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action.c
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action.c
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/* action.c
*
* Implementation of the action object.
*
* File begun on 2007-08-06 by RGerhards (extracted from syslogd.c)
*
* Copyright 2007-2010 Rainer Gerhards and Adiscon GmbH.
*
* This file is part of rsyslog.
*
* Rsyslog is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Rsyslog is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Rsyslog. If not, see <http://www.gnu.org/licenses/>.
*
* A copy of the GPL can be found in the file "COPYING" in this distribution.
*/
#include "config.h"
#include "rsyslog.h"
#include <stdio.h>
#include <assert.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <errno.h>
#include "dirty.h"
#include "template.h"
#include "action.h"
#include "modules.h"
#include "sync.h"
#include "cfsysline.h"
#include "srUtils.h"
#include "errmsg.h"
#include "batch.h"
#include "wti.h"
#include "datetime.h"
#include "unicode-helper.h"
#include "atomic.h"
#define NO_TIME_PROVIDED 0 /* indicate we do not provide any cached time */
/* forward definitions */
static rsRetVal processBatchMain(action_t *pAction, batch_t *pBatch, int*);
static rsRetVal doSubmitToActionQComplexBatch(action_t *pAction, batch_t *pBatch);
static rsRetVal doSubmitToActionQNotAllMarkBatch(action_t *pAction, batch_t *pBatch);
static rsRetVal doSubmitToActionQBatch(action_t *pAction, batch_t *pBatch);
/* object static data (once for all instances) */
/* TODO: make this an object! DEFobjStaticHelpers -- rgerhards, 2008-03-05 */
DEFobjCurrIf(obj)
DEFobjCurrIf(datetime)
DEFobjCurrIf(module)
DEFobjCurrIf(errmsg)
static int iActExecOnceInterval = 0; /* execute action once every nn seconds */
static int iActExecEveryNthOccur = 0; /* execute action every n-th occurence (0,1=always) */
static time_t iActExecEveryNthOccurTO = 0; /* timeout for n-occurence setting (in seconds, 0=never) */
static int glbliActionResumeInterval = 30;
int glbliActionResumeRetryCount = 0; /* how often should suspended actions be retried? */
static int bActionRepMsgHasMsg = 0; /* last messsage repeated... has msg fragment in it */
static int bActionWriteAllMarkMsgs = FALSE; /* should all mark messages be unconditionally written? */
static uchar *pszActionName; /* short name for the action */
/* action queue and its configuration parameters */
static queueType_t ActionQueType = QUEUETYPE_DIRECT; /* type of the main message queue above */
static int iActionQueueSize = 1000; /* size of the main message queue above */
static int iActionQueueDeqBatchSize = 16; /* batch size for action queues */
static int iActionQHighWtrMark = 800; /* high water mark for disk-assisted queues */
static int iActionQLowWtrMark = 200; /* low water mark for disk-assisted queues */
static int iActionQDiscardMark = 9800; /* begin to discard messages */
static int iActionQDiscardSeverity = 8; /* by default, discard nothing to prevent unintentional loss */
static int iActionQueueNumWorkers = 1; /* number of worker threads for the mm queue above */
static uchar *pszActionQFName = NULL; /* prefix for the main message queue file */
static int64 iActionQueMaxFileSize = 1024*1024;
static int iActionQPersistUpdCnt = 0; /* persist queue info every n updates */
static int bActionQSyncQeueFiles = 0; /* sync queue files */
static int iActionQtoQShutdown = 0; /* queue shutdown */
static int iActionQtoActShutdown = 1000; /* action shutdown (in phase 2) */
static int iActionQtoEnq = 2000; /* timeout for queue enque */
static int iActionQtoWrkShutdown = 60000; /* timeout for worker thread shutdown */
static int iActionQWrkMinMsgs = 100; /* minimum messages per worker needed to start a new one */
static int bActionQSaveOnShutdown = 1; /* save queue on shutdown (when DA enabled)? */
static int64 iActionQueMaxDiskSpace = 0; /* max disk space allocated 0 ==> unlimited */
static int iActionQueueDeqSlowdown = 0; /* dequeue slowdown (simple rate limiting) */
static int iActionQueueDeqtWinFromHr = 0; /* hour begin of time frame when queue is to be dequeued */
static int iActionQueueDeqtWinToHr = 25; /* hour begin of time frame when queue is to be dequeued */
/* the counter below counts actions created. It is used to obtain unique IDs for the action. They
* should not be relied on for any long-term activity (e.g. disk queue names!), but they are nice
* to have during one instance of an rsyslogd run. For example, I use them to name actions when there
* is no better name available. Note that I do NOT recover previous numbers on HUP - we simply keep
* counting. -- rgerhards, 2008-01-29
*/
static int iActionNbr = 0;
/* ------------------------------ methods ------------------------------ */
/* This function returns the "current" time for this action. Current time
* is not necessarily real-time. In order to enhance performance, current
* system time is obtained the first time an action needs to know the time
* and then kept cached inside the action structure. Later requests will
* always return that very same time. Wile not totally accurate, it is far
* accurate in most cases and considered "acurate enough" for all cases.
