[Master/Client Connection] Optimize resyncLocalState on Acknowledgment Response #227
Labels
backend
Involves server logic
client-server sync
Client Server Synchronization
enhancement
New feature or request
hacktoberfest
Improvements that qualify for Hacktoberfest
medium-complexity
optimization
Improving performance and efficiency.
What:
Currently, when dispatching an Action (
emitActionDispatch
event), the client and master follow these steps:emitActionDispatch
event and waits for the master's acknowledgment, which includes a checksum of the master’s calculated state.Optimization Proposal:
We can simplify this flow by:
emitActionDispatch
event, including the local checksum in the payload.This reduces the number of round trips and optimizes the flow, while maintaining the real-time rendering experience.
Bonus Optimization:
The master can further optimize by only sending the next state if the checksums differ, reducing unnecessary data transmission.
Why:
This optimization simplifies the flow and reduces network traffic. It also speeds up the synchronization process, as the client can render the correct state faster when there is a mismatch.
Complexity:
Medium to High
This task requires a good understanding of client-server synchronization, real-time communication, and efficient data flow management. The changes must be implemented carefully to ensure no disruptions in the current system behavior.
The text was updated successfully, but these errors were encountered: