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Redux is a predictable state container for JavaScript apps. So we can use the same concept to manage the state of ESP devices. It helps you write applications that behave consistently.
Justification
The whole global state of your app is stored in an object tree inside a single store. The only way to change the state tree is to create an action, an object describing what happened, and dispatch it to the store. To specify how the state gets updated in response to an action, you write pure reducer unctions that calculate a new state based on the old state and the action.
Workarounds
I have translated the logic of Redux in JS to Lua. You can check here
The text was updated successfully, but these errors were encountered:
Missing Feature: NodeRedux - state container
Redux is a predictable state container for JavaScript apps. So we can use the same concept to manage the state of ESP devices. It helps you write applications that behave consistently.
Justification
The whole global state of your app is stored in an object tree inside a single store. The only way to change the state tree is to create an action, an object describing what happened, and dispatch it to the store. To specify how the state gets updated in response to an action, you write pure reducer unctions that calculate a new state based on the old state and the action.
Workarounds
I have translated the logic of Redux in JS to Lua. You can check here
The text was updated successfully, but these errors were encountered: