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Do we need to switch to simulation mode within a main action?
For example,
A main action is to decide from (PLAY-CARD, HERO-POWER, END-TURN)
Assume we were in selection mode at this main action node, the UCB policy is used to determined from these choices.
Assume we choose the PLAY-CARD action
Assume this is the FIRST TIME we make this choice, so a new node is added to the game tree.
Now, do we want to switch to simulation mode?
In current design, we only switch to simulation mode after this MAIN ACTION + SUB ACTIONS are done.
That is, we switch to simulation after
added a node for PLAY-CARD
added a node for CHOOSE-HAND-CARD
added a node for CHOOSE-TARGET (if any)
more nodes for callback (if any)
Now, after this main action is done, we switched to simulation mode.
The text was updated successfully, but these errors were encountered:
Do we need to switch to simulation mode within a main action?
For example,
A main action is to decide from (PLAY-CARD, HERO-POWER, END-TURN)
Assume we were in selection mode at this main action node, the UCB policy is used to determined from these choices.
Assume we choose the PLAY-CARD action
Assume this is the FIRST TIME we make this choice, so a new node is added to the game tree.
Now, do we want to switch to simulation mode?
In current design, we only switch to simulation mode after this MAIN ACTION + SUB ACTIONS are done.
That is, we switch to simulation after
Now, after this main action is done, we switched to simulation mode.
The text was updated successfully, but these errors were encountered: