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In theory, elements at the same level could be rendered conucurrently/in multiple threads, creating a tree of thread invocations. This is dependent on Project Loom/Virtual Threads being usable though, so we'll probably wait until that arrives in a final form.
The text was updated successfully, but these errors were encountered:
In theory, elements at the same level could be rendered conucurrently/in multiple threads, creating a tree of thread invocations. This is dependent on Project Loom/Virtual Threads being usable though, so we'll probably wait until that arrives in a final form.
The text was updated successfully, but these errors were encountered: