@@ -16,6 +16,8 @@ class CfgVehicles
1616 class B_Heli_EC_04_military_rf ;
1717 class B_Heli_EC_03_rf ;
1818 class I_Pickup_aat_rf ;
19+ class B_Heli_light_03_dynamicLoadout_rf ;
20+ class Heli_EC_02_base_rf ;
1921
2022 class a3a_armored_Pickup_rf : I_G_Pickup_rf {
2123 animationList[] = {" hide_bullbar" ,0.2 ," hide_fuel_tank" ,1 ," hide_snorkel" ,1 ," hide_antenna" ,1 ," hide_trunk_cover" ,1 ," hide_trunk_door" ,0 ," trunk_door_open" ,0 ," hide_armor_window_armor_top" ,0 ," window_armor_hatch_L_rot" ,1 ," window_armor_hatch_R_rot" ,0 ," door_F_L_open" ,0 ," door_F_R_open" ,0 ," door_R_L_open" ,0 ," door_R_R_open" ,0 ," hide_rack" ,1 ," hide_rack_spotlights" ,1 ," hide_frame" ,1 ," hide_sidesteps" ,0.5 };
@@ -113,64 +115,7 @@ class CfgVehicles
113115 textureList[] = {};
114116 hiddenSelectionstextures[] = {" \lxRF\v ehicles_rf\pickup_01\Data\pickup_01_ext_gendarmerie_co.paa" ," \lxRF\v ehicles_rf\pickup_01\Data\pickup_01_adds_gendarmerie_co.paa" ," \lxrf\v ehicles_rf\pickup_01\data\pickup_01_ext2_co.paa" ," \lxrf\v ehicles_rf\pickup_01\data\pickup_01_AAT_olive_co.paa" ," \lxrf\v ehicles_rf\pickup_01\data\pickup_01_Launcher_black_co.paa" ," \lxRF\v ehicles_rf\pickup_01\Data\pickup_01_service_gendarmerie_co.paa" };
115117 };
116-
117- class Heli_light_03_dynamicLoadout_base_F : Heli_light_03_base_F {
118- class Components ;
119- };
120- class B_Heli_light_03_dynamicLoadout_rf : Heli_light_03_dynamicLoadout_base_F {
121- class Components : Components {
122- class TransportPylonsComponent ;
123- };
124- };
125- class a3a_Heli_light_03_dynamicLoadout_rf : B_Heli_light_03_dynamicLoadout_rf { // !!!! This is the Olive paint by default. It's more of a bluish-gray though
126- class Components : Components {
127- class TransportPylonsComponent : TransportPylonsComponent {
128- class Presets {
129- class Default {
130- attachment[] = {" PylonRack_19Rnd_missiles_gray_RF" ," PylonWeapon_1000Rnd_20x102mm_shells_gray_RF" ," PylonRack_19Rnd_missiles_gray_RF" ," PylonWeapon_1000Rnd_20x102mm_shells_gray_RF" };
131- displayName = " Default" ;
132- };
133- class Empty {
134- attachment[] = {};
135- displayName = " Empty" ;
136- };
137- };
138- class Pylons {
139- class PylonLeft1 {
140- attachment = " PylonRack_19Rnd_missiles_gray_RF" ;
141- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
142- priority = 5 ;
143- turret[] = {0 };
144- UIposition[] = {" 0.06 + 0.02" ,0.4 };
145- };
146- class PylonLeft2 {
147- attachment = " PylonWeapon_1000Rnd_20x102mm_shells_gray_RF" ;
148- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
149- priority = 4 ;
150- turret[] = {0 };
151- UIposition[] = {" 0.08 + 0.02" ,0.35 };
152- };
153- class PylonRight1 {
154- attachment = " PylonRack_19Rnd_missiles_gray_RF" ;
155- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
156- priority = 5 ;
157- mirroredMissilePos = 1 ;
158- turret[] = {0 };
159- UIposition[] = {" 0.59 + 0.04" ,0.4 };
160- };
161- class PylonRight2 {
162- attachment = " PylonWeapon_1000Rnd_20x102mm_shells_gray_RF" ;
163- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
164- priority = 4 ;
165- mirroredMissilePos = 2 ;
166- turret[] = {0 };
167- UIposition[] = {" 0.57 + 0.04" ,0.35 };
168- };
169-
170- };
171- };
172- };
