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| 1 | +import { Page, test, expect } from '@playwright/test'; |
| 2 | +import { |
| 3 | + Board, |
| 4 | + BoardIndex, |
| 5 | + SpaceContent, |
| 6 | + SpaceCoordinates, |
| 7 | +} from '../../../libs/tic-tac-toe-logic/src'; |
| 8 | +import { startServer } from '../../multi-player-server/src/start-server'; |
| 9 | + |
| 10 | +let serverProcess; |
| 11 | + |
| 12 | +test.beforeEach(() => { |
| 13 | + const { server } = startServer(); |
| 14 | + serverProcess = server; |
| 15 | +}); |
| 16 | + |
| 17 | +test.afterEach(() => { |
| 18 | + serverProcess.close(); |
| 19 | +}); |
| 20 | + |
| 21 | +test('starts with an empty board', async ({ page: xPlayer, browser }) => { |
| 22 | + const oPlayer = await browser.newPage(); |
| 23 | + await xPlayer.goto('/'); |
| 24 | + await oPlayer.goto('/'); |
| 25 | + await assertBoardMatches(xPlayer, [ |
| 26 | + ['', '', ''], |
| 27 | + ['', '', ''], |
| 28 | + ['', '', ''], |
| 29 | + ]); |
| 30 | + await assertBoardMatches(oPlayer, [ |
| 31 | + ['', '', ''], |
| 32 | + ['', '', ''], |
| 33 | + ['', '', ''], |
| 34 | + ]); |
| 35 | + await assertTurn(xPlayer, `Your turn`); |
| 36 | + await assertTurn(oPlayer, `Waiting on opponent...`); |
| 37 | +}); |
| 38 | + |
| 39 | +test('clicking works', async ({ page: xPlayer, browser }) => { |
| 40 | + const oPlayer = await browser.newPage(); |
| 41 | + await xPlayer.goto('/'); |
| 42 | + await oPlayer.goto('/'); |
| 43 | + await assertBoardMatches(xPlayer, [ |
| 44 | + ['', '', ''], |
| 45 | + ['', '', ''], |
| 46 | + ['', '', ''], |
| 47 | + ]); |
| 48 | + await assertBoardMatches(oPlayer, [ |
| 49 | + ['', '', ''], |
| 50 | + ['', '', ''], |
| 51 | + ['', '', ''], |
| 52 | + ]); |
| 53 | + await clickSpace(xPlayer, { row: 0, column: 0 }); |
| 54 | + await assertBoardMatches(xPlayer, [ |
| 55 | + ['x', '', ''], |
| 56 | + ['', '', ''], |
| 57 | + ['', '', ''], |
| 58 | + ]); |
| 59 | + await assertBoardMatches(oPlayer, [ |
| 60 | + ['x', '', ''], |
| 61 | + ['', '', ''], |
| 62 | + ['', '', ''], |
| 63 | + ]); |
| 64 | + await assertTurn(xPlayer, `Waiting on opponent...`); |
| 65 | + await assertTurn(oPlayer, `Your turn`); |
| 66 | +}); |
| 67 | + |
| 68 | +test('x wins', async ({ page: xPlayer, browser }) => { |
| 69 | + const oPlayer = await browser.newPage(); |
| 70 | + await xPlayer.goto('/'); |
| 71 | + await oPlayer.goto('/'); |
| 72 | + await clickSpace(xPlayer, { row: 0, column: 0 }); |
| 73 | + await clickSpace(oPlayer, { row: 1, column: 0 }); |
| 74 | + await clickSpace(xPlayer, { row: 0, column: 1 }); |
| 75 | + await clickSpace(oPlayer, { row: 1, column: 1 }); |
| 76 | + await clickSpace(xPlayer, { row: 0, column: 2 }); |
| 77 | + await assertBoardMatches(xPlayer, [ |
| 78 | + ['x', 'x', 'x'], |
| 79 | + ['o', 'o', ''], |
| 80 | + ['', '', ''], |
| 81 | + ]); |
| 82 | + await assertBoardMatches(oPlayer, [ |
| 83 | + ['x', 'x', 'x'], |
| 84 | + ['o', 'o', ''], |
| 85 | + ['', '', ''], |
| 86 | + ]); |
| 87 | + await assertTurn(xPlayer, `You win!`); |
| 88 | + await assertTurn(oPlayer, `You lose!`); |
| 89 | +}); |
| 90 | + |
