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index.js
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//Detecting Button Press
var drumSet = document.querySelectorAll(".drum");
for (let i = 0; i<drumSet.length; i++) {
drumSet[i].addEventListener("click" , function () {
var buttonInnerHTML = this.innerHTML;
makeSound(buttonInnerHTML);
buttonAnimation(buttonInnerHTML);
});
}
// Detecting Keyboard Press
document.addEventListener("keydown", function (event) {
makeSound(event.key);
buttonAnimation(event.key);
});
//The Sound function that is called both at Button & Keyboard Press
function makeSound(key) {
switch (key) {
case "w":
var tom1 = new Audio("./sounds/tom-1.mp3");
tom1.play();
break;
case "a":
var tom2 = new Audio("./sounds/tom-2.mp3");
tom2.play();
break;
case "s":
var tom3 = new Audio("./sounds/tom-3.mp3");
tom3.play();
break;
case "d":
var tom4 = new Audio("./sounds/tom-4.mp3");
tom4.play();
break;
case "j":
var crash = new Audio("./sounds/crash.mp3");
crash.play();
break;
case "k":
var kick = new Audio("./sounds/kick-bass.mp3");
kick.play();
break;
case "l":
var snare = new Audio("./sounds/snare.mp3");
snare.play();
break;
default:
console.log(buttonInnerHTML);
break;
}
}
//The Animation function that gets called at button & keyboard presses
function buttonAnimation (currentKey) {
var activeButton = document.querySelector("." + currentKey);
activeButton.classList.add("pressed");
setTimeout(function () {
activeButton.classList.remove("pressed");
}, 100);
}