173- };
118+ class a3a_Heli_light_03_dynamicLoadout_rf : B_Heli_light_03_dynamicLoadout_rf {};
174119 class a3a_AAF_Heli_light_03_dynamicLoadout_rf : a3a_Heli_light_03_dynamicLoadout_rf {
175120 textureList[] = {};
176121 hiddenSelectionsTextures[] = {" \A3\Air_F_EPB\Heli_Light_03\data\Heli_Light_03_base_INDP_CO.paa" ," \lxRF\a ir_rf\Heli_Light_03\data\wildcat_addons_INDP_co.paa" };
@@ -208,65 +153,11 @@ class CfgVehicles
208153 hiddenSelectionsTextures[] = {" \lxRF\a ir_rf\Heli_Light_03\data\Heli_Light_03_base_tan_CO.paa" ," \lxRF\a ir_rf\Heli_Light_03\data\wildcat_addons_tan_co.paa" };
209154 };
210155
211- class Heli_EC_02_base_rf : Heli_EC_01_base_rf {
212- class Components ;
213- };
214156 class a3a_Heli_EC_02_rf : Heli_EC_02_base_rf { // Default camo is a lovely tan, perfect for patrolling your local desert
215157 scope = 2 ;
216158 faction = " IND_F" ;
217159 side = 2 ;
218160 hiddenSelectionsTextures[] = {" \lxRF\a ir_rf\heli_medium_ec\data\a s332_exterior_09_tan_co.paa" ," \lxRF\a ir_rf\heli_medium_ec\data\a s332_int_cargo_co.paa" ," #(rgb,1024,1024,1)ui('lxRF_MFDMinimap','lxRF_MFDMinimap')" ," \lxRF\a ir_rf\heli_medium_ec\data\a s332_adds_09_tan_co.paa" ," \lxRF\a ir_rf\heli_medium_ec\data\a s332_exterior_09_tan_co.paa" ," \lxRF\a ir_rf\heli_medium_ec\data\a s332_int_cargo_co.paa" };
219- class Components : Components {
220- class TransportPylonsComponent {
221- uiPicture = " \lxRF\a ir_rf\heli_medium_ec\data\UI\heli_medium_ec_02_3DEN_CA.paa" ;
222- class Presets {
223- class AT {
224- attachment[] = {" PylonRack_4Rnd_LG_scalpel" ," PylonRack_4Rnd_LG_scalpel" ," PylonRack_4Rnd_LG_scalpel" ," PylonRack_4Rnd_LG_scalpel" };
225- displayName = " AT" ;
226- };
227- class Default {
228- attachment[] = {" PylonRack_19Rnd_missiles_olive_rf" ," PylonRack_4Rnd_LG_scalpel" ," PylonRack_4Rnd_LG_scalpel" ," PylonRack_19Rnd_missiles_olive_rf" };
229- displayName = " Default" ;
230- };
231- class Empty {
232- attachment[] = {};
233- displayName = " Empty" ;
234- };
235- };
236- class Pylons {
237- class PylonLeft1 {
238- attachment = " PylonRack_19Rnd_missiles_olive_RF" ;
239- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
240- priority = 5 ;
241- turret[] = {0 };
242- UIposition[] = {0.06 ,0.4 };
243- };
244- class PylonLeft2 {
245- attachment = " PylonRack_4Rnd_LG_scalpel" ;
246- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
247- priority = 4 ;
248- turret[] = {0 };
249- UIposition[] = {0.08 ,0.35 };
250- };
251- class PylonRight1 {
252- attachment = " PylonRack_4Rnd_LG_scalpel" ;
253- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
254- priority = 5 ;
255- mirroredMissilePos = 2 ;
256- turret[] = {0 };
257- UIposition[] = {0.57 ,0.35 };
258- };
259- class PylonRight2 {
260- attachment = " PylonRack_19Rnd_missiles_olive_RF" ;
261- hardpoints[] = {" DAR" ," DAGR" ," B_SHIEKER" ," UNI_SCALPEL" ," 20MM_TWIN_CANNON" ," B_ASRRAM_EJECTOR" ," WEAPON_PODS_RF" ," B_BOMB_PYLON" };
262- priority = 4 ;
263- mirroredMissilePos = 1 ;
264- turret[] = {0 };
265- UIposition[] = {0.59 ,0.4 };
266- };
267- };
268- };
269- };
270161 };
271162 class a3a_LDF_Heli_EC_02_rf : a3a_Heli_EC_02_rf {
272163 factions = " IND_E_F" ;
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