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jb2tune.cpp
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jb2tune.cpp
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//C- -*- C++ -*-
//C- -------------------------------------------------------------------
//C- DjVuLibre-3.5
//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun.
//C- Copyright (c) 2001 AT&T
//C-
//C- This software is subject to, and may be distributed under, the
//C- GNU General Public License, either Version 2 of the license,
//C- or (at your option) any later version. The license should have
//C- accompanied the software or you may obtain a copy of the license
//C- from the Free Software Foundation at http://www.fsf.org .
//C-
//C- This program is distributed in the hope that it will be useful,
//C- but WITHOUT ANY WARRANTY; without even the implied warranty of
//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//C- GNU General Public License for more details.
//C-
//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library from
//C- Lizardtech Software. Lizardtech Software has authorized us to
//C- replace the original DjVu(r) Reference Library notice by the following
//C- text (see doc/lizard2002.djvu and doc/lizardtech2007.djvu):
//C-
//C- ------------------------------------------------------------------
//C- | DjVu (r) Reference Library (v. 3.5)
//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved.
//C- | The DjVu Reference Library is protected by U.S. Pat. No.
//C- | 6,058,214 and patents pending.
//C- |
//C- | This software is subject to, and may be distributed under, the
//C- | GNU General Public License, either Version 2 of the license,
//C- | or (at your option) any later version. The license should have
//C- | accompanied the software or you may obtain a copy of the license
//C- | from the Free Software Foundation at http://www.fsf.org .
//C- |
//C- | The computer code originally released by LizardTech under this
//C- | license and unmodified by other parties is deemed "the LIZARDTECH
//C- | ORIGINAL CODE." Subject to any third party intellectual property
//C- | claims, LizardTech grants recipient a worldwide, royalty-free,
//C- | non-exclusive license to make, use, sell, or otherwise dispose of
//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the
//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU
//C- | General Public License. This grant only confers the right to
//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to
//C- | the extent such infringement is reasonably necessary to enable
//C- | recipient to make, have made, practice, sell, or otherwise dispose
//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to
//C- | any greater extent that may be necessary to utilize further
//C- | modifications or combinations.
//C- |
//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY
//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF
//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
//C- +------------------------------------------------------------------
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#if NEED_GNUG_PRAGMAS
# pragma implementation
#endif
#include "DjVuGlobal.h"
#include "GException.h"
#include "GSmartPointer.h"
#include "GContainer.h"
#include "GRect.h"
#include "GBitmap.h"
#include "JB2Image.h"
#include "jb2tune.h"
#include "jb2cmp/minidjvu.h"
#include "jb2cmp/patterns.h"
#include "jb2cmp/classify.h"
#include <math.h>
#define REFINE_THRESHOLD 21
// ----------------------------------------
// UTILITIES
// Keep informations for pattern matching
struct MatchData
{
GP<GBitmap> bits; // bitmap pointer
int area; // number of black pixels
int match; // jb2cmp pattern match
};
// Compute the number of black pixels.
static int
compute_area(GBitmap *bits)
{
GBitmap &bitmap = *bits;
int w = bitmap.columns();
int h = bitmap.rows();
int black_pixels = 0;
for (int i=0; i<h; i++)
{
unsigned char *row = bitmap[i];
for (int j=0; j<w; j++)
if (row[j])
black_pixels++;
}
return black_pixels;
}
// Estimate position of baseline.
// The baseline position is measured in quarter pixels.
// Using fractional pixels makes a big improvement.
static int
compute_baseline(GBitmap *bits)
{
int h = bits->rows();
int w = bits->columns();
GTArray<int> mass(h);
int i, j, m;
int tm = 0;
for (i=0; i<h; i++)
{
unsigned char *row = (*bits)[i];
for (j=0; j<w; j++)
if (row[j])
break;
for (m = w-j; m>0; m--)
if (row[j+m-1])
break;
mass[i] = m;
tm += m;
}
m = 0;
i = 0;
while (m * 6 < tm * 4)
{
m += mass[i/4];
i += 1;
}
return i;
}
// Fill the MatchData array for lossless compression
static void
compute_matchdata_lossless(JB2Image *jimg, MatchData *lib)
{
int i;
int nshapes = jimg->get_shape_count();
for (i=0; i<nshapes; i++)
{
JB2Shape &jshp = jimg->get_shape(i);
lib[i].bits = 0;
lib[i].area = 0;
lib[i].match = -1;
if (! jshp.bits) continue;
if (jshp.userdata & JB2SHAPE_SPECIAL) continue;
lib[i].bits = jshp.bits;
lib[i].area = compute_area(jshp.bits);
}
}
// Interface with Ilya's data structures.
static mdjvu_pattern_t
compute_comparable_image(GBitmap *bits)
{
int w = bits->columns();
int h = bits->rows();
GTArray<unsigned char*> p(h);
for (int i=0; i<h; i++) p[h-i-1] = (*bits)[i];
return mdjvu_pattern_create_from_array(p, w, h);
}
// Compute MatchData array for lossy compression.
static void
compute_matchdata_lossy(JB2Image *jimg, MatchData *lib,
int dpi, mdjvu_matcher_options_t options)
{
int i;
int nshapes = jimg->get_shape_count();
// Prepare MatchData
GTArray<mdjvu_pattern_t> handles(nshapes);
for (i=0; i<nshapes; i++)
{
JB2Shape &jshp = jimg->get_shape(i);
lib[i].bits = 0;
lib[i].area = 0;
lib[i].match = -1;
handles[i] = 0;
if (! jshp.bits) continue;
if (jshp.userdata & JB2SHAPE_SPECIAL) continue;
lib[i].bits = jshp.bits;
lib[i].area = compute_area(jshp.bits);
handles[i] = compute_comparable_image(jshp.bits);
}
// Run Ilya's pattern matcher.
GTArray<int> tags(nshapes);
int maxtag = mdjvu_classify_patterns(handles, tags, nshapes, dpi, options);
// Extract substitutions
GTArray<int> reps(maxtag);
for (i=0; i<=maxtag; i++)
reps[i] = -1;
for (i=0; i<nshapes; i++)
if (handles[i])
{
int r = reps[tags[i]];
lib[i].match = r;
if (r < 0)
reps[tags[i]] = i;
}
// Free Ilya's data structures.
for (i=0; i<nshapes; i++)
if (handles[i])
mdjvu_pattern_destroy(handles[i]);
}
// Reorganize jb2image on the basis of matchdata.
// Also locate cross-coding buddys.
// Flag lossy is not strictly necessary
// but speeds up things when it is false.
static void
tune_jb2image(JB2Image *jimg, MatchData *lib, bool lossy)
{
int nshapes = jimg->get_shape_count();
// Loop on all shapes
for (int current=0; current<nshapes; current++)
{
JB2Shape &jshp = jimg->get_shape(current);
// Process substitutions.
if (lossy && !(jshp.userdata & JB2SHAPE_LOSSLESS))
{
int substitute = lib[current].match;
if (substitute >= 0)
{
jshp.parent = substitute;
lib[current].bits = 0;
continue;
}
}
// Leave special shapes alone.
