diff --git a/Psychtoolbox/PsychDocumentation/OpenXR.m b/Psychtoolbox/PsychDocumentation/OpenXR.m index 5a5df4252..4b2366e53 100644 --- a/Psychtoolbox/PsychDocumentation/OpenXR.m +++ b/Psychtoolbox/PsychDocumentation/OpenXR.m @@ -40,7 +40,14 @@ % advanced eye gaze tracking is supported via HTC's SRAnipal eye tracker % runtime on suitable HMDs, e.g., the "HTC Vive Pro Eye". This allows % additionally for binocular eye gaze reporting, reporting of eye opening, -% and estimated eye pupil diameter. +% and estimated eye pupil diameter. Some demos have support and demonstration +% of eye gaze tracking. E.g., GazeContingentDemo.m for gaze contingent +% manipulation of 2D monoscopic stimuli, VRHMDDemo.m for 2D tracking and +% visualization of gaze wrt. monoscopic or stereoscopic stimuli. +% VRInputStuffTest.m shows gaze tracking wrt. 3D VR stereoscopic scenes, +% both showing 2D gaze position and 3D gaze rays. VREyetrackingTest.m +% allows to test and assess various aspects of 2D gaze tracking of 2D or 3D +% stimuli presented monoscopically or stereoscopically. % % So far successfully tested with the PTB 3.0.19.5 release are: % @@ -154,7 +161,8 @@ % started instructions: % % - HTC official guide: https://developer.vive.com/resources/openxr/openxr-pcvr/tutorials/how-use-sr_runtime -% - Much more detailed webpage by some volunteer: https://github.com/corycorvus/Eye-Tracking-Wiki +% - Much more detailed webpage, very well done by some motivated volunteer: +% https://github.com/corycorvus/Eye-Tracking-Wiki % % - Other OpenXR runtimes exist from HTC for their latest devices, or from % other vendors like Varjo for their devices.