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game.c
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game.c
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/*
* game.c: Atari Vector game definitions & setup functions
*
* Copyright 1991, 1992, 1993, 1996 Hedley Rainnie and Eric Smith
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Header: /usr2/eric/vg/atari/vecsim/RCS/game.c,v 1.19 1997/05/17 22:25:36 eric Exp $
*/
#include "stm32f4_discovery.h"
#include "stm32f4xx.h"
#include "display.h"
#include "memory.h"
#include "game.h"
#include "data.h"
void
setup_game(void)
{
g_vctr_vector_mem_offset = 0x2000;
g_sys_optionreg[0] = (~0xE8) & 0xff; // Inverted! 0xE8 -> English, bonus 15k&100k, missile @10k, 5 tanks
}