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Reloop Beatmix gen.1 documentation page added. #598

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@uncleeugene uncleeugene commented Dec 10, 2023


This controller is a class complaint USB audio device. :term:`ASIO` driver for Windows based setups provided by manufacturer.

.. figure:: ../../_static/controllers/reloop_beatmix.png
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Do you mind putting bigger button/knob labels on top?
They're pretty hard to read in a regukar browser view.

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Ok, i will update the pic. It will require some work though. This current one is just a rip from user manual, i gonna need to make a new one myself.

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I mean it'll take some time to get it done :)

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I just thought about putting some slightly larger text bubbles on top of it with Gimp or alike, no need to create an entirely new image.
If it's too much effort, leave it as it is.

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ronso0 commented Dec 10, 2023

Thank you for this, and the mapping of course.
Just took a quick look, will look closer later on.

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ronso0 commented Dec 10, 2023

Please check the CI.
pre-commit also check for typos

source/hardware/controllers/reloop_beatmix.rst:42: explainatory ==> explanatory
source/hardware/controllers/reloop_beatmix.rst:52: explainatory ==> explanatory

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I updated the picture. Actually i made it three, one for each group of controls. Pre-commit passed.

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the image paths are missing an s

source/hardware/controllers/reloop_beatmix.rst Outdated Show resolved Hide resolved
source/hardware/controllers/reloop_beatmix.rst Outdated Show resolved Hide resolved
source/hardware/controllers/reloop_beatmix.rst Outdated Show resolved Hide resolved
* 18 - **CUE**. **Shift**-button toggles Fader Start feature.
* 19 - **PLAY/PAUSE**. **Shift**-button toggles keylock mode.
* 20 - **EQ and MASTER SECTION** this section is self explanatory, just one thing worth noticing: master output control is pure hardware, it doesn't talk to software at all.
* 21 - **LOAD**. Loads a track into a corresponding deck. Button is only lit when deck is stopped and is safe to load. **Shift**-button toggles scratch mode as it was described above.
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Button is only lit when deck is stopped and is safe to load.

Is this still the case? I can't spot where this is controlled in the manual.
Also, I think "safe" is up to the users here, they can decide whether tracks can be loaded into playing decks, and if yes, if the deck keeps playing, see Preferences -> Decks.

Futrhermore, LED off doesn't mean the button is inactive / unresponsive, and after a while with a controller you don't actually look at browse/load controls anymore while operating due to muscle memory (and dial/load are so close)

Also LED ON usually means something IS loaded. (samplers, effec ON)

Long story short: I think it would be better to bind the LED to "track loaded".
And make Shift+Load do eject as mentioned in the mapping PR

* 14 - **SHIFT** button is used to access all of second layer controls. Worth noticing, there is one SHIFT button for each side which affects its own side only. Except for a navigation dial. Both shift buttons deal the same way with the navigation dial.
* 15 - **HOTCUES**. Three hotcues are set/activated by pressing corresponding buttons and cleared by **Shift**-button.
* 16 - **SYNC**. Toggles sync mode of the corresponding deck. **Shift**-button will reverse the playback.
* 17 - **CUE PLAY**. Button set cue and start playing on release. **Shift**-button acts as a tap tempo.
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