* When changing the threading model, please keep in mind that this
* logic needs to be changed should we once allow more than one parallel
* call into the same action (object). As this is currently not supported,
* we simply cache the time inside the action object itself, after it
* is under mutex protection.
* Side-note: the value -1 is used as tActNow, because it also is the
* error return value of time(). So we would do a retry with the next
* invocation if time() failed. Then, of course, we would probably already
* be in trouble, but for the sake of performance we accept this very,
* very slight risk.
* This logic has been added as part of an overall performance improvment
* effort inspired by David Lang. -- rgerhards, 2008-09-16
* Note: this function does not use the usual iRet call conventions
* because that would provide little to no benefit but complicate things
* a lot. So we simply return the system time.
*/
static inline time_t
getActNow(action_t *pThis)
{
assert(pThis != NULL);
if(pThis->tActNow == -1) {
pThis->tActNow = datetime.GetTime(NULL); /* good time call - the only one done */
if(pThis->tLastExec > pThis->tActNow) {
/* if we are traveling back in time, reset tLastExec */
pThis->tLastExec = (time_t) 0;
}
}
return pThis->tActNow;
}
/* resets action queue parameters to their default values. This happens
* after each action has been created in order to prevent any wild defaults
* to be used. It is somewhat against the original spirit of the config file
* reader, but I think it is a good thing to do.
* rgerhards, 2008-01-29
*/
static rsRetVal
actionResetQueueParams(void)
{
DEFiRet;
ActionQueType = QUEUETYPE_DIRECT; /* type of the main message queue above */
iActionQueueSize = 1000; /* size of the main message queue above */
iActionQueueDeqBatchSize = 16; /* default batch size */
iActionQHighWtrMark = 800; /* high water mark for disk-assisted queues */
iActionQLowWtrMark = 200; /* low water mark for disk-assisted queues */
iActionQDiscardMark = 9800; /* begin to discard messages */
iActionQDiscardSeverity = 8; /* discard warning and above */
iActionQueueNumWorkers = 1; /* number of worker threads for the mm queue above */
iActionQueMaxFileSize = 1024*1024;
iActionQPersistUpdCnt = 0; /* persist queue info every n updates */
bActionQSyncQeueFiles = 0;
iActionQtoQShutdown = 0; /* queue shutdown */
iActionQtoActShutdown = 1000; /* action shutdown (in phase 2) */
iActionQtoEnq = 2000; /* timeout for queue enque */
iActionQtoWrkShutdown = 60000; /* timeout for worker thread shutdown */
iActionQWrkMinMsgs = 100; /* minimum messages per worker needed to start a new one */
bActionQSaveOnShutdown = 1; /* save queue on shutdown (when DA enabled)? */
iActionQueMaxDiskSpace = 0;
iActionQueueDeqSlowdown = 0;
iActionQueueDeqtWinFromHr = 0;
iActionQueueDeqtWinToHr = 25; /* 25 disables time windowed dequeuing */
glbliActionResumeRetryCount = 0; /* I guess it is smart to reset this one, too */
d_free(pszActionQFName);
pszActionQFName = NULL; /* prefix for the main message queue file */
RETiRet;
}
/* destructs an action descriptor object
* rgerhards, 2007-08-01
*/
rsRetVal actionDestruct(action_t *pThis)
{
DEFiRet;
ASSERT(pThis != NULL);
if(pThis->pQueue != NULL) {
qqueueDestruct(&pThis->pQueue);
}
if(pThis->pMod != NULL)
pThis->pMod->freeInstance(pThis->pModData);
if(pThis->f_pMsg != NULL)
msgDestruct(&pThis->f_pMsg);
SYNC_OBJ_TOOL_EXIT(pThis);
pthread_mutex_destroy(&pThis->mutActExec);
d_free(pThis->pszName);
d_free(pThis->ppTpl);
d_free(pThis);
RETiRet;
}
/* create a new action descriptor object
* rgerhards, 2007-08-01
*/
rsRetVal actionConstruct(action_t **ppThis)
{
DEFiRet;
action_t *pThis;
ASSERT(ppThis != NULL);
CHKmalloc(pThis = (action_t*) calloc(1, sizeof(action_t)));
pThis->iResumeInterval = glbliActionResumeInterval;
pThis->iResumeRetryCount = glbliActionResumeRetryCount;
pThis->tLastOccur = datetime.GetTime(NULL); /* done once per action on startup only */
pthread_mutex_init(&pThis->mutActExec, NULL);
INIT_ATOMIC_HELPER_MUT(pThis->mutCAS);
SYNC_OBJ_TOOL_INIT(pThis);
/* indicate we have a new action */
++iActionNbr;
finalize_it:
*ppThis = pThis;
RETiRet;
}
/* action construction finalizer
*/
rsRetVal
actionConstructFinalize(action_t *pThis)
{
DEFiRet;
uchar pszQName[64]; /* friendly name of our queue */
ASSERT(pThis != NULL);
/* find a name for our queue */
snprintf((char*) pszQName, sizeof(pszQName)/sizeof(uchar), "action %d queue", iActionNbr);
/* now check if we can run the action in "firehose mode" during stage one of
* its processing (that is before messages are enqueued into the action q).
* This is only possible if some features, which require strict sequence, are
* not used. Thankfully, that is usually the case. The benefit of firehose
* mode is much faster processing (and simpler code) -- rgerhards, 2010-06-08
*/
if( pThis->iExecEveryNthOccur > 1
|| pThis->f_ReduceRepeated
|| pThis->iSecsExecOnceInterval
) {
DBGPRINTF("info: firehose mode disabled for action because "
"iExecEveryNthOccur=%d, "
"ReduceRepeated=%d, "
"iSecsExecOnceInterval=%d\n",
pThis->iExecEveryNthOccur, pThis->f_ReduceRepeated,
pThis->iSecsExecOnceInterval
);
pThis->submitToActQ = doSubmitToActionQComplexBatch;
} else if(pThis->bWriteAllMarkMsgs == FALSE) {
/* nearly full-speed submission mode, default case */
pThis->submitToActQ = doSubmitToActionQNotAllMarkBatch;
} else {
/* full firehose submission mode */
pThis->submitToActQ = doSubmitToActionQBatch;
}
/* we need to make a safety check: if the queue is NOT in direct mode, a single
* message object may be accessed by multiple threads. As such, we need to enable
* msg object thread safety in this case (this costs a bit performance and thus
* is not enabled by default. -- rgerhards, 2008-02-20
*/
if(ActionQueType != QUEUETYPE_DIRECT)
MsgEnableThreadSafety();
/* create queue */
/* action queues always (for now) have just one worker. This may change when
* we begin to implement an interface the enable output modules to request
* to be run on multiple threads. So far, this is forbidden by the interface
* spec. -- rgerhards, 2008-01-30
*/
CHKiRet(qqueueConstruct(&pThis->pQueue, ActionQueType, 1, iActionQueueSize,
(rsRetVal (*)(void*, batch_t*, int*))processBatchMain));
obj.SetName((obj_t*) pThis->pQueue, pszQName);
/* ... set some properties ... */
# define setQPROP(func, directive, data) \
CHKiRet_Hdlr(func(pThis->pQueue, data)) { \
errmsg.LogError(0, NO_ERRCODE, "Invalid " #directive ", error %d. Ignored, running with default setting", iRet); \
}
# define setQPROPstr(func, directive, data) \
CHKiRet_Hdlr(func(pThis->pQueue, data, (data == NULL)? 0 : strlen((char*) data))) { \
errmsg.LogError(0, NO_ERRCODE, "Invalid " #directive ", error %d. Ignored, running with default setting", iRet); \
}
qqueueSetpUsr(pThis->pQueue, pThis);
setQPROP(qqueueSetsizeOnDiskMax, "$ActionQueueMaxDiskSpace", iActionQueMaxDiskSpace);
setQPROP(qqueueSetiDeqBatchSize, "$ActionQueueDequeueBatchSize", iActionQueueDeqBatchSize);
setQPROP(qqueueSetMaxFileSize, "$ActionQueueFileSize", iActionQueMaxFileSize);
setQPROPstr(qqueueSetFilePrefix, "$ActionQueueFileName", pszActionQFName);
setQPROP(qqueueSetiPersistUpdCnt, "$ActionQueueCheckpointInterval", iActionQPersistUpdCnt);
setQPROP(qqueueSetbSyncQueueFiles, "$ActionQueueSyncQueueFiles", bActionQSyncQeueFiles);
setQPROP(qqueueSettoQShutdown, "$ActionQueueTimeoutShutdown", iActionQtoQShutdown );
setQPROP(qqueueSettoActShutdown, "$ActionQueueTimeoutActionCompletion", iActionQtoActShutdown);
setQPROP(qqueueSettoWrkShutdown, "$ActionQueueWorkerTimeoutThreadShutdown", iActionQtoWrkShutdown);
setQPROP(qqueueSettoEnq, "$ActionQueueTimeoutEnqueue", iActionQtoEnq);
setQPROP(qqueueSetiHighWtrMrk, "$ActionQueueHighWaterMark", iActionQHighWtrMark);
setQPROP(qqueueSetiLowWtrMrk, "$ActionQueueLowWaterMark", iActionQLowWtrMark);
setQPROP(qqueueSetiDiscardMrk, "$ActionQueueDiscardMark", iActionQDiscardMark);
setQPROP(qqueueSetiDiscardSeverity, "$ActionQueueDiscardSeverity", iActionQDiscardSeverity);
setQPROP(qqueueSetiMinMsgsPerWrkr, "$ActionQueueWorkerThreadMinimumMessages", iActionQWrkMinMsgs);
setQPROP(qqueueSetbSaveOnShutdown, "$ActionQueueSaveOnShutdown", bActionQSaveOnShutdown);
setQPROP(qqueueSetiDeqSlowdown, "$ActionQueueDequeueSlowdown", iActionQueueDeqSlowdown);
setQPROP(qqueueSetiDeqtWinFromHr, "$ActionQueueDequeueTimeBegin", iActionQueueDeqtWinFromHr);
setQPROP(qqueueSetiDeqtWinToHr, "$ActionQueueDequeueTimeEnd", iActionQueueDeqtWinToHr);
# undef setQPROP
# undef setQPROPstr
dbgoprint((obj_t*) pThis->pQueue, "save on shutdown %d, max disk space allowed %lld\n",
bActionQSaveOnShutdown, iActionQueMaxDiskSpace);
CHKiRet(qqueueStart(pThis->pQueue));
DBGPRINTF("Action %p: queue %p created\n", pThis, pThis->pQueue);
/* and now reset the queue params (see comment in its function header!) */
actionResetQueueParams();
finalize_it:
RETiRet;
}
/* set the global resume interval
*/
rsRetVal actionSetGlobalResumeInterval(int iNewVal)
{
glbliActionResumeInterval = iNewVal;
return RS_RET_OK;
}
/* returns the action state name in human-readable form
* returned string must not be modified.
* rgerhards, 2009-05-07
*/
static uchar *getActStateName(action_t *pThis)
{
switch(pThis->eState) {
case ACT_STATE_RDY:
return (uchar*) "rdy";
case ACT_STATE_ITX:
return (uchar*) "itx";
case ACT_STATE_RTRY:
return (uchar*) "rtry";
case ACT_STATE_SUSP:
return (uchar*) "susp";
case ACT_STATE_DIED:
return (uchar*) "died";
case ACT_STATE_COMM:
return (uchar*) "comm";
default:
return (uchar*) "ERROR/UNKNWON";
}
}
/* returns a suitable return code based on action state
* rgerhards, 2009-05-07
*/
static rsRetVal getReturnCode(action_t *pThis)
{
DEFiRet;
ASSERT(pThis != NULL);
switch(pThis->eState) {
case ACT_STATE_RDY:
iRet = RS_RET_OK;
break;
case ACT_STATE_ITX:
if(pThis->bHadAutoCommit) {
pThis->bHadAutoCommit = 0; /* auto-reset */
iRet = RS_RET_PREVIOUS_COMMITTED;
} else {
iRet = RS_RET_DEFER_COMMIT;
}
break;
case ACT_STATE_RTRY:
iRet = RS_RET_SUSPENDED;
break;
case ACT_STATE_SUSP:
case ACT_STATE_DIED:
iRet = RS_RET_ACTION_FAILED;
break;
default:
DBGPRINTF("Invalid action engine state %d, program error\n",
(int) pThis->eState);
iRet = RS_RET_ERR;
break;
}
RETiRet;
}
/* set the action to a new state
* rgerhards, 2007-08-02
*/
static inline void actionSetState(action_t *pThis, action_state_t newState)
{
pThis->eState = newState;
DBGPRINTF("Action %p transitioned to state: %s\n", pThis, getActStateName(pThis));
}
/* Handles the transient commit state. So far, this is
* mostly a dummy...
* rgerhards, 2007-08-02
*/
static void actionCommitted(action_t *pThis)
{
actionSetState(pThis, ACT_STATE_RDY);
}
/* set action to "rtry" state.
* rgerhards, 2007-08-02
*/
static void actionRetry(action_t *pThis)
{
actionSetState(pThis, ACT_STATE_RTRY);
pThis->iResumeOKinRow++;
}
/* Disable action, this means it will never again be usable
* until rsyslog is reloaded. Use only as a last resort, but
* depends on output module.
* rgerhards, 2007-08-02
*/
static void actionDisable(action_t *pThis)
{
actionSetState(pThis, ACT_STATE_DIED);
}
/* Suspend action, this involves changing the acton state as well
* as setting the next retry time.