| 91 | +test('cats game', async ({ page: xPlayer, browser }) => { |
| 92 | + const oPlayer = await browser.newPage(); |
| 93 | + await xPlayer.goto('/'); |
| 94 | + await oPlayer.goto('/'); |
| 95 | + await clickSpace(xPlayer, { row: 0, column: 0 }); |
| 96 | + await clickSpace(oPlayer, { row: 0, column: 1 }); |
| 97 | + await clickSpace(xPlayer, { row: 0, column: 2 }); |
| 98 | + await clickSpace(oPlayer, { row: 1, column: 0 }); |
| 99 | + await clickSpace(xPlayer, { row: 1, column: 2 }); |
| 100 | + await clickSpace(oPlayer, { row: 1, column: 1 }); |
| 101 | + await clickSpace(xPlayer, { row: 2, column: 0 }); |
| 102 | + await clickSpace(oPlayer, { row: 2, column: 2 }); |
| 103 | + await clickSpace(xPlayer, { row: 2, column: 1 }); |
| 104 | + await assertBoardMatches(xPlayer, [ |
| 105 | + ['x', 'o', 'x'], |
| 106 | + ['o', 'o', 'x'], |
| 107 | + ['x', 'x', 'o'], |
| 108 | + ]); |
| 109 | + await assertBoardMatches(oPlayer, [ |
| 110 | + ['x', 'o', 'x'], |
| 111 | + ['o', 'o', 'x'], |
| 112 | + ['x', 'x', 'o'], |
| 113 | + ]); |
| 114 | + await assertTurn(xPlayer, `Tie game`); |
| 115 | + await assertTurn(oPlayer, `Tie game`); |
| 116 | +}); |
| 117 | + |
| 118 | +async function clickSpace( |
| 119 | + page: Page, |
| 120 | + { row, column }: SpaceCoordinates |
| 121 | +): Promise<void> { |
| 122 | + await page.click(`[data-e2e="space-button-${row}-${column}"]`); |
| 123 | +} |
| 124 | + |
| 125 | +async function assertTurn(page: Page, expectedTurnText: string): Promise<void> { |
| 126 | + const turn = await getTurn(page); |
| 127 | + expect(turn).toEqual(expectedTurnText); |
| 128 | +} |
| 129 | + |
| 130 | +async function assertBoardMatches( |
| 131 | + page: Page, |
| 132 | + expectedBoard: Board |
| 133 | +): Promise<void> { |
| 134 | + const board = await getBoard(page); |
| 135 | + expect(JSON.stringify(board)).toEqual(JSON.stringify(expectedBoard)); |
| 136 | +} |
| 137 | + |
| 138 | +async function getBoard(page: Page): Promise<Board> { |
| 139 | + const board: Board = [ |
| 140 | + ['', '', ''], |
| 141 | + ['', '', ''], |
| 142 | + ['', '', ''], |
| 143 | + ]; |
| 144 | + await Promise.all( |
| 145 | + [0, 1, 2, 3, 4, 5, 6, 7, 8].map(async (i) => { |
| 146 | + const [row, column] = [i % 3, Math.floor(i / 3)] as [ |
| 147 | + BoardIndex, |
| 148 | + BoardIndex |
| 149 | + ]; |
| 150 | + const space = await getSpace(page, { row, column }); |
| 151 | + board[row][column] = space; |
| 152 | + }) |
| 153 | + ); |
| 154 | + return board; |
| 155 | +} |
| 156 | + |
| 157 | +async function getTurn(page: Page): Promise<string> { |
| 158 | + const turnText = await page.locator('[data-e2e="turn-label"]').innerText(); |
| 159 | + return turnText; |
| 160 | +} |
| 161 | + |
| 162 | +async function getSpace( |
| 163 | + page: Page, |
| 164 | + { row, column }: SpaceCoordinates |
| 165 | +): Promise<SpaceContent> { |
| 166 | + const content = await page |
| 167 | + .locator(`[data-e2e="space-button-${row}-${column}"]`) |
| 168 | + .innerText(); |
| 169 | + return content.toLowerCase() as SpaceContent; |
| 170 | +} |
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