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- Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
- Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
- Google for Games Generative AI Quickstart
open-saves
Public- This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming solutions.
- An integration demo for Agones and Open Match. The original is https://github.com/laremere/space-agon
open-match-ecosystem
Publicopen-match
PublicFlexible, extensible, and scalable video game matchmaking.- Disruptive Behavior Mitigation Framework for Games
open-match-docs
Public.allstar
Public.github
Public archiveopen-match-community
Public