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Note This benchmark was originally posted on December 16, 2023, but migrated from our deprecated forum. This is now semi-historic because there have been many updates to Atlas since. SpecificationsCPU: Ryzen 5 5600G Testing MethodologiesI used the same testing method as Jack. Same configuration as above. Important Notes:As my CPU is much more recent that my GPU. There is a bottleneck that can be shown in the result that does not show optimal performance improvements compared to Jack's benchmark above. Benchmark Results:1% Percentile FPS: 400.43 → 460.96 |
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Hello, will new measurements of AtlasOS 0.4.0 tests be made in the near future? |
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Can there be a performance metric for Escape from tarkov. |
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Note
This post was originally made on November 6, 2023, but migrated from our deprecated forum. This is now semi-historic because there have been many updates to Atlas since.
We've conducted some benchmarks on VALORANT using Windows 11.
Specifications
CPU: Ryzen 7 5800X3D (SMT disabled)
CPU Cooler: NZXT Kraken X53 AIO
RAM: 16GB 3600Mhz Corsair Vengeance LPX
GPU: MSI 2070 SUPER 8GB
Motherboard: MSI B550 Gaming Carbon Wi-Fi
Storage: WD_BLACK SN750 NVMe
Testing Methodologies
Benchmarking tool: CapframeX
Benchmarks were taken three times with data aggregated
Setting up each OS
Atlas Configuration
Windows Defender disabled
Manual Driver Installation (NVCleanstall minimal driver 546.01-desktop-win10-win11-64bit-international-dch-whql.exe)
Core Isolation disabled
CPU mitigations enabled
Stock Configuration
Windows Defender real-time protection disabled
Stock driver installations (NVCleanstall minimal driver 546.01-desktop-win10-win11-64bit-international-dch-whql.exe)
The power plan changed to High Performance
Mirrored NVIDIA Display Settings
Setting up game settings
All video settings low, multi-threading enabled
Exclusive Fullscreen
Nvidia Reflex - On
Beta Raw Input - On
How did we test?
To keep it as identical as possible, the benchmark was taken on the map "Haven" with the same path and the same character, Brimstone. Here is a diagram of the path we took to reproduce a consistent benchmark.
The benchmark results
1% Percentile FPS: 665.3 → 800.7 (most important metric)
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