Releases: nils-soderman/vscode-unreal-python
Releases · nils-soderman/vscode-unreal-python
v0.2.2
Changed:
- Documentation now caches the open states of the dropdowns
- Improved filtering for the Documentation
- Having a word selected will auto insert it into the searchbar when opening the documentation
Fixed:
- A bug where selecting a single indented line of code would fail to execute.
- Documentation now remembers the applied filter when going back to the index page
- Some broken UI styling for the documentation
- Not being able to open functions in the documentation
v0.2.1
Added:
- Added command "Unreal Python: Open Documentation" (
ue-python.openDocumentation
) that opens the UE python documentation in a new tab.
Changed:
- Removed documentation pannel from the sidebar.
Fixed:
- Output not showing up in Unreal Engine's "Output Log" if not attached.
v0.2.0
Added:
- Documentation sidebar
Fixed:
- Configs not read correctly from the folder settings.
- Fixed bug that would cause
Setup Code Completion
to continue asking the user to enable Developer Mode even if it was already enabled.
Changed:
- Updated README.md to clarify that commands can be executed through the command palette. Closes #2
v0.1.2
Added:
- Added configuration
ue-python.strictPort
that prevents this extension from automatically finding a free port, and will strictly only use the ports assigned in the config.
Fixed:
- Support for multiple VS Code instances connecting to the same Unreal Engine instance.
v0.1.1
Added:
- Added command
ue-python.setupCodeCompletion
that adds the '<PROJECT>/Intermediate/PythonStub/' path topython.analysis.extraPaths
.
v0.1.0
Added:
- Added command
ue-python.attach
that attaches VS Code to Unreal Engine. - Added configuration
ue-python.debug.port
to set which port to use for the python debugpy server.
Changed:
- Removed the 'Settings' section from ReadMe.md
v0.0.2
Added:
- Added configuration
ue-python.execute.name
that set's the python__name__
variable while executing code, defaults to "__main__". - Added configuration
ue-python.execute.enableShortcut
which can be used to disable theue-python.execute
shortcut in spesific workspaces - Added a help button if it fails to connect with Unreal Engine, that will bring the user to a troubleshooting webpage
Changed:
- The command
ue-python.execute
is now only enabled when a Python file is open - Updated default value of
ue-python.remote.timeout
to be 3 seconds.
v0.0.1
- Initial pre-release