* if we have more than 10 retries, we prolong the
* retry interval. If something is really stalled, it will
* get re-tried only very, very seldom - but that saves
* CPU time. TODO: maybe a config option for that?
* rgerhards, 2007-08-02
*/
static inline void actionSuspend(action_t *pThis, time_t ttNow)
{
if(ttNow == NO_TIME_PROVIDED)
datetime.GetTime(&ttNow);
pThis->ttResumeRtry = ttNow + pThis->iResumeInterval * (pThis->iNbrResRtry / 10 + 1);
actionSetState(pThis, ACT_STATE_SUSP);
DBGPRINTF("earliest retry=%d\n", (int) pThis->ttResumeRtry);
}
/* actually do retry processing. Note that the function receives a timestamp so
* that we do not need to call the (expensive) time() API.
* Note that we do the full retry processing here, doing the configured number of
* iterations. -- rgerhards, 2009-05-07
* We need to guard against module which always return RS_RET_OK from their tryResume()
* entry point. This is invalid, but has harsh consequences: it will cause the rsyslog
* engine to go into a tight loop. That obviously is not acceptable. As such, we track the
* count of iterations that a tryResume returning RS_RET_OK is immediately followed by
* an unsuccessful call to doAction(). If that happens more than 1,000 times, we assume
* the return acutally is a RS_RET_SUSPENDED. In order to go through the various
* resumption stages, we do this for every 1000 requests. This magic number 1000 may
* not be the most appropriate, but it should be thought of a "if nothing else helps"
* kind of facility: in the first place, the module should return a proper indication
* of its inability to recover. -- rgerhards, 2010-04-26.
*/
static rsRetVal actionDoRetry(action_t *pThis, time_t ttNow)
{
int iRetries;
int iSleepPeriod;
int bTreatOKasSusp;
DEFiRet;
ASSERT(pThis != NULL);
iRetries = 0;
while((*pThis->pbShutdownImmediate == 0) && pThis->eState == ACT_STATE_RTRY) {
iRet = pThis->pMod->tryResume(pThis->pModData);
if((pThis->iResumeOKinRow > 999) && (pThis->iResumeOKinRow % 1000 == 0)) {
bTreatOKasSusp = 1;
pThis->iResumeOKinRow = 0;
} else {
bTreatOKasSusp = 0;
}
if((iRet == RS_RET_OK) && (!bTreatOKasSusp)) {
actionSetState(pThis, ACT_STATE_RDY);
} else if(iRet == RS_RET_SUSPENDED || bTreatOKasSusp) {
/* max retries reached? */
if((pThis->iResumeRetryCount != -1 && iRetries >= pThis->iResumeRetryCount)) {
actionSuspend(pThis, ttNow);
} else {
++pThis->iNbrResRtry;
++iRetries;
iSleepPeriod = pThis->iResumeInterval;
ttNow += iSleepPeriod; /* not truly exact, but sufficiently... */
srSleep(iSleepPeriod, 0);
if(*pThis->pbShutdownImmediate) {
ABORT_FINALIZE(RS_RET_FORCE_TERM);
}
}
} else if(iRet == RS_RET_DISABLE_ACTION) {
actionDisable(pThis);
}
}
if(pThis->eState == ACT_STATE_RDY) {
pThis->iNbrResRtry = 0;
}
finalize_it:
RETiRet;
}
/* try to resume an action -- rgerhards, 2007-08-02
* changed to new action state engine -- rgerhards, 2009-05-07
*/
static rsRetVal actionTryResume(action_t *pThis)
{
DEFiRet;
time_t ttNow = NO_TIME_PROVIDED;
ASSERT(pThis != NULL);
if(pThis->eState == ACT_STATE_SUSP) {
/* if we are suspended, we need to check if the timeout expired.
* for this handling, we must always obtain a fresh timestamp. We used
* to use the action timestamp, but in this case we will never reach a
* point where a resumption is actually tried, because the action timestamp
* is always in the past. So we can not avoid doing a fresh time() call
* here. -- rgerhards, 2009-03-18
*/
datetime.GetTime(&ttNow); /* cache "now" */
if(ttNow > pThis->ttResumeRtry) {
actionSetState(pThis, ACT_STATE_RTRY); /* back to retries */
}
}
if(pThis->eState == ACT_STATE_RTRY) {
if(ttNow == NO_TIME_PROVIDED) /* use cached result if we have it */
datetime.GetTime(&ttNow);
CHKiRet(actionDoRetry(pThis, ttNow));
}
if(Debug && (pThis->eState == ACT_STATE_RTRY ||pThis->eState == ACT_STATE_SUSP)) {
DBGPRINTF("actionTryResume: action state: %s, next retry (if applicable): %u [now %u]\n",
getActStateName(pThis), (unsigned) pThis->ttResumeRtry, (unsigned) ttNow);
}
finalize_it:
RETiRet;
}
/* prepare an action for performing work. This involves trying to recover it,
* depending on its current state.
