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server.js
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var nko = require('nko')('omnfFLVFKjn9/jVm')
, fs = require('fs')
, express = require('express')
, app = express.createServer()
, io = require('socket.io').listen(app)
, gameIo = require('./game_io');
app.configure(function(){
app.set('views', __dirname + '/views');
app.set('view engine', 'jade');
app.use(express.bodyParser());
app.use(express.methodOverride());
app.use(app.router);
app.use(express.static(__dirname + '/public'));
});
app.configure('development', function(){
app.use(express.errorHandler({ dumpExceptions: true, showStack: true }));
});
app.configure('production', function(){
app.use(express.errorHandler());
});
io.set('transports', ['websocket', 'flashsocket', 'htmlfile', 'xhr-polling', 'jsonp-polling']);
io.set('browser client minification', true);
io.set('browser client etag', true);
io.set('log level', 3);
app.get('/', function(req, res){
res.render('index');
});
var port = (process.env.NODE_ENV == 'production') ? 80 : 3000;
app.listen(port);
gameIo(io);
console.log("Express server listening on port %d in %s mode", app.address().port, app.settings.env);