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Neopixels without Delay

since i needed to overwatch some input and still wanted to be able to have animations playing, i took upon translating the other standard neopixel animations to a more friendly "no delay" format.

based on http://thebitchwhocodes.com/2014/12/22/avoiding-using-delay-in-arduino-neopixels/


quick and dirty extension of the other animations:

  • colorWipe
  • theaterChase
  • rainbow
  • rainbowCycle
  • theaterChaseRainbow