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Merge pull request #2855 from official-antistasi-community/unstable
Unstable to Master for 3.3.1 hotfix release
2 parents 9341a07 + 70977f2 commit f6dde54

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#define MAJOR 3
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#define MINOR 3
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#define PATCHLVL 0
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#define PATCHLVL 1
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#define BUILD 0

A3A/addons/core/Templates/Templates/SPE_IFA/SPE_IFA_AI_WEH.sqf

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@@ -56,11 +56,11 @@
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["uavsPortable", []] call _fnc_saveToTemplate;
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//Config special vehicles
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["vehiclesMilitiaLightArmed", ["SPE_US_M3_Halftrack"]] call _fnc_saveToTemplate;
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["vehiclesMilitiaLightArmed", ["LIB_Kfz1_MG42_sernyt"]] call _fnc_saveToTemplate;
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["vehiclesMilitiaTrucks", ["SPE_ST_OpelBlitz_Open"]] call _fnc_saveToTemplate;
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["vehiclesMilitiaCars", ["SPE_ST_OpelBlitz"]] call _fnc_saveToTemplate;
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["vehiclesMilitiaCars", ["LIB_Kfz1_sernyt"]] call _fnc_saveToTemplate;
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["vehiclesPolice", ["SPE_ST_OpelBlitz_Open"]] call _fnc_saveToTemplate;
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["vehiclesPolice", ["LIB_Kfz1_sernyt"]] call _fnc_saveToTemplate;
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["staticMGs", ["SPE_MG42_Lafette_Deployed", "SPE_MG34_Lafette_Deployed"]] call _fnc_saveToTemplate;
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["staticAT", ["SPE_leFH18_AT", "SPE_Pak40"]] call _fnc_saveToTemplate;

A3A/addons/core/functions/CREATE/fn_createVehicleQRFBehaviour.sqf

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@@ -101,6 +101,7 @@ else // ground vehicle
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// Vehicle has no weapons(?) and small cargo, merge crew group into cargo group
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(units _crewGroup) joinSilent _cargoGroup;
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deleteGroup _crewGroup;
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_cargoGroup selectLeader driver _vehicle;
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//Create the path waypoints
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private _landPos = [_posDestination, getPosATL _vehicle, false, _landPosBlacklist] call A3A_fnc_findSafeRoadToUnload;

A3A/addons/jeroen_arsenal/JNA/fn_arsenal_itemType.sqf

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@@ -181,7 +181,7 @@ private _itemCategory = switch true do {
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// Everything else
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default {
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// haaaaack
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if (_item isKindOf ["SPE_MUZZLE_FAKEMAG", configFile >> "CfgMagazines"]) exitWith {"junk"};
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if (_item isKindOf ["SPE_MUZZLE_FAKEMAG", configFile >> "CfgMagazines"]) exitWith {"Junk"};
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"Magazine";
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};
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};
@@ -195,9 +195,10 @@ private _itemCategory = switch true do {
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case (isClass (configFile >> "CfgGlasses" >> _item)): {
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"Glasses";
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};
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default { "Junk" }; // Loadout code can send empty strings. Possibly other rubbish.
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};
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if (_itemCategory == "junk") exitWith {-1};
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if (_itemCategory == "Junk") exitWith {-1};
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INITTYPES
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changelog.rst

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Changelog
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==========
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Version 3.3.1
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===============
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.. note::
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25th July 2023
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.. admonition:: Bugfixes
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* :issue:`2853` Changed SPE-IFA militia cars to kubelwagens, fix unarmed car navigation bug
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* :issue:`2852` Fixed arsenal loadout loading broken by SPE fakemag check
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.. warning::
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* Please note that this changelog may contain both spelling/grammatical errors and/or factual errors. Should any factual errors exist, we apologise but with the sheer number of changes made per version it can be easy to lose or mistake a change when writing up the changelog.
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|
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-----
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|
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Version 3.3.0
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===============
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