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Crew is prone to abandoning armored vehicles when fleeing #427

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JustNU opened this issue Nov 19, 2024 · 0 comments
Open

Crew is prone to abandoning armored vehicles when fleeing #427

JustNU opened this issue Nov 19, 2024 · 0 comments
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@JustNU
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JustNU commented Nov 19, 2024

Mods (complete and add to the following information):

  • Arma 3: Latest Steam Stable
  • CBA: Latest Steam Stable
  • LAMBS_DANGER: Latest Steam Stable

Description:
AI Crew is prone to abandoning fully functioning armored vehicles when their behavior is set to fleeing

Steps to reproduce:
Somewhat inconsistent to test, but:

  • Make AI fight each other, with one of both sides utilizing armored vehicles (Preferably ones that wouldn't insta-kill or get insta-killed)
  • Watch as some crew dismount and run away after getting hit, despite their vehicle being still operational

Expected behavior:
Crew of armored vehicles should not panic and run away when their armored vehicles is still fully/partially operational

Where did the issue occur?
Singleplayer / Singleplayer editor

Additional context:
Turning off advanced AI fleeing (disableAIFleeing) seems to help immensely, and crew only abandons the vehicles only when they are busted and not operational
Perhaps unloadInCombat should not be trusted? or use vehicle of kind armor/apc arg? Other than that I have no idea what could be causing such behavior.
Will do more testing if required once I'm able to, this sort of thing is somewhat annoying to test

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