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A nice method to gain in performance is to use pre-draw.
Basically, each shapes is stored as an image and drawn in place when needed.
As all form of cache, the real issue is to know when to redraw (all specific props and some options modifications). Possible solutions:
setOptions
An advantage is that we don't need to redraw with some modification (position, all Container options, cursor and origin).
Also, does this works with mouse interaction ? We check against a Path2D object, so do we need to keep both ? What's the impact on memory ?
The text was updated successfully, but these errors were encountered:
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A nice method to gain in performance is to use pre-draw.
Basically, each shapes is stored as an image and drawn in place when needed.
As all form of cache, the real issue is to know when to redraw (all specific props and some options modifications). Possible solutions:
setOptions
, but don't cover everything. Best solution is to use watcher everywhere like Vue.js)An advantage is that we don't need to redraw with some modification (position, all Container options, cursor and origin).
Also, does this works with mouse interaction ? We check against a Path2D object, so do we need to keep both ?
What's the impact on memory ?
The text was updated successfully, but these errors were encountered: