == 0) { \
__quicklistDelNode((ql), (n)); \
(n) = NULL; \
} \
} while (0)
REDIS_STATIC void __quicklistDelNode(quicklist *quicklist,
quicklistNode *node) {
if (node->next)
node->next->prev = node->prev;
if (node->prev)
node->prev->next = node->next;
if (node == quicklist->tail) {
quicklist->tail = node->prev;
}
if (node == quicklist->head) {
quicklist->head = node->next;
}
/* If we deleted a node within our compress depth, we
* now have compressed nodes needing to be decompressed. */
__quicklistCompress(quicklist, NULL);
quicklist->count -= node->count;
zfree(node->zl);
zfree(node);
quicklist->len--;
}
/* Delete one entry from list given the node for the entry and a pointer
* to the entry in the node.
*
* Note: quicklistDelIndex() *requires* uncompressed nodes because you
* already had to get *p from an uncompressed node somewhere.
*
* Returns 1 if the entire node was deleted, 0 if node still exists.
* Also updates in/out param 'p' with the next offset in the ziplist. */
REDIS_STATIC int quicklistDelIndex(quicklist *quicklist, quicklistNode *node,
unsigned char **p) {
int gone = 0;
node->zl = ziplistDelete(node->zl, p);
node->count--;
if (node->count == 0) {
gone = 1;
__quicklistDelNode(quicklist, node);
} else {
quicklistNodeUpdateSz(node);
}
quicklist->count--;
/* If we deleted the node, the original node is no longer valid */
return gone ? 1 : 0;
}
/* Delete one element represented by 'entry'
*
* 'entry' stores enough metadata to delete the proper position in
* the correct ziplist in the correct quicklist node. */
void quicklistDelEntry(quicklistIter *iter, quicklistEntry *entry) {
quicklistNode *prev = entry->node->prev;
quicklistNode *next = entry->node->next;
int deleted_node = quicklistDelIndex((quicklist *)entry->quicklist,
entry->node, &entry->zi);
/* after delete, the zi is now invalid for any future usage. */
iter->zi = NULL;
/* If current node is deleted, we must update iterator node and offset. */
if (deleted_node) {
if (iter->direction == AL_START_HEAD) {
iter->current = next;
iter->offset = 0;
} else if (iter->direction == AL_START_TAIL) {
iter->current = prev;
iter->offset = -1;
}
}
/* else if (!deleted_node), no changes needed.
* we already reset iter->zi above, and the existing iter->offset
* doesn't move again because:
* - [1, 2, 3] => delete offset 1 => [1, 3]: next element still offset 1
* - [1, 2, 3] => delete offset 0 => [2, 3]: next element still offset 0
* if we deleted the last element at offet N and now
* length of this ziplist is N-1, the next call into
* quicklistNext() will jump to the next node. */
}
/* Replace quicklist entry at offset 'index' by 'data' with length 'sz'.
*
* Returns 1 if replace happened.
* Returns 0 if replace failed and no changes happened. */
int quicklistReplaceAtIndex(quicklist *quicklist, long index, void *data,
int sz) {
quicklistEntry entry;
if (likely(quicklistIndex(quicklist, index, &entry))) {
/* quicklistIndex provides an uncompressed node */
entry.node->zl = ziplistDelete(entry.node->zl, &entry.zi);
entry.node->zl = ziplistInsert(entry.node->zl, entry.zi, data, sz);
quicklistNodeUpdateSz(entry.node);
quicklistCompress(quicklist, entry.node);
return 1;
} else {
return 0;
}
}
/* Given two nodes, try to merge their ziplists.
*
* This helps us not have a quicklist with 3 element ziplists if
* our fill factor can handle much higher levels.
*
* Note: 'a' must be to the LEFT of 'b'.
*
* After calling this function, both 'a' and 'b' should be considered
* unusable. The return value from this function must be used
* instead of re-using any of the quicklistNode input arguments.
*
* Returns the input node picked to merge against or NULL if
* merging was not possible. */
REDIS_STATIC quicklistNode *_quicklistZiplistMerge(quicklist *quicklist,
quicklistNode *a,
quicklistNode *b) {
D("Requested merge (a,b) (%u, %u)", a->count, b->count);
quicklistDecompressNode(a);
quicklistDecompressNode(b);
if ((ziplistMerge(&a->zl, &b->zl))) {
/* We merged ziplists! Now remove the unused quicklistNode. */
quicklistNode *keep = NULL, *nokeep = NULL;
if (!a->zl) {
nokeep = a;
keep = b;
} else if (!b->zl) {
nokeep = b;
keep = a;
}
keep->count = ziplistLen(keep->zl);
quicklistNodeUpdateSz(keep);
nokeep->count = 0;
__quicklistDelNode(quicklist, nokeep);
quicklistCompress(quicklist, keep);
return keep;
} else {
/* else, the merge returned NULL and nothing changed. */
return NULL;
}
}
/* Attempt to merge ziplists within two nodes on either side of 'center'.
*
* We attempt to merge:
* - (center->prev->prev, center->prev)
* - (center->next, center->next->next)
* - (center->prev, center)
* - (center, center->next)
*/
REDIS_STATIC void _quicklistMergeNodes(quicklist *quicklist,
quicklistNode *center) {
int fill = quicklist->fill;
quicklistNode *prev, *prev_prev, *next, *next_next, *target;
prev = prev_prev = next = next_next = target = NULL;
if (center->prev) {
prev = center->prev;
if (center->prev->prev)
prev_prev = center->prev->prev;
}
if (center->next) {
next = center->next;
if (center->next->next)
next_next = center->next->next;
}
/* Try to merge prev_prev and prev */
if (_quicklistNodeAllowMerge(prev, prev_prev, fill)) {
_quicklistZiplistMerge(quicklist, prev_prev, prev);
prev_prev = prev = NULL; /* they could have moved, invalidate them. */
}
/* Try to merge next and next_next */
if (_quicklistNodeAllowMerge(next, next_next, fill)) {
_quicklistZiplistMerge(quicklist, next, next_next);
next = next_next = NULL; /* they could have moved, invalidate them. */
}
/* Try to merge center node and previous node */
if (_quicklistNodeAllowMerge(center, center->prev, fill)) {
target = _quicklistZiplistMerge(quicklist, center->prev, center);
center = NULL; /* center could have been deleted, invalidate it. */
} else {
/* else, we didn't merge here, but target needs to be valid below. */
target = center;
}
/* Use result of center merge (or original) to merge with next node. */
if (_quicklistNodeAllowMerge(target, target->next, fill)) {
_quicklistZiplistMerge(quicklist, target, target->next);
}
}
/* Split 'node' into two parts, parameterized by 'offset' and 'after'.
*
* The 'after' argument controls which quicklistNode gets returned.
* If 'after'==1, returned node has elements after 'offset'.
* input node keeps elements up to 'offset', including 'offset'.
* If 'after'==0, returned node has elements up to 'offset', including 'offset'.
* input node keeps elements after 'offset'.
*
* If 'after'==1, returned node will have elements _after_ 'offset'.
* The returned node will have elements [OFFSET+1, END].
* The input node keeps elements [0, OFFSET].
*
* If 'after'==0, returned node will keep elements up to and including 'offset'.
* The returned node will have elements [0, OFFSET].
* The input node keeps elements [OFFSET+1, END].
*
* The input node keeps all elements not taken by the returned node.
*
* Returns newly created node or NULL if split not possible. */
REDIS_STATIC quicklistNode *_quicklistSplitNode(quicklistNode *node, int offset,
int after) {
size_t zl_sz = node->sz;
quicklistNode *new_node = quicklistCreateNode();
new_node->zl = zmalloc(zl_sz);
/* Copy original ziplist so we can split it */
memcpy(new_node->zl, node->zl, zl_sz);
/* -1 here means "continue deleting until the list ends" */
int orig_start = after ? offset + 1 : 0;
int orig_extent = after ? -1 : offset;
int new_start = after ? 0 : offset;
int new_extent = after ? offset + 1 : -1;
D("After %d (%d); ranges: [%d, %d], [%d, %d]", after, offset, orig_start,
orig_extent, new_start, new_extent);
node->zl = ziplistDeleteRange(node->zl, orig_start, orig_extent);
node->count = ziplistLen(node->zl);
quicklistNodeUpdateSz(node);
new_node->zl = ziplistDeleteRange(new_node->zl, new_start, new_extent);
new_node->count = ziplistLen(new_node->zl);
quicklistNodeUpdateSz(new_node);
D("After split lengths: orig (%d), new (%d)", node->count, new_node->count);
return new_node;
}
/* Insert a new entry before or after existing entry 'entry'.
*
* If after==1, the new value is inserted after 'entry', otherwise
* the new value is inserted before 'entry'. */
REDIS_STATIC void _quicklistInsert(quicklist *quicklist, quicklistEntry *entry,
void *value, const size_t sz, int after) {
int full = 0, at_tail = 0, at_head = 0, full_next = 0, full_prev = 0;
int fill = quicklist->fill;
quicklistNode *node = entry->node;
quicklistNode *new_node = NULL;
if (!node) {
/* we have no reference node, so let's create only node in the list */
D("No node given!");
new_node = quicklistCreateNode();
new_node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_HEAD);
__quicklistInsertNode(quicklist, NULL, new_node, after);
new_node->count++;
quicklist->count++;
return;
}
/* Populate accounting flags for easier boolean checks later */
if (!_quicklistNodeAllowInsert(node, fill, sz)) {
D("Current node is full with count %d with requested fill %lu",
node->count, fill);
full = 1;
}
if (after && (entry->offset == node->count)) {
D("At Tail of current ziplist");
at_tail = 1;
if (!_quicklistNodeAllowInsert(node->next, fill, sz)) {
D("Next node is full too.");
full_next = 1;
}
}
if (!after && (entry->offset == 0)) {
D("At Head");
at_head = 1;
if (!_quicklistNodeAllowInsert(node->prev, fill, sz)) {
D("Prev node is full too.");
full_prev = 1;
}
}
/* Now determine where and how to insert the new element */
if (!full && after) {
D("Not full, inserting after current position.");
quicklistDecompressNodeForUse(node);
unsigned char *next = ziplistNext(node->zl, entry->zi);
if (next == NULL) {
node->zl = ziplistPush(node->zl, value, sz, ZIPLIST_TAIL);
} else {
node->zl = ziplistInsert(node->zl, next, value, sz);
}
node->count++;
quicklistNodeUpdateSz(node);
quicklistRecompressOnly(quicklist, node);
} else if (!full && !after) {
D("Not full, inserting before current position.");
quicklistDecompressNodeForUse(node);
node->zl = ziplistInsert(node->zl, entry->zi, value, sz);
node->count++;
quicklistNodeUpdateSz(node);
quicklistRecompressOnly(quicklist, node);
} else if (full && at_tail && node->next && !full_next && after) {
/* If we are: at tail, next has free space, and inserting after:
* - insert entry at head of next node. */
D("Full and tail, but next isn't full; inserting next node head");
new_node = node->next;
quicklistDecompressNodeForUse(new_node);
new_node->zl = ziplistPush(new_node->zl, value, sz, ZIPLIST_HEAD);
new_node->count++;
quicklistNodeUpdateSz(new_node);
quicklistRecompressOnly(quicklist, new_node);
} else if (full && at_head && node->prev && !full_prev && !after) {
/* If we are: at head, previous has free space, and inserting before:
* - insert entry at tail of previous node. */
D("Full and head, but prev isn't full, inserting prev node tail");
new_node = node->prev;
quicklistDecompressNodeForUse(new_node);
new_node->zl = ziplistPush(new_node->zl, value, sz, ZIPLIST_TAIL);
new_node->count++;
quicklistNodeUpdateSz(new_node);
quicklistRecompressOnly(quicklist, new_node);
} else if (full && ((at_tail && node->next && full_next && after) ||
(at_head && node->prev && full_prev && !after))) {
/* If we are: full, and our prev/next is full, then:
* - create new node and attach to quicklist */
D("\tprovisioning new node...");
new_node = quicklistCreateNode();
new_node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_HEAD);
new_node->count++;
quicklistNodeUpdateSz(new_node);
__quicklistInsertNode(quicklist, node, new_node, after);
} else if (full) {
/* else, node is full we need to split it. */
/* covers both after and !after cases */
D("\tsplitting node...");
quicklistDecompressNodeForUse(node);
new_node = _quicklistSplitNode(node, entry->offset, after);
new_node->zl = ziplistPush(new_node->zl, value, sz,
after ? ZIPLIST_HEAD : ZIPLIST_TAIL);
new_node->count++;
quicklistNodeUpdateSz(new_node);
__quicklistInsertNode(quicklist, node, new_node, after);
_quicklistMergeNodes(quicklist, node);
}
quicklist->count++;
}
void quicklistInsertBefore(quicklist *quicklist, quicklistEntry *entry,
void *value, const size_t sz) {
_quicklistInsert(quicklist, entry, value, sz, 0);
}
void quicklistInsertAfter(quicklist *quicklist, quicklistEntry *entry,
void *value, const size_t sz) {
_quicklistInsert(quicklist, entry, value, sz, 1);
}
/* Delete a range of elements from the quicklist.
*
* elements may span across multiple quicklistNodes, so we
* have to be careful about tracking where we start and end.
*
* Returns 1 if entries were deleted, 0 if nothing was deleted. */
int quicklistDelRange(quicklist *quicklist, const long start,
const long count) {
if (count <= 0)
return 0;
unsigned long extent = count; /* range is inclusive of start position */
if (start >= 0 && extent > (quicklist->count - start)) {
/* if requesting delete more elements than exist, limit to list size. */
extent = quicklist->count - start;
} else if (start < 0 && extent > (unsigned long)(-start)) {
/* else, if at negative offset, limit max size to rest of list. */
extent = -start; /* c.f. LREM -29 29; just delete until end. */
}
quicklistEntry entry;
if (!quicklistIndex(quicklist, start, &entry))
return 0;
D("Quicklist delete request for start %ld, count %ld, extent: %ld", start,
count, extent);
quicklistNode *node = entry.node;
/* iterate over next nodes until everything is deleted. */
while (extent) {
quicklistNode *next = node->next;
unsigned long del;
int delete_entire_node = 0;
if (entry.offset == 0 && extent >= node->count) {
/* If we are deleting more than the count of this node, we
* can just delete the entire node without ziplist math. */
delete_entire_node = 1;
del = node->count;
} else if (entry.offset >= 0 && extent >= node->count) {
/* If deleting more nodes after this one, calculate delete based
* on size of current node. */
del = node->count - entry.offset;
} else if (entry.offset < 0) {
/* If offset is negative, we are in the first run of this loop
* and we are deleting the entire range
* from this start offset to end of list. Since the Negative
* offset is the number of elements until the tail of the list,