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ReactiveSocket is (being developed to be a) network protocol with client and server implementations following <ahref="http://reactive-streams.org">Reactive Streams</a> semantics.
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It enables the following interaction models via async message passing over a single network connection:
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It enables the following symmetric interaction models via async message passing over a single network connection:
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- request/response (stream of 1)
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- request/stream (finite stream of many)
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Artifacts include:
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-[Motivation.md](https://github.com/ReactiveSocket/reactivesocket/blob/master/Motivation.md): Motivation for creating this protocol.
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-[DesignPrinciples.md](https://github.com/ReactiveSocket/reactivesocket/blob/master/DesignPrinciples.md): Design and Architectural principles and context for the protocol and how it will be used.
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-[Protocol.md](https://github.com/ReactiveSocket/reactivesocket/blob/master/Protocol.md): The protocol definition.
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