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Raised player thread priority (only takes effect on Windows OS)
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guiplayer.cpp

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Original file line numberDiff line numberDiff line change
@@ -336,7 +336,7 @@ void GUIPlayer::play()
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m_player->resetPrograms();
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m_player->sendVolumeEvents();
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}
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m_playerThread.start(QThread::HighPriority);
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m_playerThread.start(QThread::TimeCriticalPriority);
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updateState(PlayingState);
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}
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}

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