* rgerhards, 2009-05-07
*/
static inline rsRetVal actionPrepare(action_t *pThis)
{
DEFiRet;
assert(pThis != NULL);
CHKiRet(actionTryResume(pThis));
/* if we are now ready, we initialize the transaction and advance
* action state accordingly
*/
if(pThis->eState == ACT_STATE_RDY) {
iRet = pThis->pMod->mod.om.beginTransaction(pThis->pModData);
switch(iRet) {
case RS_RET_OK:
actionSetState(pThis, ACT_STATE_ITX);
break;
case RS_RET_SUSPENDED:
actionRetry(pThis);
break;
case RS_RET_DISABLE_ACTION:
actionDisable(pThis);
break;
default:FINALIZE;
}
}
finalize_it:
RETiRet;
}
/* debug-print the contents of an action object
* rgerhards, 2007-08-02
*/
rsRetVal actionDbgPrint(action_t *pThis)
{
DEFiRet;
char *sz;
dbgprintf("%s: ", module.GetStateName(pThis->pMod));
pThis->pMod->dbgPrintInstInfo(pThis->pModData);
dbgprintf("\n\tInstance data: 0x%lx\n", (unsigned long) pThis->pModData);
dbgprintf("\tRepeatedMsgReduction: %d\n", pThis->f_ReduceRepeated);
dbgprintf("\tResume Interval: %d\n", pThis->iResumeInterval);
if(pThis->eState == ACT_STATE_SUSP) {
dbgprintf("\tresume next retry: %u, number retries: %d",
(unsigned) pThis->ttResumeRtry, pThis->iNbrResRtry);
}
dbgprintf("\tState: %s\n", getActStateName(pThis));
dbgprintf("\tExec only when previous is suspended: %d\n", pThis->bExecWhenPrevSusp);
if(pThis->submitToActQ == doSubmitToActionQComplexBatch) {
sz = "slow, but feature-rich";
} else if(pThis->submitToActQ == doSubmitToActionQNotAllMarkBatch) {
sz = "fast, but supports partial mark messages";
} else if(pThis->submitToActQ == doSubmitToActionQBatch) {
sz = "firehose (fastest)";
} else {
sz = "unknown (need to update debug display?)";
}
dbgprintf("\tsubmission mode: %s\n", sz);
dbgprintf("\n");
RETiRet;
}
/* prepare the calling parameters for doAction()
* rgerhards, 2009-05-07
*/
static rsRetVal prepareDoActionParams(action_t *pAction, msg_t *pMsg, uchar **ppMsgs, size_t *lenMsgs)
{
int i;
DEFiRet;
ASSERT(pAction != NULL);
/* here we must loop to process all requested strings */
for(i = 0 ; i < pAction->iNumTpls ; ++i) {
switch(pAction->eParamPassing) {
case ACT_STRING_PASSING:
CHKiRet(tplToString(pAction->ppTpl[i], pMsg, &(ppMsgs[i]), &lenMsgs[i]));
break;
case ACT_ARRAY_PASSING:
CHKiRet(tplToArray(pAction->ppTpl[i], pMsg, (uchar***) &(ppMsgs[i])));
break;
case ACT_MSG_PASSING:
/* we abuse the uchar* ptr, it now actually is a void*, but we can not
* change that other than by chaning the interface, what we don't like...
