A simple and powerful sandbox for running untrusted JavaScript.
For a project I'm working on, I needed the ability to run untrusted JavaScript code.
I had a couple specific requirements:
- I wanted the ability to whitelist an API for inclusion within the sandbox.
- I wanted to be able to run multiple untrusted scripts in the same sandboxed subprocess.
- I wanted good error reporting and stack-traces, when a sandboxed script failed.
I could not find a library that met all these requirements, enter SandCastle.
- It allows you to queue up multiple scripts for execution within a single sandbox.
- This better suits Node's evented architecture.
- It provides reasonable stack traces when the execution of a sandboxed script fails.
- It allows an API to be provided to the sandboxed script being executed.
- It provides all this in a simple, well-tested, API.
npm install sandcastle
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle();
var script = sandcastle.createScript("\
exports.main = function() {\
exit('Hey ' + name + ' Hello World!');\
}\
");
script.on('exit', function(err, output) {
console.log(output); // Hello World!
});
script.run({name: 'Ben'});// we can pass variables into run.
Outputs
Hey Ben Hello World!
- exit(output): from within untrusted code, causes a sandboxed script to return.
- Any JSON serializable data passed into exit() will be passed to the output parameter of an exit event.
- on('exit'): this event is called when an untrusted script finishes execution.
- run() starts the execution of an untrusted script.
If a script takes too long to execute, a timeout event will be fired:
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle();
var script = sandcastle.createScript("\
exports.main = function() {\
while(true) {};\
}\
");
script.on('exit', function(err, output) {
console.log('this will never happen.');
});
script.on('timeout', function() {
console.log('I timed out, oh what a silly script I am!');
});
script.run();
Outputs
I timed out, oh what a silly script I am!
If an exception occurs while executing a script, it will be returned as the first parameter in an on(exit) event.
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle();
var script = sandcastle.createScript("\
exports.main = function() {\n\
require('fs');\n\
}\
");
script.on('exit', function(err, output) {
console.log(err.message);
console.log(err.stack);
});
script.run();
Outputs
require is not defined
ReferenceError: require is not defined
at Object.main ([object Context]:2:5)
at [object Context]:4:9
at Sandbox.executeScript (/Users/bcoe/hacking/open-source/sandcastle/lib/sandbox.js:58:8)
at Socket.<anonymous> (/Users/bcoe/hacking/open-source/sandcastle/lib/sandbox.js:16:13)
at Socket.emit (events.js:64:17)
at Socket._onReadable (net.js:678:14)
at IOWatcher.onReadable [as callback] (net.js:177:10)
When creating an instance of SandCastle, you can provide an API. Functions within this API will be available inside of the untrustred scripts being executed.
AN Example of an API:
var fs = require('fs');
exports.api = {
getFact: function(callback) {
fs.readFile('./examples/example.txt', function (err, data) {
if (err) throw err;
callback(data.toString());
});
},
setTimeout: function(callback, timeout) {
setTimeout(callback, timeout);
}
}
A Script Using the API:
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle({
api: './examples/api.js'
});
var script = sandcastle.createScript("\
exports.main = function() {\
getFact(function(fact) {\
exit(fact);\
});\
}\
");
script.on('exit', function(err, result) {
equal(result, 'The rain in spain falls mostly on the plain.', prefix);
sandcastle.kill();
finished();
});
script.run();
SandCastle will be an ongoing project, please be liberal with your feedback, criticism, and contributions.
Copyright (c) 2012 Benjamin Coe. See LICENSE.txt for further details.