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Hello, I wrote a browser game in HTML5/JavaScript, and i wanted my players to be able to voice chat with each other while playing using WebRTC.
So can players from different browsers use WebRTC to connect to a server running MultiStreamMixer , where each player sends their voice stream from their browser mic to MultiStreamMixer, then each get back a single WebRTC stream of all players voice combined into one stream so everybody can hear everybody else?
Do you have example of how to do this?
The text was updated successfully, but these errors were encountered:
Hello, why don't you just connect them using WebRTC peer connection ?
If you don't do so, you must take care to a user not listen to his voice again and probably the delay would be higher.
I think there is no need for a server with a WebRTC implementation and this lib.
Hello, I wrote a browser game in HTML5/JavaScript, and i wanted my players to be able to voice chat with each other while playing using WebRTC.
So can players from different browsers use WebRTC to connect to a server running MultiStreamMixer , where each player sends their voice stream from their browser mic to MultiStreamMixer, then each get back a single WebRTC stream of all players voice combined into one stream so everybody can hear everybody else?
Do you have example of how to do this?
The text was updated successfully, but these errors were encountered: