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Sys Globals.h
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Sys Globals.h
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#ifndef __SYS_GLOBALS_H
#define __SYS_GLOBALS_H
#define SHOW_MIN_FPS 0
#define SHOW_FULL_FPS 1
extern CHAR8 gubErrorText[ 512 ];//for long filenames
extern BOOLEAN gfAniEditMode;
extern BOOLEAN gfEditMode;
extern BOOLEAN fFirstTimeInGameScreen;
extern BOOLEAN fDirtyRectangleMode;
extern CHAR8 gDebugStr[128];
extern CHAR8 gSystemDebugStr[128];
extern BOOLEAN gfMode;
extern INT16 gsCurrentActionPoints;
extern INT8 gbFPSDisplay;
extern BOOLEAN gfResetInputCheck;
extern BOOLEAN gfGlobalError;
extern UINT32 guiGameCycleCounter;
// VIDEO OVERLAYS
extern INT32 giFPSOverlay;
extern INT32 giCounterPeriodOverlay;
extern BOOLEAN SET_ERROR( const STR8 String, ...);
// arynn : note : a varible version of #define JA2BETAVERSION, used for control flow when not debugging
// : note : i wasnt sure about any existing. i'd imagine there is one. if so, it will get fixed later.
extern BOOLEAN JA2BETAVERSION_FLAG;
#endif