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release.sh
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release.sh
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#!/bin/bash -e
# NOTE: Set an environment variable `CHANGELOG_GITHUB_TOKEN` by running the following command at the prompt, or by adding it to your shell profile (e.g., ~/.bash_profile or ~/.zshrc):
# export CHANGELOG_GITHUB_TOKEN="«your-40-digit-github-token»"
# Release the project with the following steps:
# 1. Update the release version in package.json.
# 2. Update "CHANGELOG.md" using "github_changelog_generator-1.15.0.pre.rc".
# 3. Commit package.json and CHANGELOG.md.
# 4. Merge into master branch.
# 5. Export unitypackage.
# 6. Release using "gh-release-3.2.0". (Upload unitypackage)
# input release version
echo -e "\n>> Start Github Release:"
PACKAGE_NAME=`node -pe 'require("./package.json").name'`
echo -e ">> Package name: ${PACKAGE_NAME}"
CURRENT_VERSION=`grep -o -e "\"version\".*$" package.json | sed -e "s/\"version\": \"\(.*\)\".*$/\1/"`
read -p "[? release version (for current: ${CURRENT_VERSION}): " RELEASE_VERSION
[ -z "$RELEASE_VERSION" ] && exit
# update version in package.json
echo -e "\n>> Update version... package.json"
git checkout -B release develop
sed -i -e "s/\"version\": \(.*\)/\"version\": \"${RELEASE_VERSION}\",/g" package.json
# check unity editor
UNITY_VER=`sed -e "s/m_EditorVersion: \(.*\)/\1/g" ProjectSettings/ProjectVersion.txt`
UNITY_EDITOR="/Applications/Unity/Hub/Editor/${UNITY_VER}/Unity.app/Contents/MacOS/Unity"
echo -e "\n>> Check unity editor... ${UNITY_VER} (${UNITY_EDITOR})"
"$UNITY_EDITOR" -quit -batchmode -projectPath "`pwd`"
echo -e ">> OK"
# generate change log
CHANGELOG_GENERATOR_ARG=`grep -o -e ".*git\"$" package.json | sed -e "s/^.*\/\([^\/]*\)\/\([^\/]*\).git.*$/--user \1 --project \2/"`
echo -e "\n>> Generate change log... ${CHANGELOG_GENERATOR_ARG}"
TAG=v$RELEASE_VERSION
git tag $TAG
git push --tags
github_changelog_generator ${CHANGELOG_GENERATOR_ARG}
git tag -d $TAG
git push --delete origin $TAG
git diff -- CHANGELOG.md
read -p "[? is the change log correct? (y/N):" yn
case "$yn" in [yY]*) ;; *) exit ;; esac
# commit release files
echo -e "\n>> Commit release files..."
git add CHANGELOG.md -f
git add package.json -f
git commit -m "update change log"
# merge and push
echo -e "\n>> Merge and push..."
git checkout master
git merge --no-ff release -m "release $TAG"
git branch -D release
git push origin master
git checkout develop
git merge --ff master
git push origin develop
# export unitypackage
PACKAGE_SRC=`node -pe 'require("./package.json").src'`
echo -e "\n>> Export unitypackage... ${PACKAGE_SRC}"
"$UNITY_EDITOR" -quit -batchmode -projectPath "`pwd`" -exportpackage "$PACKAGE_SRC" "$PACKAGE_NAME.unitypackage"
echo -e ">> OK"
# upload unitypackage and release on Github
gh-release --assets "$PACKAGE_NAME.unitypackage"
echo -e "\n\n>> $PACKAGE_NAME v$RELEASE_VERSION has been successfully released!\n"