*/
ppMsgs[i] = (void*) pMsg;
lenMsgs[i] = 0; /* init for *next* action */
break;
default:assert(0); /* software bug if this happens! */
}
}
finalize_it:
RETiRet;
}
/* cleanup doAction calling parameters
* rgerhards, 2009-05-07
*/
static rsRetVal cleanupDoActionParams(action_t *pAction, uchar ***ppMsgs)
{
int iArr;
int i;
DEFiRet;
ASSERT(pAction != NULL);
for(i = 0 ; i < pAction->iNumTpls ; ++i) {
if(((uchar**)ppMsgs)[i] != NULL) {
iArr = 0;
while((((uchar***)ppMsgs)[i][iArr]) != NULL) {
d_free(((uchar ***)ppMsgs)[i][iArr++]);
((uchar ***)ppMsgs)[i][iArr++] = NULL;
}
d_free(((uchar**)ppMsgs)[i]);
((uchar**)ppMsgs)[i] = NULL;
}
}
RETiRet;
}
/* call the DoAction output plugin entry point
* rgerhards, 2008-01-28
*/
rsRetVal
actionCallDoAction(action_t *pThis, msg_t *pMsg, void *actParams)
{
int i;
DEFiRet;
ASSERT(pThis != NULL);
ISOBJ_TYPE_assert(pMsg, msg);
DBGPRINTF("entering actionCalldoAction(), state: %s\n", getActStateName(pThis));
pThis->bHadAutoCommit = 0;
//d_pthread_mutex_lock(&pThis->mutActExec);
//pthread_cleanup_push(mutexCancelCleanup, &pThis->mutActExec);
iRet = pThis->pMod->mod.om.doAction(actParams, pMsg->msgFlags, pThis->pModData);
//pthread_cleanup_pop(1); /* unlock mutex */
switch(iRet) {
case RS_RET_OK:
actionCommitted(pThis);
pThis->iResumeOKinRow = 0; /* we had a successful call! */
break;
case RS_RET_DEFER_COMMIT:
pThis->iResumeOKinRow = 0; /* we had a successful call! */
/* we are done, action state remains the same */
break;
case RS_RET_PREVIOUS_COMMITTED:
/* action state remains the same, but we had a commit. */
pThis->bHadAutoCommit = 1;
pThis->iResumeOKinRow = 0; /* we had a successful call! */
break;
case RS_RET_SUSPENDED:
actionRetry(pThis);
break;
case RS_RET_DISABLE_ACTION:
actionDisable(pThis);
break;
default:/* permanent failure of this message - no sense in retrying. This is
* not yet handled (but easy TODO)
*/
FINALIZE;
}
iRet = getReturnCode(pThis);
finalize_it:
/* we need to cleanup the batches string buffers if they have been used
* in a non-standard way. -- rgerhards, 2010-06-15
* Note that we may do this at the batch level, this would provide a bit
* more concurrency (TODO).
*/
switch(pThis->eParamPassing) {
case ACT_STRING_PASSING:
/* nothing to do in that case */
break;
case ACT_ARRAY_PASSING:
cleanupDoActionParams(pThis, actParams); /* iRet ignored! */
break;
case ACT_MSG_PASSING:
/* nothing to do in that case */
for(i = 0 ; i < pThis->iNumTpls ; ++i) {
((uchar**)actParams)[i] = NULL;
}
break;
}
RETiRet;
}
/* process a message
* this readies the action and then calls doAction()
* rgerhards, 2008-01-28
*/
static inline rsRetVal
actionProcessMessage(action_t *pThis, msg_t *pMsg, void *actParams)
{
DEFiRet;
ASSERT(pThis != NULL);
ISOBJ_TYPE_assert(pMsg, msg);
CHKiRet(actionPrepare(pThis));
if(pThis->eState == ACT_STATE_ITX)
CHKiRet(actionCallDoAction(pThis, pMsg, actParams));
iRet = getReturnCode(pThis);
finalize_it:
RETiRet;
}
/* finish processing a batch. Most importantly, that means we commit if we
* need to do so.
* rgerhards, 2008-01-28
*/
static rsRetVal
finishBatch(action_t *pThis, batch_t *pBatch)
{
int i;
DEFiRet;
ASSERT(pThis != NULL);
if(pThis->eState == ACT_STATE_RDY) {
/* we just need to flag the batch as commited */
FINALIZE; /* nothing to do */
}
CHKiRet(actionPrepare(pThis));
if(pThis->eState == ACT_STATE_ITX) {
iRet = pThis->pMod->mod.om.endTransaction(pThis->pModData);
switch(iRet) {
case RS_RET_OK:
actionCommitted(pThis);
/* flag messages as committed */
for(i = 0 ; i < pBatch->nElem ; ++i) {
batchSetElemState(pBatch, i, BATCH_STATE_COMM);
pBatch->pElem[i].bPrevWasSuspended = 0; /* we had success! */
}
break;
case RS_RET_SUSPENDED:
actionRetry(pThis);
break;
case RS_RET_DISABLE_ACTION:
actionDisable(pThis);
break;
case RS_RET_DEFER_COMMIT:
DBGPRINTF("output plugin error: endTransaction() returns RS_RET_DEFER_COMMIT "
"- ignored\n");
actionCommitted(pThis);
break;
case RS_RET_PREVIOUS_COMMITTED:
DBGPRINTF("output plugin error: endTransaction() returns RS_RET_PREVIOUS_COMMITTED "
"- ignored\n");
actionCommitted(pThis);
break;
default:/* permanent failure of this message - no sense in retrying. This is
* not yet handled (but easy TODO)
*/
FINALIZE;
}
}
iRet = getReturnCode(pThis);
finalize_it:
RETiRet;
}
/* try to submit a partial batch of elements.
* rgerhards, 2009-05-12
*/
static inline rsRetVal
tryDoAction(action_t *pAction, batch_t *pBatch, int *pnElem)
{
int i;
int iElemProcessed;
int iCommittedUpTo;
msg_t *pMsg;
rsRetVal localRet;
DEFiRet;
assert(pBatch != NULL);
assert(pnElem != NULL);
i = pBatch->iDoneUpTo; /* all messages below that index are processed */
iElemProcessed = 0;
iCommittedUpTo = i;
while(iElemProcessed <= *pnElem && i < pBatch->nElem) {
if(*(pBatch->pbShutdownImmediate))
ABORT_FINALIZE(RS_RET_FORCE_TERM);
if( pBatch->pElem[i].bFilterOK
&& pBatch->pElem[i].state != BATCH_STATE_DISC
&& ((pAction->bExecWhenPrevSusp == 0) || pBatch->pElem[i].bPrevWasSuspended) ) {
pMsg = (msg_t*) pBatch->pElem[i].pUsrp;
localRet = actionProcessMessage(pAction, pMsg, pBatch->pElem[i].staticActParams);
DBGPRINTF("action call returned %d\n", localRet);
/* Note: we directly modify the batch object state, because we know that
* wo do not overwrite BATCH_STATE_DISC indicators!
*/
if(localRet == RS_RET_OK) {
/* mark messages as committed */
while(iCommittedUpTo <= i) {
pBatch->pElem[iCommittedUpTo++].state = BATCH_STATE_COMM;
}
} else if(localRet == RS_RET_PREVIOUS_COMMITTED) {
/* mark messages as committed */
while(iCommittedUpTo < i) {
pBatch->pElem[iCommittedUpTo++].state = BATCH_STATE_COMM;
}
pBatch->pElem[i].state = BATCH_STATE_SUB;
} else if(localRet == RS_RET_DEFER_COMMIT) {
pBatch->pElem[i].state = BATCH_STATE_SUB;
} else if(localRet == RS_RET_DISCARDMSG) {
pBatch->pElem[i].state = BATCH_STATE_DISC;
} else {
dbgprintf("tryDoAction: unexpected error code %d[nElem %d, Commited UpTo %d], finalizing\n",
localRet, *pnElem, iCommittedUpTo);
iRet = localRet;
FINALIZE;
}
}
++i;
++iElemProcessed;
}
finalize_it:
if(pBatch->iDoneUpTo != iCommittedUpTo) {
pBatch->iDoneUpTo = iCommittedUpTo;
}
RETiRet;
}
/* submit a batch for actual action processing.
* The first nElem elements are processed. This function calls itself
* recursively if it needs to handle errors.
* Note: we don't need the number of the first message to be processed as a parameter,
* because this is kept track of inside the batch itself (iDoneUpTo).
* rgerhards, 2009-05-12
*/
static rsRetVal
submitBatch(action_t *pAction, batch_t *pBatch, int nElem)
{
int i;
int bDone;
rsRetVal localRet;
DEFiRet;
assert(pBatch != NULL);
bDone = 0;
do {
localRet = tryDoAction(pAction, pBatch, &nElem);
if(localRet == RS_RET_FORCE_TERM) {
ABORT_FINALIZE(RS_RET_FORCE_TERM);
}
if( localRet == RS_RET_OK
|| localRet == RS_RET_PREVIOUS_COMMITTED
|| localRet == RS_RET_DEFER_COMMIT) {
/* try commit transaction, once done, we can simply do so as if
* that return state was returned from tryDoAction().
*/
localRet = finishBatch(pAction, pBatch);
}
if( localRet == RS_RET_OK
|| localRet == RS_RET_PREVIOUS_COMMITTED
|| localRet == RS_RET_DEFER_COMMIT) {
bDone = 1;
} else if(localRet == RS_RET_SUSPENDED) {
; /* do nothing, this will retry the full batch */
} else if(localRet == RS_RET_ACTION_FAILED) {
/* in this case, everything not yet committed is BAD */
for(i = pBatch->iDoneUpTo ; i < nElem ; ++i) {
if( pBatch->pElem[i].state != BATCH_STATE_DISC
&& pBatch->pElem[i].state != BATCH_STATE_COMM ) {
pBatch->pElem[i].state = BATCH_STATE_BAD;
pBatch->pElem[i].bPrevWasSuspended = 1;
}
}
bDone = 1;
} else {
if(nElem == 1) {
batchSetElemState(pBatch, i, BATCH_STATE_BAD);
bDone = 1;
} else {
/* retry with half as much. Depth is log_2 batchsize, so recursion is not too deep */
submitBatch(pAction, pBatch, nElem / 2);
submitBatch(pAction, pBatch, nElem - (nElem / 2));
bDone = 1;
}
}
} while(!bDone && !*(pBatch->pbShutdownImmediate)); /* do .. while()! */
if(*(pBatch->pbShutdownImmediate))
ABORT_FINALIZE(RS_RET_FORCE_TERM);
finalize_it:
RETiRet;
}