if (! jshp.bits) continue;
if (jshp.userdata & JB2SHAPE_SPECIAL) continue;
// Compute matchdata info
GBitmap &bitmap = *(jshp.bits);
int rows = bitmap.rows();
int cols = bitmap.columns();
int best_score = (REFINE_THRESHOLD * rows * cols + 50) / 100;
int black_pixels = lib[current].area;
int closest = -1;
// Search cross-coding buddy
bitmap.minborder(2);
if (best_score < 2)
best_score = 2;
for (int candidate = 0; candidate < current; candidate++)
{
int row, column;
// Access candidate bitmap
if (! lib[candidate].bits)
continue;
GBitmap &cross_bitmap = *lib[candidate].bits;
int cross_cols = cross_bitmap.columns();
int cross_rows = cross_bitmap.rows();
// Prune
if (abs (lib[candidate].area - black_pixels) > best_score)
continue;
if (abs (cross_rows - rows) > 2)
continue;
if (abs (cross_cols - cols) > 2)
continue;
// Compute alignment (these are always +1, 0 or -1)
int cross_col_adjust = (cross_cols-cross_cols/2)-(cols-cols/2);
int cross_row_adjust = (cross_rows-cross_rows/2)-(rows-rows/2);
// Ensure adequate borders
cross_bitmap.minborder (2-cross_col_adjust);
cross_bitmap.minborder (2+cols-cross_cols+cross_col_adjust);
// Count pixel differences (including borders)
int score = 0;
unsigned char *p_row;
unsigned char *p_cross_row;
for (row = -1; row <= rows; row++)
{
p_row = bitmap[row];
p_cross_row = cross_bitmap[row+cross_row_adjust];
p_cross_row += cross_col_adjust;
for (column = -1; column <= cols; column++)
if (p_row[column] != p_cross_row[column])
score ++;
if (score >= best_score) // prune
break;
}
if (score < best_score)
{
best_score = score;
closest = candidate;
}
}
// Decide what to do with the match.
if (closest >= 0)
{
// Mark the shape for cross-coding (``soft pattern matching'')
jshp.parent = closest;
// Exact match ==> Substitution
if (best_score == 0)
{
lib[current].match = closest;
lib[current].bits = 0;
}
// ISSUE: CROSS-IMPROVING. When we decide not to do a substitution,
// we can slightly modify the current shape in order to make it
// closer to the matching shape, therefore improving the file size.
// In fact there is a continuity between pure cross-coding and pure
// substitution...
}
}
// Process shape substitutions
for (int blitno=0; blitno<jimg->get_blit_count(); blitno++)
{
JB2Blit *jblt = jimg->get_blit(blitno);
JB2Shape &jshp = jimg->get_shape(jblt->shapeno);
if (lib[jblt->shapeno].bits==0 && jshp.parent>=0)
{
// Locate parent
int parent = jshp.parent;
while (! lib[parent].bits)
parent = lib[parent].match;
// Compute coordinate adjustment.
int cols = jshp.bits->columns();
int rows = jshp.bits->rows();
int cross_cols = lib[parent].bits->columns();
int cross_rows = lib[parent].bits->rows();
int cross_col_adjust = (cross_cols-cross_cols/2)-(cols-cols/2);
int cross_row_adjust = (cross_rows-cross_rows/2)-(rows-rows/2);
// Refine vertical adjustment
if (lossy)
{
int adjust = compute_baseline(lib[parent].bits)
- compute_baseline(jshp.bits);
if (adjust < 0)
adjust = - (2 - adjust) / 4;
else
adjust = (2 + adjust) / 4;
if (abs(adjust - cross_row_adjust) <= 1 + cols/16 )
cross_row_adjust = adjust;
}
// Update blit record.
jblt->bottom -= cross_row_adjust;
jblt->left -= cross_col_adjust;
jblt->shapeno = parent;
// Update shape record.
jshp.bits = 0;
}
}
}
// ----------------------------------------
// LOSSLESS COMPRESSION
void
tune_jb2image_lossless(JB2Image *jimg)
{
int nshapes = jimg->get_shape_count();
GArray<MatchData> lib(nshapes);
compute_matchdata_lossless(jimg, lib);
tune_jb2image(jimg, lib, false);
}
// ----------------------------------------
// LOSSY COMPRESSION
// Thanks to Ilya Mezhirov.
void
tune_jb2image_lossy(JB2Image *jimg, int dpi, int aggression)
{
int nshapes = jimg->get_shape_count();
GArray<MatchData> lib(nshapes);
mdjvu_matcher_options_t options = mdjvu_matcher_options_create();
mdjvu_set_aggression(options, aggression);
compute_matchdata_lossy(jimg, lib, dpi, options);
mdjvu_matcher_options_destroy(options);
tune_jb2image(jimg, lib, true);
}