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Why not upload the assets(images) to some external storage on the internet like firebase or someplace of choice and call them in-app using cached_network_image? This should reduce app size I guess. I could have done that by opening a PR but then, its a suggestion.
The text was updated successfully, but these errors were encountered:
I went through your work and its cool.
Why not upload the assets(images) to some external storage on the internet like firebase or someplace of choice and call them in-app using cached_network_image? This should reduce app size I guess. I could have done that by opening a PR but then, its a suggestion.
The text was updated successfully, but these errors were encountered: